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1 /* | 1 /* |
2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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25 #ifndef AudioSummingJunction_h | 25 #ifndef AudioSummingJunction_h |
26 #define AudioSummingJunction_h | 26 #define AudioSummingJunction_h |
27 | 27 |
28 #include "platform/audio/AudioBus.h" | 28 #include "platform/audio/AudioBus.h" |
29 #include "platform/heap/Handle.h" | 29 #include "platform/heap/Handle.h" |
30 #include "wtf/HashSet.h" | 30 #include "wtf/HashSet.h" |
31 #include "wtf/Vector.h" | 31 #include "wtf/Vector.h" |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 class AudioContext; | |
36 class AudioNodeOutput; | 35 class AudioNodeOutput; |
| 36 class DeferredTaskHandler; |
37 | 37 |
38 // An AudioSummingJunction represents a point where zero, one, or more AudioNode
Outputs connect. | 38 // An AudioSummingJunction represents a point where zero, one, or more AudioNode
Outputs connect. |
39 | 39 |
40 class AudioSummingJunction : public GarbageCollectedFinalized<AudioSummingJuncti
on> { | 40 class AudioSummingJunction { |
41 public: | 41 public: |
42 virtual ~AudioSummingJunction(); | 42 virtual ~AudioSummingJunction(); |
43 DECLARE_VIRTUAL_TRACE(); | |
44 void dispose(); | |
45 | 43 |
46 // Can be called from any thread. | 44 // Can be called from any thread. |
47 AudioContext* context() { return m_context.get(); } | 45 DeferredTaskHandler& deferredTaskHandler() { return *m_deferredTaskHandler;
} |
48 | 46 |
49 // This must be called whenever we modify m_outputs. | 47 // This must be called whenever we modify m_outputs. |
50 void changedOutputs(); | 48 void changedOutputs(); |
51 | 49 |
52 // This copies m_outputs to m_renderingOutputs. Please see comments for thes
e lists below. | 50 // This copies m_outputs to m_renderingOutputs. Please see comments for thes
e lists below. |
53 // This must be called when we own the context's graph lock in the audio thr
ead at the very start or end of the render quantum. | 51 // This must be called when we own the context's graph lock in the audio thr
ead at the very start or end of the render quantum. |
54 void updateRenderingState(); | 52 void updateRenderingState(); |
55 | 53 |
56 // Rendering code accesses its version of the current connections here. | 54 // Rendering code accesses its version of the current connections here. |
57 unsigned numberOfRenderingConnections() const { return m_renderingOutputs.si
ze(); } | 55 unsigned numberOfRenderingConnections() const { return m_renderingOutputs.si
ze(); } |
58 AudioNodeOutput* renderingOutput(unsigned i) { return m_renderingOutputs[i];
} | 56 AudioNodeOutput* renderingOutput(unsigned i) { return m_renderingOutputs[i];
} |
59 bool isConnected() const { return numberOfRenderingConnections() > 0; } | 57 bool isConnected() const { return numberOfRenderingConnections() > 0; } |
60 | 58 |
61 virtual void didUpdate() = 0; | 59 virtual void didUpdate() = 0; |
62 | 60 |
63 protected: | 61 protected: |
64 explicit AudioSummingJunction(AudioContext*); | 62 explicit AudioSummingJunction(DeferredTaskHandler&); |
65 | 63 |
66 Member<AudioContext> m_context; | 64 RefPtr<DeferredTaskHandler> m_deferredTaskHandler; |
67 | 65 |
68 // m_outputs contains the AudioNodeOutputs representing current connections
which are not disabled. | 66 // m_outputs contains the AudioNodeOutputs representing current connections
which are not disabled. |
69 // The rendering code should never use this directly, but instead uses m_ren
deringOutputs. | 67 // The rendering code should never use this directly, but instead uses m_ren
deringOutputs. |
70 // Oilpan: Since items are added to the hash set by the audio thread (not re
gistered to Oilpan), | 68 // Oilpan: Since items are added to the hash set by the audio thread (not re
gistered to Oilpan), |
71 // we cannot use a HeapHashSet. | 69 // we cannot use a HeapHashSet. |
72 GC_PLUGIN_IGNORE("http://crbug.com/404527") | 70 GC_PLUGIN_IGNORE("http://crbug.com/404527") |
73 HashSet<AudioNodeOutput*> m_outputs; | 71 HashSet<AudioNodeOutput*> m_outputs; |
74 | 72 |
75 // m_renderingOutputs is a copy of m_outputs which will never be modified du
ring the graph rendering on the audio thread. | 73 // m_renderingOutputs is a copy of m_outputs which will never be modified du
ring the graph rendering on the audio thread. |
76 // This is the list which is used by the rendering code. | 74 // This is the list which is used by the rendering code. |
77 // Whenever m_outputs is modified, the context is told so it can later updat
e m_renderingOutputs from m_outputs at a safe time. | 75 // Whenever m_outputs is modified, the context is told so it can later updat
e m_renderingOutputs from m_outputs at a safe time. |
78 // Most of the time, m_renderingOutputs is identical to m_outputs. | 76 // Most of the time, m_renderingOutputs is identical to m_outputs. |
79 // Oilpan: Since items are added to the vector by the audio thread (not regi
stered to Oilpan), | 77 // Oilpan: Since items are added to the vector by the audio thread (not regi
stered to Oilpan), |
80 // we cannot use a HeapVector. | 78 // we cannot use a HeapVector. |
81 GC_PLUGIN_IGNORE("http://crbug.com/404527") | 79 GC_PLUGIN_IGNORE("http://crbug.com/404527") |
82 Vector<AudioNodeOutput*> m_renderingOutputs; | 80 Vector<AudioNodeOutput*> m_renderingOutputs; |
83 | 81 |
84 // m_renderingStateNeedUpdating keeps track if m_outputs is modified. | 82 // m_renderingStateNeedUpdating keeps track if m_outputs is modified. |
85 bool m_renderingStateNeedUpdating; | 83 bool m_renderingStateNeedUpdating; |
86 | |
87 bool m_didCallDispose; | |
88 }; | 84 }; |
89 | 85 |
90 } // namespace blink | 86 } // namespace blink |
91 | 87 |
92 #endif // AudioSummingJunction_h | 88 #endif // AudioSummingJunction_h |
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