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Unified Diff: src/pathops/SkOpSegment.h

Issue 1037573004: cumulative pathops patch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix pathopsinverse gm Created 5 years, 9 months ago
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Index: src/pathops/SkOpSegment.h
diff --git a/src/pathops/SkOpSegment.h b/src/pathops/SkOpSegment.h
index b4da929d99c4e573acf887292b43f8f64d371510..c1c6e696feb436b1847e97d6d38429144b5a0e13 100644
--- a/src/pathops/SkOpSegment.h
+++ b/src/pathops/SkOpSegment.h
@@ -9,159 +9,261 @@
#include "SkOpAngle.h"
#include "SkOpSpan.h"
+#include "SkOpTAllocator.h"
#include "SkPathOpsBounds.h"
#include "SkPathOpsCurve.h"
-#include "SkTArray.h"
-#include "SkTDArray.h"
-#if defined(SK_DEBUG) || !FORCE_RELEASE
-#include "SkThread.h"
-#endif
-
-struct SkCoincidence;
+class SkOpCoincidence;
+class SkOpContour;
class SkPathWriter;
class SkOpSegment {
public:
- SkOpSegment() {
-#if defined(SK_DEBUG) || !FORCE_RELEASE
- fID = sk_atomic_inc(&SkPathOpsDebug::gSegmentID);
-#endif
- }
+ enum AllowAlias {
+ kAllowAlias,
+ kNoAlias
+ };
bool operator<(const SkOpSegment& rh) const {
return fBounds.fTop < rh.fBounds.fTop;
}
- struct AlignedSpan {
- double fOldT;
- double fT;
- SkPoint fOldPt;
- SkPoint fPt;
- const SkOpSegment* fSegment;
- const SkOpSegment* fOther1;
- const SkOpSegment* fOther2;
- };
+ SkOpAngle* activeAngle(SkOpSpanBase* start, SkOpSpanBase** startPtr, SkOpSpanBase** endPtr,
+ bool* done, bool* sortable);
+ SkOpAngle* activeAngleInner(SkOpSpanBase* start, SkOpSpanBase** startPtr,
+ SkOpSpanBase** endPtr, bool* done, bool* sortable);
+ SkOpAngle* activeAngleOther(SkOpSpanBase* start, SkOpSpanBase** startPtr,
+ SkOpSpanBase** endPtr, bool* done, bool* sortable);
+ bool activeOp(SkOpSpanBase* start, SkOpSpanBase* end, int xorMiMask, int xorSuMask,
+ SkPathOp op);
+ bool activeOp(int xorMiMask, int xorSuMask, SkOpSpanBase* start, SkOpSpanBase* end, SkPathOp op,
+ int* sumMiWinding, int* sumSuWinding);
- const SkPathOpsBounds& bounds() const {
- return fBounds;
+ SkPoint activeLeftTop(SkOpSpanBase** firstT);
+
+ bool activeWinding(SkOpSpanBase* start, SkOpSpanBase* end);
+ bool activeWinding(SkOpSpanBase* start, SkOpSpanBase* end, int* sumWinding);
+
+ void addCubic(SkPoint pts[4], SkOpContour* parent) {
+ init(pts, parent, SkPath::kCubic_Verb);
+ fBounds.setCubicBounds(pts);
}
- // OPTIMIZE
- // when the edges are initially walked, they don't automatically get the prior and next
- // edges assigned to positions t=0 and t=1. Doing that would remove the need for this check,
- // and would additionally remove the need for similar checks in condition edges. It would
- // also allow intersection code to assume end of segment intersections (maybe?)
- bool complete() const {
- int count = fTs.count();
- return count > 1 && fTs[0].fT == 0 && fTs[--count].fT == 1;
+ void addCurveTo(const SkOpSpanBase* start, const SkOpSpanBase* end, SkPathWriter* path,
+ bool active) const;
+
+ SkOpAngle* addEndSpan(SkChunkAlloc* allocator) {
+ SkOpAngle* angle = SkOpTAllocator<SkOpAngle>::Allocate(allocator);
+ angle->set(&fTail, fTail.prev());
+ fTail.setFromAngle(angle);
+ return angle;
}
- int count() const {
- return fTs.count();
+ void addLine(SkPoint pts[2], SkOpContour* parent) {
+ init(pts, parent, SkPath::kLine_Verb);
+ fBounds.set(pts, 2);
}
- bool done() const {
- SkASSERT(fDoneSpans <= fTs.count());
- return fDoneSpans == fTs.count();
+ SkOpPtT* addMissing(double t, SkOpSegment* opp, SkChunkAlloc* );
+ SkOpAngle* addSingletonAngleDown(SkOpSegment** otherPtr, SkOpAngle** , SkChunkAlloc* );
+ SkOpAngle* addSingletonAngles(int step, SkChunkAlloc* );
+ SkOpAngle* addSingletonAngleUp(SkOpSegment** otherPtr, SkOpAngle** , SkChunkAlloc* );
+
+ SkOpAngle* addStartSpan(SkChunkAlloc* allocator) {
+ SkOpAngle* angle = SkOpTAllocator<SkOpAngle>::Allocate(allocator);
+ angle->set(&fHead, fHead.next());
+ fHead.setToAngle(angle);
+ return angle;
}
- bool done(int min) const {
- return fTs[min].fDone;
+ void addQuad(SkPoint pts[3], SkOpContour* parent) {
+ init(pts, parent, SkPath::kQuad_Verb);
+ fBounds.setQuadBounds(pts);
}
- bool done(const SkOpAngle* angle) const {
- return done(SkMin32(angle->start(), angle->end()));
+ SkOpPtT* addT(double t, AllowAlias , SkChunkAlloc* );
+
+ void align();
+ static bool BetweenTs(const SkOpSpanBase* lesser, double testT, const SkOpSpanBase* greater);
+
+ const SkPathOpsBounds& bounds() const {
+ return fBounds;
}
- SkDPoint dPtAtT(double mid) const {
- return (*CurveDPointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid);
+ void bumpCount() {
+ ++fCount;
}
- SkVector dxdy(int index) const {
- return (*CurveSlopeAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, fTs[index].fT);
+ void calcAngles(SkChunkAlloc*);
+ void checkAngleCoin(SkOpCoincidence* coincidences, SkChunkAlloc* allocator);
+ void checkNearCoincidence(SkOpAngle* );
+ bool clockwise(const SkOpSpanBase* start, const SkOpSpanBase* end, bool* swap) const;
+ static void ComputeOneSum(const SkOpAngle* baseAngle, SkOpAngle* nextAngle,
+ SkOpAngle::IncludeType );
+ static void ComputeOneSumReverse(const SkOpAngle* baseAngle, SkOpAngle* nextAngle,
+ SkOpAngle::IncludeType );
+ int computeSum(SkOpSpanBase* start, SkOpSpanBase* end, SkOpAngle::IncludeType includeType);
+
+ SkOpContour* contour() const {
+ return fContour;
}
- SkScalar dy(int index) const {
- return dxdy(index).fY;
+ int count() const {
+ return fCount;
}
- bool hasMultiples() const {
- return fMultiples;
+ SkOpSpan* crossedSpanY(const SkPoint& basePt, double mid, bool opp, bool current,
+ SkScalar* bestY, double* hitT, bool* hitSomething, bool* vertical);
+
+ void debugAddAngle(double startT, double endT, SkChunkAlloc*);
+ const SkOpAngle* debugAngle(int id) const;
+ SkOpContour* debugContour(int id);
+
+ int debugID() const {
+ return PATH_OPS_DEBUG_RELEASE(fID, -1);
}
- bool hasSmall() const {
- return fSmall;
+#if DEBUG_SWAP_TOP
+ int debugInflections(const SkOpSpanBase* start, const SkOpSpanBase* end) const;
+#endif
+
+ SkOpAngle* debugLastAngle();
+ const SkOpPtT* debugPtT(int id) const;
+ void debugReset();
+ const SkOpSegment* debugSegment(int id) const;
+
+#if DEBUG_ACTIVE_SPANS
+ void debugShowActiveSpans() const;
+#endif
+#if DEBUG_MARK_DONE
+ void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding);
+ void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding, int oppWinding);
+#endif
+
+ const SkOpSpanBase* debugSpan(int id) const;
+ void debugValidate() const;
+ void detach(const SkOpSpan* );
+ double distSq(double t, SkOpAngle* opp);
+
+ bool done() const {
+ SkASSERT(fDoneCount <= fCount);
+ return fDoneCount == fCount;
}
- bool hasTiny() const {
- return fTiny;
+ bool done(const SkOpAngle* angle) const {
+ return angle->start()->starter(angle->end())->done();
}
- bool intersected() const {
- return fTs.count() > 0;
+ SkDPoint dPtAtT(double mid) const {
+ return (*CurveDPointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid);
}
- bool isCanceled(int tIndex) const {
- return fTs[tIndex].fWindValue == 0 && fTs[tIndex].fOppValue == 0;
+ SkDVector dSlopeAtT(double mid) const {
+ return (*CurveDSlopeAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid);
}
- bool isConnected(int startIndex, int endIndex) const {
- return fTs[startIndex].fWindSum != SK_MinS32 || fTs[endIndex].fWindSum != SK_MinS32;
+ void dump() const;
+ void dumpAll() const;
+ void dumpAngles() const;
+ void dumpCoin() const;
+ void dumpPts() const;
+
+ SkOpSegment* findNextOp(SkTDArray<SkOpSpanBase*>* chase, SkOpSpanBase** nextStart,
+ SkOpSpanBase** nextEnd, bool* unsortable, SkPathOp op,
+ int xorMiMask, int xorSuMask);
+ SkOpSegment* findNextWinding(SkTDArray<SkOpSpanBase*>* chase, SkOpSpanBase** nextStart,
+ SkOpSpanBase** nextEnd, bool* unsortable);
+ SkOpSegment* findNextXor(SkOpSpanBase** nextStart, SkOpSpanBase** nextEnd, bool* unsortable);
+ SkOpSegment* findTop(bool firstPass, SkOpSpanBase** startPtr, SkOpSpanBase** endPtr,
+ bool* unsortable, SkChunkAlloc* );
+ SkOpGlobalState* globalState() const;
+
+ const SkOpSpan* head() const {
+ return &fHead;
+ }
+
+ SkOpSpan* head() {
+ return &fHead;
+ }
+
+ void init(SkPoint pts[], SkOpContour* parent, SkPath::Verb verb);
+ void initWinding(SkOpSpanBase* start, SkOpSpanBase* end,
+ SkOpAngle::IncludeType angleIncludeType);
+ bool initWinding(SkOpSpanBase* start, SkOpSpanBase* end, double tHit, int winding,
+ SkScalar hitDx, int oppWind, SkScalar hitOppDx);
+
+ SkOpSpan* insert(SkOpSpan* prev, SkChunkAlloc* allocator) {
+ SkOpSpan* result = SkOpTAllocator<SkOpSpan>::Allocate(allocator);
+ SkOpSpanBase* next = prev->next();
+ result->setPrev(prev);
+ prev->setNext(result);
+ SkDEBUGCODE(result->ptT()->fT = 0);
+ result->setNext(next);
+ if (next) {
+ next->setPrev(result);
+ }
+ return result;
}
+ bool isClose(double t, const SkOpSegment* opp) const;
+
bool isHorizontal() const {
return fBounds.fTop == fBounds.fBottom;
}
+ SkOpSegment* isSimple(SkOpSpanBase** end, int* step) {
+ return nextChase(end, step, NULL, NULL);
+ }
+
bool isVertical() const {
return fBounds.fLeft == fBounds.fRight;
}
- bool isVertical(int start, int end) const {
- return (*CurveIsVertical[SkPathOpsVerbToPoints(fVerb)])(fPts, start, end);
+ bool isVertical(SkOpSpanBase* start, SkOpSpanBase* end) const {
+ return (*CurveIsVertical[SkPathOpsVerbToPoints(fVerb)])(fPts, start->t(), end->t());
}
- bool operand() const {
- return fOperand;
- }
+ bool isXor() const;
- int oppSign(const SkOpAngle* angle) const {
- SkASSERT(angle->segment() == this);
- return oppSign(angle->start(), angle->end());
+ const SkPoint& lastPt() const {
+ return fPts[SkPathOpsVerbToPoints(fVerb)];
}
- int oppSign(int startIndex, int endIndex) const {
- int result = startIndex < endIndex ? -fTs[startIndex].fOppValue : fTs[endIndex].fOppValue;
-#if DEBUG_WIND_BUMP
- SkDebugf("%s oppSign=%d\n", __FUNCTION__, result);
-#endif
- return result;
- }
+ SkOpSpanBase* markAndChaseDone(SkOpSpanBase* start, SkOpSpanBase* end);
+ bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding,
+ SkOpSpanBase** lastPtr);
+ bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding,
+ int oppWinding, SkOpSpanBase** lastPtr);
+ SkOpSpanBase* markAngle(int maxWinding, int sumWinding, const SkOpAngle* angle);
+ SkOpSpanBase* markAngle(int maxWinding, int sumWinding, int oppMaxWinding, int oppSumWinding,
+ const SkOpAngle* angle);
+ void markDone(SkOpSpan* );
+ bool markWinding(SkOpSpan* , int winding);
+ bool markWinding(SkOpSpan* , int winding, int oppWinding);
+ bool match(const SkOpPtT* span, const SkOpSegment* parent, double t, const SkPoint& pt) const;
+ void missingCoincidence(SkOpCoincidence* coincidences, SkChunkAlloc* allocator);
+ bool monotonicInY(const SkOpSpanBase* start, const SkOpSpanBase* end) const;
+ bool moveNearby();
- int oppSum(int tIndex) const {
- return fTs[tIndex].fOppSum;
+ SkOpSegment* next() const {
+ return fNext;
}
- int oppSum(const SkOpAngle* angle) const {
- int lesser = SkMin32(angle->start(), angle->end());
- return fTs[lesser].fOppSum;
- }
+ static bool NextCandidate(SkOpSpanBase* span, SkOpSpanBase** start, SkOpSpanBase** end);
+ SkOpSegment* nextChase(SkOpSpanBase** , int* step, SkOpSpan** , SkOpSpanBase** last) const;
+ bool operand() const;
- int oppValue(int tIndex) const {
- return fTs[tIndex].fOppValue;
+ static int OppSign(const SkOpSpanBase* start, const SkOpSpanBase* end) {
+ int result = start->t() < end->t() ? -start->upCast()->oppValue()
+ : end->upCast()->oppValue();
+ return result;
}
- int oppValue(const SkOpAngle* angle) const {
- int lesser = SkMin32(angle->start(), angle->end());
- return fTs[lesser].fOppValue;
- }
+ bool oppXor() const;
-#if DEBUG_VALIDATE
- bool oppXor() const {
- return fOppXor;
+ const SkOpSegment* prev() const {
+ return fPrev;
}
-#endif
SkPoint ptAtT(double mid) const {
return (*CurvePointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid);
@@ -171,399 +273,113 @@ public:
return fPts;
}
- void reset() {
- init(NULL, (SkPath::Verb) -1, false, false);
- fBounds.set(SK_ScalarMax, SK_ScalarMax, SK_ScalarMax, SK_ScalarMax);
- fTs.reset();
+ bool ptsDisjoint(const SkOpPtT& span, const SkOpPtT& test) const {
+ return ptsDisjoint(span.fT, span.fPt, test.fT, test.fPt);
}
- bool reversePoints(const SkPoint& p1, const SkPoint& p2) const;
-
- void setOppXor(bool isOppXor) {
- fOppXor = isOppXor;
+ bool ptsDisjoint(const SkOpPtT& span, double t, const SkPoint& pt) const {
+ return ptsDisjoint(span.fT, span.fPt, t, pt);
}
- void setUpWinding(int index, int endIndex, int* maxWinding, int* sumWinding) {
- int deltaSum = spanSign(index, endIndex);
- *maxWinding = *sumWinding;
- *sumWinding -= deltaSum;
- }
+ bool ptsDisjoint(double t1, const SkPoint& pt1, double t2, const SkPoint& pt2) const;
- const SkOpSpan& span(int tIndex) const {
- return fTs[tIndex];
+ void resetVisited() {
+ fVisited = false;
}
- const SkOpAngle* spanToAngle(int tStart, int tEnd) const {
- SkASSERT(tStart != tEnd);
- const SkOpSpan& span = fTs[tStart];
- return tStart < tEnd ? span.fToAngle : span.fFromAngle;
+ void setContour(SkOpContour* contour) {
+ fContour = contour;
}
- // FIXME: create some sort of macro or template that avoids casting
- SkOpAngle* spanToAngle(int tStart, int tEnd) {
- const SkOpAngle* cAngle = (const_cast<const SkOpSegment*>(this))->spanToAngle(tStart, tEnd);
- return const_cast<SkOpAngle*>(cAngle);
+ void setNext(SkOpSegment* next) {
+ fNext = next;
}
- int spanSign(const SkOpAngle* angle) const {
- SkASSERT(angle->segment() == this);
- return spanSign(angle->start(), angle->end());
+ void setPrev(SkOpSegment* prev) {
+ fPrev = prev;
}
- int spanSign(int startIndex, int endIndex) const {
- int result = startIndex < endIndex ? -fTs[startIndex].fWindValue : fTs[endIndex].fWindValue;
-#if DEBUG_WIND_BUMP
- SkDebugf("%s spanSign=%d\n", __FUNCTION__, result);
-#endif
- return result;
- }
-
- double t(int tIndex) const {
- return fTs[tIndex].fT;
- }
-
- double tAtMid(int start, int end, double mid) const {
- return fTs[start].fT * (1 - mid) + fTs[end].fT * mid;
+ bool setVisited() {
+ if (fVisited) {
+ return false;
+ }
+ return (fVisited = true);
}
- void updatePts(const SkPoint pts[]) {
- fPts = pts;
+ void setUpWinding(SkOpSpanBase* start, SkOpSpanBase* end, int* maxWinding, int* sumWinding) {
+ int deltaSum = SpanSign(start, end);
+ *maxWinding = *sumWinding;
+ *sumWinding -= deltaSum;
}
- SkPath::Verb verb() const {
- return fVerb;
- }
+ void setUpWindings(SkOpSpanBase* start, SkOpSpanBase* end, int* sumMiWinding,
+ int* maxWinding, int* sumWinding);
+ void setUpWindings(SkOpSpanBase* start, SkOpSpanBase* end, int* sumMiWinding, int* sumSuWinding,
+ int* maxWinding, int* sumWinding, int* oppMaxWinding, int* oppSumWinding);
+ void sortAngles();
- int windSum(int tIndex) const {
- return fTs[tIndex].fWindSum;
+ static int SpanSign(const SkOpSpanBase* start, const SkOpSpanBase* end) {
+ int result = start->t() < end->t() ? -start->upCast()->windValue()
+ : end->upCast()->windValue();
+ return result;
}
- int windValue(int tIndex) const {
- return fTs[tIndex].fWindValue;
+ SkOpAngle* spanToAngle(SkOpSpanBase* start, SkOpSpanBase* end) {
+ SkASSERT(start != end);
+ return start->t() < end->t() ? start->upCast()->toAngle() : start->fromAngle();
}
-#if defined(SK_DEBUG) || DEBUG_WINDING
- SkScalar xAtT(int index) const {
- return xAtT(&fTs[index]);
- }
-#endif
+ bool subDivide(const SkOpSpanBase* start, const SkOpSpanBase* end, SkPoint edge[4]) const;
+ bool subDivide(const SkOpSpanBase* start, const SkOpSpanBase* end, SkDCubic* result) const;
+ void subDivideBounds(const SkOpSpanBase* start, const SkOpSpanBase* end,
+ SkPathOpsBounds* bounds) const;
-#if DEBUG_VALIDATE
- bool _xor() const { // FIXME: used only by SkOpAngle::debugValidateLoop()
- return fXor;
+ const SkOpSpanBase* tail() const {
+ return &fTail;
}
-#endif
- const SkPoint& xyAtT(const SkOpSpan* span) const {
- return span->fPt;
+ SkOpSpanBase* tail() {
+ return &fTail;
}
- const SkPoint& xyAtT(int index) const {
- return xyAtT(&fTs[index]);
+ static double TAtMid(const SkOpSpanBase* start, const SkOpSpanBase* end, double mid) {
+ return start->t() * (1 - mid) + end->t() * mid;
}
-#if defined(SK_DEBUG) || DEBUG_WINDING
- SkScalar yAtT(int index) const {
- return yAtT(&fTs[index]);
- }
-#endif
-
- const SkOpAngle* activeAngle(int index, int* start, int* end, bool* done,
- bool* sortable) const;
- SkPoint activeLeftTop(int* firstT) const;
- bool activeOp(int index, int endIndex, int xorMiMask, int xorSuMask, SkPathOp op);
- bool activeWinding(int index, int endIndex);
- void addCubic(const SkPoint pts[4], bool operand, bool evenOdd);
- void addCurveTo(int start, int end, SkPathWriter* path, bool active) const;
- void addEndSpan(int endIndex);
- void addLine(const SkPoint pts[2], bool operand, bool evenOdd);
- void addOtherT(int index, double otherT, int otherIndex);
- void addQuad(const SkPoint pts[3], bool operand, bool evenOdd);
- void addSimpleAngle(int endIndex);
- int addSelfT(const SkPoint& pt, double newT);
- void addStartSpan(int endIndex);
- int addT(SkOpSegment* other, const SkPoint& pt, double newT);
- void addTCancel(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other);
- bool addTCoincident(const SkPoint& startPt, const SkPoint& endPt, double endT,
- SkOpSegment* other);
- const SkOpSpan* addTPair(double t, SkOpSegment* other, double otherT, bool borrowWind,
- const SkPoint& pt);
- const SkOpSpan* addTPair(double t, SkOpSegment* other, double otherT, bool borrowWind,
- const SkPoint& pt, const SkPoint& oPt);
- void alignMultiples(SkTDArray<AlignedSpan>* aligned);
- bool alignSpan(int index, double thisT, const SkPoint& thisPt);
- void alignSpanState(int start, int end);
- bool betweenTs(int lesser, double testT, int greater) const;
- void blindCancel(const SkCoincidence& coincidence, SkOpSegment* other);
- void blindCoincident(const SkCoincidence& coincidence, SkOpSegment* other);
- bool calcAngles();
- double calcMissingTEnd(const SkOpSegment* ref, double loEnd, double min, double max,
- double hiEnd, const SkOpSegment* other, int thisEnd);
- double calcMissingTStart(const SkOpSegment* ref, double loEnd, double min, double max,
- double hiEnd, const SkOpSegment* other, int thisEnd);
- void checkDuplicates();
- bool checkEnds();
- void checkMultiples();
- void checkSmall();
- bool checkSmall(int index) const;
- void checkTiny();
- int computeSum(int startIndex, int endIndex, SkOpAngle::IncludeType includeType);
- bool containsPt(const SkPoint& , int index, int endIndex) const;
- int crossedSpanY(const SkPoint& basePt, SkScalar* bestY, double* hitT, bool* hitSomething,
- double mid, bool opp, bool current) const;
- bool findCoincidentMatch(const SkOpSpan* span, const SkOpSegment* other, int oStart, int oEnd,
- int step, SkPoint* startPt, SkPoint* endPt, double* endT) const;
- SkOpSegment* findNextOp(SkTDArray<SkOpSpan*>* chase, int* nextStart, int* nextEnd,
- bool* unsortable, SkPathOp op, int xorMiMask, int xorSuMask);
- SkOpSegment* findNextWinding(SkTDArray<SkOpSpan*>* chase, int* nextStart, int* nextEnd,
- bool* unsortable);
- SkOpSegment* findNextXor(int* nextStart, int* nextEnd, bool* unsortable);
- int findExactT(double t, const SkOpSegment* ) const;
- int findOtherT(double t, const SkOpSegment* ) const;
- int findT(double t, const SkPoint& , const SkOpSegment* ) const;
- SkOpSegment* findTop(int* tIndex, int* endIndex, bool* unsortable, bool firstPass);
- void fixOtherTIndex();
- bool inconsistentAngle(int maxWinding, int sumWinding, int oppMaxWinding, int oppSumWinding,
- const SkOpAngle* angle) const;
- void initWinding(int start, int end, SkOpAngle::IncludeType angleIncludeType);
- bool initWinding(int start, int end, double tHit, int winding, SkScalar hitDx, int oppWind,
- SkScalar hitOppDx);
- bool isMissing(double startT, const SkPoint& pt) const;
- bool isTiny(const SkOpAngle* angle) const;
- bool joinCoincidence(SkOpSegment* other, double otherT, const SkPoint& otherPt, int step,
- bool cancel);
- SkOpSpan* markAndChaseDoneBinary(int index, int endIndex);
- SkOpSpan* markAndChaseDoneUnary(int index, int endIndex);
- bool markAndChaseWinding(const SkOpAngle* angle, int winding, int oppWinding,
- SkOpSpan** lastPtr);
- SkOpSpan* markAngle(int maxWinding, int sumWinding, int oppMaxWinding, int oppSumWinding,
- const SkOpAngle* angle);
- void markDone(int index, int winding);
- void markDoneBinary(int index);
- void markDoneFinal(int index);
- void markDoneUnary(int index);
- bool nextCandidate(int* start, int* end) const;
- int nextSpan(int from, int step) const;
- void pinT(const SkPoint& pt, double* t);
- void setUpWindings(int index, int endIndex, int* sumMiWinding, int* sumSuWinding,
- int* maxWinding, int* sumWinding, int* oppMaxWinding, int* oppSumWinding);
- void sortAngles();
- bool subDivide(int start, int end, SkPoint edge[4]) const;
- bool subDivide(int start, int end, SkDCubic* result) const;
- void undoneSpan(int* start, int* end);
- int updateOppWindingReverse(const SkOpAngle* angle) const;
- int updateWindingReverse(const SkOpAngle* angle) const;
- static bool UseInnerWinding(int outerWinding, int innerWinding);
- static bool UseInnerWindingReverse(int outerWinding, int innerWinding);
- int windingAtT(double tHit, int tIndex, bool crossOpp, SkScalar* dx) const;
- int windSum(const SkOpAngle* angle) const;
-// available for testing only
-#if defined(SK_DEBUG) || !FORCE_RELEASE
- int debugID() const {
- return fID;
- }
-#else
- int debugID() const {
- return -1;
- }
-#endif
-#if DEBUG_ACTIVE_SPANS || DEBUG_ACTIVE_SPANS_FIRST_ONLY
- void debugShowActiveSpans() const;
-#endif
-#if DEBUG_CONCIDENT
- void debugShowTs(const char* prefix) const;
-#endif
-#if DEBUG_SHOW_WINDING
- int debugShowWindingValues(int slotCount, int ofInterest) const;
-#endif
- const SkTDArray<SkOpSpan>& debugSpans() const;
- void debugValidate() const;
- // available to testing only
- const SkOpAngle* debugLastAngle() const;
- void dumpAngles() const;
- void dumpContour(int firstID, int lastID) const;
- void dumpPts() const;
- void dumpSpans() const;
-
-private:
- struct MissingSpan {
- double fT;
- double fEndT;
- SkOpSegment* fSegment;
- SkOpSegment* fOther;
- double fOtherT;
- SkPoint fPt;
- };
-
- const SkOpAngle* activeAngleInner(int index, int* start, int* end, bool* done,
- bool* sortable) const;
- const SkOpAngle* activeAngleOther(int index, int* start, int* end, bool* done,
- bool* sortable) const;
- bool activeOp(int xorMiMask, int xorSuMask, int index, int endIndex, SkPathOp op,
- int* sumMiWinding, int* sumSuWinding);
- bool activeWinding(int index, int endIndex, int* sumWinding);
- void addCancelOutsides(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other);
- void addCoinOutsides(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other);
- SkOpAngle* addSingletonAngleDown(SkOpSegment** otherPtr, SkOpAngle** );
- SkOpAngle* addSingletonAngleUp(SkOpSegment** otherPtr, SkOpAngle** );
- SkOpAngle* addSingletonAngles(int step);
- void alignRange(int lower, int upper, const SkOpSegment* other, int oLower, int oUpper);
- void alignSpan(const SkPoint& newPt, double newT, const SkOpSegment* other, double otherT,
- const SkOpSegment* other2, SkOpSpan* oSpan, SkTDArray<AlignedSpan>* );
- bool betweenPoints(double midT, const SkPoint& pt1, const SkPoint& pt2) const;
- void bumpCoincidentBlind(bool binary, int index, int last);
- bool bumpCoincidentThis(const SkOpSpan& oTest, bool binary, int* index,
- SkTArray<SkPoint, true>* outsideTs);
- void bumpCoincidentOBlind(int index, int last);
- bool bumpCoincidentOther(const SkOpSpan& oTest, int* index,
- SkTArray<SkPoint, true>* outsideTs, const SkPoint& endPt);
- bool bumpSpan(SkOpSpan* span, int windDelta, int oppDelta);
- bool calcLoopSpanCount(const SkOpSpan& thisSpan, int* smallCounts);
- bool checkForSmall(const SkOpSpan* span, const SkPoint& pt, double newT,
- int* less, int* more) const;
- void checkLinks(const SkOpSpan* ,
- SkTArray<MissingSpan, true>* missingSpans) const;
- static void CheckOneLink(const SkOpSpan* test, const SkOpSpan* oSpan,
- const SkOpSpan* oFirst, const SkOpSpan* oLast,
- const SkOpSpan** missingPtr,
- SkTArray<MissingSpan, true>* missingSpans);
- int checkSetAngle(int tIndex) const;
- void checkSmallCoincidence(const SkOpSpan& span, SkTArray<MissingSpan, true>* );
- bool coincidentSmall(const SkPoint& pt, double t, const SkOpSegment* other) const;
- bool clockwise(int tStart, int tEnd, bool* swap) const;
- static void ComputeOneSum(const SkOpAngle* baseAngle, SkOpAngle* nextAngle,
- SkOpAngle::IncludeType );
- static void ComputeOneSumReverse(const SkOpAngle* baseAngle, SkOpAngle* nextAngle,
- SkOpAngle::IncludeType );
- bool containsT(double t, const SkOpSegment* other, double otherT) const;
- bool decrementSpan(SkOpSpan* span);
- int findEndSpan(int endIndex) const;
- int findStartSpan(int startIndex) const;
- int firstActive(int tIndex) const;
- const SkOpSpan& firstSpan(const SkOpSpan& thisSpan) const;
- void init(const SkPoint pts[], SkPath::Verb verb, bool operand, bool evenOdd);
- bool inCoincidentSpan(double t, const SkOpSegment* other) const;
- bool inconsistentWinding(const SkOpAngle* , int maxWinding, int oppMaxWinding) const;
- bool inconsistentWinding(int min, int maxWinding, int oppMaxWinding) const;
- bool inconsistentWinding(const char* funName, int tIndex, int winding, int oppWinding) const;
- bool inLoop(const SkOpAngle* baseAngle, int spanCount, int* indexPtr) const;
-#if OLD_CHASE
- bool isSimple(int end) const;
-#else
- SkOpSegment* isSimple(int* end, int* step);
-#endif
- bool isTiny(int index) const;
- const SkOpSpan& lastSpan(const SkOpSpan& thisSpan) const;
- void matchWindingValue(int tIndex, double t, bool borrowWind);
- SkOpSpan* markAndChaseDone(int index, int endIndex, int winding);
- SkOpSpan* markAndChaseDoneBinary(const SkOpAngle* angle, int winding, int oppWinding);
- bool markAndChaseWinding(const SkOpAngle* angle, int winding, SkOpSpan** lastPtr);
- bool markAndChaseWinding(int index, int endIndex, int winding, SkOpSpan** lastPtr);
- bool markAndChaseWinding(int index, int endIndex, int winding, int oppWinding,
- SkOpSpan** lastPtr);
- SkOpSpan* markAngle(int maxWinding, int sumWinding, const SkOpAngle* angle);
- void markDoneBinary(int index, int winding, int oppWinding);
- SkOpSpan* markAndChaseDoneUnary(const SkOpAngle* angle, int winding);
- void markOneDone(const char* funName, int tIndex, int winding);
- void markOneDoneBinary(const char* funName, int tIndex);
- void markOneDoneBinary(const char* funName, int tIndex, int winding, int oppWinding);
- void markOneDoneFinal(const char* funName, int tIndex);
- void markOneDoneUnary(const char* funName, int tIndex);
- bool markOneWinding(const char* funName, int tIndex, int winding, SkOpSpan** lastPtr);
- bool markOneWinding(const char* funName, int tIndex, int winding, int oppWinding,
- SkOpSpan** lastPtr);
- bool markWinding(int index, int winding);
- bool markWinding(int index, int winding, int oppWinding);
- bool monotonicInY(int tStart, int tEnd) const;
-
- bool multipleEnds() const { return fTs[count() - 2].fT == 1; }
- bool multipleStarts() const { return fTs[1].fT == 0; }
-
- SkOpSegment* nextChase(int* index, int* step, int* min, SkOpSpan** last) const;
- int nextExactSpan(int from, int step) const;
- void resetSpanFlags();
- bool serpentine(int tStart, int tEnd) const;
- void setCoincidentRange(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other);
- void setFromAngle(int endIndex, SkOpAngle* );
- void setSpanFlags(const SkPoint& pt, double newT, SkOpSpan* span);
- void setToAngle(int endIndex, SkOpAngle* );
- void setUpWindings(int index, int endIndex, int* sumMiWinding,
- int* maxWinding, int* sumWinding);
- void subDivideBounds(int start, int end, SkPathOpsBounds* bounds) const;
- static void TrackOutsidePair(SkTArray<SkPoint, true>* outsideTs, const SkPoint& endPt,
- const SkPoint& startPt);
- static void TrackOutside(SkTArray<SkPoint, true>* outsideTs, const SkPoint& startPt);
- int updateOppWinding(int index, int endIndex) const;
+ void undoneSpan(SkOpSpanBase** start, SkOpSpanBase** end);
+ int updateOppWinding(const SkOpSpanBase* start, const SkOpSpanBase* end) const;
int updateOppWinding(const SkOpAngle* angle) const;
- int updateWinding(int index, int endIndex) const;
+ int updateOppWindingReverse(const SkOpAngle* angle) const;
+ int updateWinding(const SkOpSpanBase* start, const SkOpSpanBase* end) const;
int updateWinding(const SkOpAngle* angle) const;
- int updateWindingReverse(int index, int endIndex) const;
- SkOpSpan* verifyOneWinding(const char* funName, int tIndex);
- SkOpSpan* verifyOneWindingU(const char* funName, int tIndex);
+ int updateWindingReverse(const SkOpAngle* angle) const;
- SkScalar xAtT(const SkOpSpan* span) const {
- return xyAtT(span).fX;
- }
+ static bool UseInnerWinding(int outerWinding, int innerWinding);
- SkScalar yAtT(const SkOpSpan* span) const {
- return xyAtT(span).fY;
+ SkPath::Verb verb() const {
+ return fVerb;
}
- void zeroSpan(SkOpSpan* span);
+ int windingAtT(double tHit, const SkOpSpan* span, bool crossOpp, SkScalar* dx) const;
+ int windSum(const SkOpAngle* angle) const;
-#if DEBUG_SWAP_TOP
- bool controlsContainedByEnds(int tStart, int tEnd) const;
-#endif
- void debugAddAngle(int start, int end);
-#if DEBUG_CONCIDENT
- void debugAddTPair(double t, const SkOpSegment& other, double otherT) const;
-#endif
-#if DEBUG_ANGLE
- void debugCheckPointsEqualish(int tStart, int tEnd) const;
-#endif
-#if DEBUG_SWAP_TOP
- int debugInflections(int index, int endIndex) const;
-#endif
-#if DEBUG_MARK_DONE || DEBUG_UNSORTABLE
- void debugShowNewWinding(const char* fun, const SkOpSpan& span, int winding);
- void debugShowNewWinding(const char* fun, const SkOpSpan& span, int winding, int oppWinding);
-#endif
-#if DEBUG_WINDING
- static char as_digit(int value) {
- return value < 0 ? '?' : value <= 9 ? '0' + value : '+';
+ SkPoint* writablePt(bool end) {
+ return &fPts[end ? SkPathOpsVerbToPoints(fVerb) : 0];
}
-#endif
- // available to testing only
- void debugConstruct();
- void debugConstructCubic(SkPoint shortQuad[4]);
- void debugConstructLine(SkPoint shortQuad[2]);
- void debugConstructQuad(SkPoint shortQuad[3]);
- void debugReset();
- void dumpDPts() const;
- void dumpHexPts() const;
- void dumpSpan(int index) const;
-
- const SkPoint* fPts;
- SkPathOpsBounds fBounds;
- // FIXME: can't convert to SkTArray because it uses insert
- SkTDArray<SkOpSpan> fTs; // 2+ (always includes t=0 t=1) -- at least (number of spans) + 1
- SkOpAngleSet fAngles; // empty or 2+ -- (number of non-zero spans) * 2
- // OPTIMIZATION: could pack donespans, verb, operand, xor into 1 int-sized value
- int fDoneSpans; // quick check that segment is finished
- // OPTIMIZATION: force the following to be byte-sized
- SkPath::Verb fVerb;
- bool fLoop; // set if cubic intersects itself
- bool fMultiples; // set if curve intersects multiple other curves at one interior point
- bool fOperand;
- bool fXor; // set if original contour had even-odd fill
- bool fOppXor; // set if opposite operand had even-odd fill
- bool fSmall; // set if some span is small
- bool fTiny; // set if some span is tiny
-#if defined(SK_DEBUG) || !FORCE_RELEASE
- int fID;
-#endif
- friend class PathOpsSegmentTester;
+private:
+ SkOpSpan fHead; // the head span always has its t set to zero
+ SkOpSpanBase fTail; // the tail span always has its t set to one
+ SkOpContour* fContour;
+ SkOpSegment* fNext; // forward-only linked list used by contour to walk the segments
+ const SkOpSegment* fPrev;
+ SkPoint* fPts; // pointer into array of points owned by edge builder that may be tweaked
+ SkPathOpsBounds fBounds; // tight bounds
+ int fCount; // number of spans (one for a non-intersecting segment)
+ int fDoneCount; // number of processed spans (zero initially)
+ SkPath::Verb fVerb;
+ bool fVisited; // used by missing coincidence check
+ PATH_OPS_DEBUG_CODE(int fID);
};
#endif
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