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Side by Side Diff: tests/PathOpsTestCommon.cpp

Issue 1037573004: cumulative pathops patch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix pathopsinverse gm Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "PathOpsTestCommon.h" 7 #include "PathOpsTestCommon.h"
8 #include "SkPathOpsBounds.h" 8 #include "SkPathOpsBounds.h"
9 #include "SkPathOpsCubic.h" 9 #include "SkPathOpsCubic.h"
10 #include "SkPathOpsLine.h" 10 #include "SkPathOpsLine.h"
11 #include "SkPathOpsQuad.h" 11 #include "SkPathOpsQuad.h"
12 #include "SkPathOpsTriangle.h" 12 #include "SkReduceOrder.h"
13 #include "SkTSort.h"
14
15 static double calc_t_div(const SkDCubic& cubic, double precision, double start) {
16 const double adjust = sqrt(3.) / 36;
17 SkDCubic sub;
18 const SkDCubic* cPtr;
19 if (start == 0) {
20 cPtr = &cubic;
21 } else {
22 // OPTIMIZE: special-case half-split ?
23 sub = cubic.subDivide(start, 1);
24 cPtr = ⊂
25 }
26 const SkDCubic& c = *cPtr;
27 double dx = c[3].fX - 3 * (c[2].fX - c[1].fX) - c[0].fX;
28 double dy = c[3].fY - 3 * (c[2].fY - c[1].fY) - c[0].fY;
29 double dist = sqrt(dx * dx + dy * dy);
30 double tDiv3 = precision / (adjust * dist);
31 double t = SkDCubeRoot(tDiv3);
32 if (start > 0) {
33 t = start + (1 - start) * t;
34 }
35 return t;
36 }
37
38 static bool add_simple_ts(const SkDCubic& cubic, double precision, SkTArray<doub le, true>* ts) {
39 double tDiv = calc_t_div(cubic, precision, 0);
40 if (tDiv >= 1) {
41 return true;
42 }
43 if (tDiv >= 0.5) {
44 ts->push_back(0.5);
45 return true;
46 }
47 return false;
48 }
49
50 static void addTs(const SkDCubic& cubic, double precision, double start, double end,
51 SkTArray<double, true>* ts) {
52 double tDiv = calc_t_div(cubic, precision, 0);
53 double parts = ceil(1.0 / tDiv);
54 for (double index = 0; index < parts; ++index) {
55 double newT = start + (index / parts) * (end - start);
56 if (newT > 0 && newT < 1) {
57 ts->push_back(newT);
58 }
59 }
60 }
61
62 static void toQuadraticTs(const SkDCubic* cubic, double precision, SkTArray<doub le, true>* ts) {
63 SkReduceOrder reducer;
64 int order = reducer.reduce(*cubic, SkReduceOrder::kAllow_Quadratics);
65 if (order < 3) {
66 return;
67 }
68 double inflectT[5];
69 int inflections = cubic->findInflections(inflectT);
70 SkASSERT(inflections <= 2);
71 if (!cubic->endsAreExtremaInXOrY()) {
72 inflections += cubic->findMaxCurvature(&inflectT[inflections]);
73 SkASSERT(inflections <= 5);
74 }
75 SkTQSort<double>(inflectT, &inflectT[inflections - 1]);
76 // OPTIMIZATION: is this filtering common enough that it needs to be pulled out into its
77 // own subroutine?
78 while (inflections && approximately_less_than_zero(inflectT[0])) {
79 memmove(inflectT, &inflectT[1], sizeof(inflectT[0]) * --inflections);
80 }
81 int start = 0;
82 int next = 1;
83 while (next < inflections) {
84 if (!approximately_equal(inflectT[start], inflectT[next])) {
85 ++start;
86 ++next;
87 continue;
88 }
89 memmove(&inflectT[start], &inflectT[next], sizeof(inflectT[0]) * (--infl ections - start));
90 }
91
92 while (inflections && approximately_greater_than_one(inflectT[inflections - 1])) {
93 --inflections;
94 }
95 SkDCubicPair pair;
96 if (inflections == 1) {
97 pair = cubic->chopAt(inflectT[0]);
98 int orderP1 = reducer.reduce(pair.first(), SkReduceOrder::kNo_Quadratics );
99 if (orderP1 < 2) {
100 --inflections;
101 } else {
102 int orderP2 = reducer.reduce(pair.second(), SkReduceOrder::kNo_Quadr atics);
103 if (orderP2 < 2) {
104 --inflections;
105 }
106 }
107 }
108 if (inflections == 0 && add_simple_ts(*cubic, precision, ts)) {
109 return;
110 }
111 if (inflections == 1) {
112 pair = cubic->chopAt(inflectT[0]);
113 addTs(pair.first(), precision, 0, inflectT[0], ts);
114 addTs(pair.second(), precision, inflectT[0], 1, ts);
115 return;
116 }
117 if (inflections > 1) {
118 SkDCubic part = cubic->subDivide(0, inflectT[0]);
119 addTs(part, precision, 0, inflectT[0], ts);
120 int last = inflections - 1;
121 for (int idx = 0; idx < last; ++idx) {
122 part = cubic->subDivide(inflectT[idx], inflectT[idx + 1]);
123 addTs(part, precision, inflectT[idx], inflectT[idx + 1], ts);
124 }
125 part = cubic->subDivide(inflectT[last], 1);
126 addTs(part, precision, inflectT[last], 1, ts);
127 return;
128 }
129 addTs(*cubic, precision, 0, 1, ts);
130 }
13 131
14 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, tru e>& quads) { 132 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, tru e>& quads) {
15 SkTArray<double, true> ts; 133 SkTArray<double, true> ts;
16 cubic.toQuadraticTs(precision, &ts); 134 toQuadraticTs(&cubic, precision, &ts);
17 if (ts.count() <= 0) { 135 if (ts.count() <= 0) {
18 SkDQuad quad = cubic.toQuad(); 136 SkDQuad quad = cubic.toQuad();
19 quads.push_back(quad); 137 quads.push_back(quad);
20 return; 138 return;
21 } 139 }
22 double tStart = 0; 140 double tStart = 0;
23 for (int i1 = 0; i1 <= ts.count(); ++i1) { 141 for (int i1 = 0; i1 <= ts.count(); ++i1) {
24 const double tEnd = i1 < ts.count() ? ts[i1] : 1; 142 const double tEnd = i1 < ts.count() ? ts[i1] : 1;
25 SkDCubic part = cubic.subDivide(tStart, tEnd); 143 SkDCubic part = cubic.subDivide(tStart, tEnd);
26 SkDQuad quad = part.toQuad(); 144 SkDQuad quad = part.toQuad();
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
173 291
174 bool ValidQuad(const SkDQuad& quad) { 292 bool ValidQuad(const SkDQuad& quad) {
175 for (int index = 0; index < 3; ++index) { 293 for (int index = 0; index < 3; ++index) {
176 if (!ValidPoint(quad[index])) { 294 if (!ValidPoint(quad[index])) {
177 return false; 295 return false;
178 } 296 }
179 } 297 }
180 return true; 298 return true;
181 } 299 }
182 300
183 bool ValidTriangle(const SkDTriangle& triangle) {
184 for (int index = 0; index < 3; ++index) {
185 if (!ValidPoint(triangle.fPts[index])) {
186 return false;
187 }
188 }
189 return true;
190 }
191
192 bool ValidVector(const SkDVector& v) { 301 bool ValidVector(const SkDVector& v) {
193 if (SkDoubleIsNaN(v.fX)) { 302 if (SkDoubleIsNaN(v.fX)) {
194 return false; 303 return false;
195 } 304 }
196 return !SkDoubleIsNaN(v.fY); 305 return !SkDoubleIsNaN(v.fY);
197 } 306 }
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