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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #ifndef SkPathOpsLine_DEFINED | 7 #ifndef SkPathOpsLine_DEFINED |
8 #define SkPathOpsLine_DEFINED | 8 #define SkPathOpsLine_DEFINED |
9 | 9 |
10 #include "SkPathOpsPoint.h" | 10 #include "SkPathOpsPoint.h" |
11 | 11 |
12 struct SkDLine { | 12 struct SkDLine { |
13 SkDPoint fPts[2]; | 13 SkDPoint fPts[2]; |
14 | 14 |
15 const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < 2); return
fPts[n]; } | 15 const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < 2); return
fPts[n]; } |
16 SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < 2); return fPts[n]; } | 16 SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < 2); return fPts[n]; } |
17 | 17 |
18 void set(const SkPoint pts[2]) { | 18 void set(const SkPoint pts[2]) { |
19 fPts[0] = pts[0]; | 19 fPts[0] = pts[0]; |
20 fPts[1] = pts[1]; | 20 fPts[1] = pts[1]; |
21 } | 21 } |
22 | 22 |
23 static SkDLine SubDivide(const SkPoint a[2], double t1, double t2) { | |
24 SkDLine line; | |
25 line.set(a); | |
26 return line.subDivide(t1, t2); | |
27 } | |
28 | |
29 double exactPoint(const SkDPoint& xy) const; | 23 double exactPoint(const SkDPoint& xy) const; |
30 static double ExactPointH(const SkDPoint& xy, double left, double right, dou
ble y); | 24 static double ExactPointH(const SkDPoint& xy, double left, double right, dou
ble y); |
31 static double ExactPointV(const SkDPoint& xy, double top, double bottom, dou
ble x); | 25 static double ExactPointV(const SkDPoint& xy, double top, double bottom, dou
ble x); |
| 26 |
| 27 // only used by testing |
32 double isLeft(const SkDPoint& pt) const; | 28 double isLeft(const SkDPoint& pt) const; |
| 29 |
33 double nearPoint(const SkDPoint& xy, bool* unequal) const; | 30 double nearPoint(const SkDPoint& xy, bool* unequal) const; |
34 bool nearRay(const SkDPoint& xy) const; | 31 bool nearRay(const SkDPoint& xy) const; |
35 static double NearPointH(const SkDPoint& xy, double left, double right, doub
le y); | 32 static double NearPointH(const SkDPoint& xy, double left, double right, doub
le y); |
36 static double NearPointV(const SkDPoint& xy, double top, double bottom, doub
le x); | 33 static double NearPointV(const SkDPoint& xy, double top, double bottom, doub
le x); |
37 static bool NearRay(double dx1, double dy1, double dx2, double dy2); | |
38 SkDPoint ptAtT(double t) const; | 34 SkDPoint ptAtT(double t) const; |
39 SkDLine subDivide(double t1, double t2) const; | |
40 | 35 |
41 void dump() const; | 36 void dump() const; |
42 private: | |
43 SkDVector tangent() const { return fPts[0] - fPts[1]; } | |
44 }; | 37 }; |
45 | 38 |
46 #endif | 39 #endif |
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