| Index: src/pathops/SkDCubicLineIntersection.cpp
|
| diff --git a/src/pathops/SkDCubicLineIntersection.cpp b/src/pathops/SkDCubicLineIntersection.cpp
|
| index 696c42e835a3521340961b1a6ad22c3d64b79c23..f5fe01503b56a17d29839a824ac322c8b79e1c0a 100644
|
| --- a/src/pathops/SkDCubicLineIntersection.cpp
|
| +++ b/src/pathops/SkDCubicLineIntersection.cpp
|
| @@ -93,6 +93,29 @@ public:
|
| fAllowNear = allow;
|
| }
|
|
|
| + void checkCoincident() {
|
| + int last = fIntersections->used() - 1;
|
| + for (int index = 0; index < last; ) {
|
| + double cubicMidT = ((*fIntersections)[0][index] + (*fIntersections)[0][index + 1]) / 2;
|
| + SkDPoint cubicMidPt = fCubic.ptAtT(cubicMidT);
|
| + double t = fLine.nearPoint(cubicMidPt, NULL);
|
| + if (t < 0) {
|
| + ++index;
|
| + continue;
|
| + }
|
| + if (fIntersections->isCoincident(index)) {
|
| + fIntersections->removeOne(index);
|
| + --last;
|
| + } else if (fIntersections->isCoincident(index + 1)) {
|
| + fIntersections->removeOne(index + 1);
|
| + --last;
|
| + } else {
|
| + fIntersections->setCoincident(index++);
|
| + }
|
| + fIntersections->setCoincident(index);
|
| + }
|
| + }
|
| +
|
| // see parallel routine in line quadratic intersections
|
| int intersectRay(double roots[3]) {
|
| double adj = fLine[1].fX - fLine[0].fX;
|
| @@ -131,32 +154,11 @@ public:
|
| double cubicT = rootVals[index];
|
| double lineT = findLineT(cubicT);
|
| SkDPoint pt;
|
| - if (pinTs(&cubicT, &lineT, &pt, kPointUninitialized)) {
|
| - #if ONE_OFF_DEBUG
|
| - SkDPoint cPt = fCubic.ptAtT(cubicT);
|
| - SkDebugf("%s pt=(%1.9g,%1.9g) cPt=(%1.9g,%1.9g)\n", __FUNCTION__, pt.fX, pt.fY,
|
| - cPt.fX, cPt.fY);
|
| - #endif
|
| - for (int inner = 0; inner < fIntersections->used(); ++inner) {
|
| - if (fIntersections->pt(inner) != pt) {
|
| - continue;
|
| - }
|
| - double existingCubicT = (*fIntersections)[0][inner];
|
| - if (cubicT == existingCubicT) {
|
| - goto skipInsert;
|
| - }
|
| - // check if midway on cubic is also same point. If so, discard this
|
| - double cubicMidT = (existingCubicT + cubicT) / 2;
|
| - SkDPoint cubicMidPt = fCubic.ptAtT(cubicMidT);
|
| - if (cubicMidPt.approximatelyEqual(pt)) {
|
| - goto skipInsert;
|
| - }
|
| - }
|
| + if (pinTs(&cubicT, &lineT, &pt, kPointUninitialized) && uniqueAnswer(cubicT, pt)) {
|
| fIntersections->insert(cubicT, lineT, pt);
|
| - skipInsert:
|
| - ;
|
| }
|
| }
|
| + checkCoincident();
|
| return fIntersections->used();
|
| }
|
|
|
| @@ -186,20 +188,43 @@ public:
|
| int count = HorizontalIntersect(fCubic, axisIntercept, roots);
|
| for (int index = 0; index < count; ++index) {
|
| double cubicT = roots[index];
|
| - SkDPoint pt;
|
| - pt.fX = fCubic.ptAtT(cubicT).fX;
|
| - pt.fY = axisIntercept;
|
| + SkDPoint pt = { fCubic.ptAtT(cubicT).fX, axisIntercept };
|
| double lineT = (pt.fX - left) / (right - left);
|
| - if (pinTs(&cubicT, &lineT, &pt, kPointInitialized)) {
|
| + if (pinTs(&cubicT, &lineT, &pt, kPointInitialized) && uniqueAnswer(cubicT, pt)) {
|
| fIntersections->insert(cubicT, lineT, pt);
|
| }
|
| }
|
| if (flipped) {
|
| fIntersections->flip();
|
| }
|
| + checkCoincident();
|
| return fIntersections->used();
|
| }
|
|
|
| + bool uniqueAnswer(double cubicT, const SkDPoint& pt) {
|
| + for (int inner = 0; inner < fIntersections->used(); ++inner) {
|
| + if (fIntersections->pt(inner) != pt) {
|
| + continue;
|
| + }
|
| + double existingCubicT = (*fIntersections)[0][inner];
|
| + if (cubicT == existingCubicT) {
|
| + return false;
|
| + }
|
| + // check if midway on cubic is also same point. If so, discard this
|
| + double cubicMidT = (existingCubicT + cubicT) / 2;
|
| + SkDPoint cubicMidPt = fCubic.ptAtT(cubicMidT);
|
| + if (cubicMidPt.approximatelyEqual(pt)) {
|
| + return false;
|
| + }
|
| + }
|
| +#if ONE_OFF_DEBUG
|
| + SkDPoint cPt = fCubic.ptAtT(cubicT);
|
| + SkDebugf("%s pt=(%1.9g,%1.9g) cPt=(%1.9g,%1.9g)\n", __FUNCTION__, pt.fX, pt.fY,
|
| + cPt.fX, cPt.fY);
|
| +#endif
|
| + return true;
|
| + }
|
| +
|
| static int VerticalIntersect(const SkDCubic& c, double axisIntercept, double roots[3]) {
|
| double A, B, C, D;
|
| SkDCubic::Coefficients(&c[0].fX, &A, &B, &C, &D);
|
| @@ -226,17 +251,16 @@ public:
|
| int count = VerticalIntersect(fCubic, axisIntercept, roots);
|
| for (int index = 0; index < count; ++index) {
|
| double cubicT = roots[index];
|
| - SkDPoint pt;
|
| - pt.fX = axisIntercept;
|
| - pt.fY = fCubic.ptAtT(cubicT).fY;
|
| + SkDPoint pt = { axisIntercept, fCubic.ptAtT(cubicT).fY };
|
| double lineT = (pt.fY - top) / (bottom - top);
|
| - if (pinTs(&cubicT, &lineT, &pt, kPointInitialized)) {
|
| + if (pinTs(&cubicT, &lineT, &pt, kPointInitialized) && uniqueAnswer(cubicT, pt)) {
|
| fIntersections->insert(cubicT, lineT, pt);
|
| }
|
| }
|
| if (flipped) {
|
| fIntersections->flip();
|
| }
|
| + checkCoincident();
|
| return fIntersections->used();
|
| }
|
|
|
| @@ -342,7 +366,7 @@ public:
|
| double lT = *lineT = SkPinT(*lineT);
|
| SkDPoint lPt = fLine.ptAtT(lT);
|
| SkDPoint cPt = fCubic.ptAtT(cT);
|
| - if (!lPt.moreRoughlyEqual(cPt)) {
|
| + if (!lPt.roughlyEqual(cPt)) {
|
| return false;
|
| }
|
| // FIXME: if points are roughly equal but not approximately equal, need to do
|
|
|