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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #ifndef SkPathOpsRect_DEFINED | 7 #ifndef SkPathOpsRect_DEFINED |
8 #define SkPathOpsRect_DEFINED | 8 #define SkPathOpsRect_DEFINED |
9 | 9 |
10 #include "SkPathOpsPoint.h" | 10 #include "SkPathOpsPoint.h" |
11 | 11 |
12 struct SkDRect { | 12 struct SkDRect { |
13 double fLeft, fTop, fRight, fBottom; | 13 double fLeft, fTop, fRight, fBottom; |
14 | 14 |
15 void add(const SkDPoint& pt) { | 15 void add(const SkDPoint& pt) { |
16 if (fLeft > pt.fX) { | 16 fLeft = SkTMin(fLeft, pt.fX); |
17 fLeft = pt.fX; | 17 fTop = SkTMin(fTop, pt.fY); |
18 } | 18 fRight = SkTMax(fRight, pt.fX); |
19 if (fTop > pt.fY) { | 19 fBottom = SkTMax(fBottom, pt.fY); |
20 fTop = pt.fY; | |
21 } | |
22 if (fRight < pt.fX) { | |
23 fRight = pt.fX; | |
24 } | |
25 if (fBottom < pt.fY) { | |
26 fBottom = pt.fY; | |
27 } | |
28 } | 20 } |
29 | 21 |
30 bool contains(const SkDPoint& pt) const { | 22 bool contains(const SkDPoint& pt) const { |
31 return approximately_between(fLeft, pt.fX, fRight) | 23 return approximately_between(fLeft, pt.fX, fRight) |
32 && approximately_between(fTop, pt.fY, fBottom); | 24 && approximately_between(fTop, pt.fY, fBottom); |
33 } | 25 } |
34 | 26 |
35 bool intersects(SkDRect* r) const { | 27 bool intersects(const SkDRect& r) const { |
| 28 if (fLeft > fRight) { |
| 29 SkDebugf("!"); |
| 30 } |
36 SkASSERT(fLeft <= fRight); | 31 SkASSERT(fLeft <= fRight); |
37 SkASSERT(fTop <= fBottom); | 32 SkASSERT(fTop <= fBottom); |
38 SkASSERT(r->fLeft <= r->fRight); | 33 SkASSERT(r.fLeft <= r.fRight); |
39 SkASSERT(r->fTop <= r->fBottom); | 34 SkASSERT(r.fTop <= r.fBottom); |
40 return r->fLeft <= fRight && fLeft <= r->fRight && r->fTop <= fBottom &&
fTop <= r->fBottom; | 35 return r.fLeft <= fRight && fLeft <= r.fRight && r.fTop <= fBottom && fT
op <= r.fBottom; |
41 } | 36 } |
42 | 37 |
43 void set(const SkDPoint& pt) { | 38 void set(const SkDPoint& pt) { |
44 fLeft = fRight = pt.fX; | 39 fLeft = fRight = pt.fX; |
45 fTop = fBottom = pt.fY; | 40 fTop = fBottom = pt.fY; |
46 } | 41 } |
47 | 42 |
48 double width() const { | 43 double width() const { |
49 return fRight - fLeft; | 44 return fRight - fLeft; |
50 } | 45 } |
51 | 46 |
52 double height() const { | 47 double height() const { |
53 return fBottom - fTop; | 48 return fBottom - fTop; |
54 } | 49 } |
55 | 50 |
56 void setBounds(const SkDLine&); | |
57 void setBounds(const SkDCubic&); | 51 void setBounds(const SkDCubic&); |
58 void setBounds(const SkDQuad&); | 52 void setBounds(const SkDQuad&); |
59 void setRawBounds(const SkDCubic&); | |
60 void setRawBounds(const SkDQuad&); | |
61 }; | 53 }; |
62 | 54 |
63 #endif | 55 #endif |
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