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Side by Side Diff: src/pathops/SkIntersections.h

Issue 1037573004: cumulative pathops patch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix pathopsinverse gm Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #ifndef SkIntersections_DEFINE 7 #ifndef SkIntersections_DEFINE
8 #define SkIntersections_DEFINE 8 #define SkIntersections_DEFINE
9 9
10 #include "SkPathOpsCubic.h" 10 #include "SkPathOpsCubic.h"
11 #include "SkPathOpsLine.h" 11 #include "SkPathOpsLine.h"
12 #include "SkPathOpsPoint.h" 12 #include "SkPathOpsPoint.h"
13 #include "SkPathOpsQuad.h" 13 #include "SkPathOpsQuad.h"
14 14
15 class SkIntersections { 15 class SkIntersections {
16 public: 16 public:
17 SkIntersections() 17 SkIntersections()
18 : fSwap(0) 18 : fSwap(0)
19 , fFlatMeasure(false)
20 #ifdef SK_DEBUG 19 #ifdef SK_DEBUG
21 , fDepth(0) 20 , fDepth(0)
22 #endif 21 #endif
23 { 22 {
24 sk_bzero(fPt, sizeof(fPt)); 23 sk_bzero(fPt, sizeof(fPt));
25 sk_bzero(fPt2, sizeof(fPt2)); 24 sk_bzero(fPt2, sizeof(fPt2));
26 sk_bzero(fT, sizeof(fT)); 25 sk_bzero(fT, sizeof(fT));
27 sk_bzero(fIsCoincident, sizeof(fIsCoincident));
28 sk_bzero(fNearlySame, sizeof(fNearlySame)); 26 sk_bzero(fNearlySame, sizeof(fNearlySame));
29 reset(); 27 reset();
30 fMax = 0; // require that the caller set the max 28 fMax = 0; // require that the caller set the max
31 } 29 }
32 30
33 class TArray { 31 class TArray {
34 public: 32 public:
35 explicit TArray(const double ts[9]) : fTArray(ts) {} 33 explicit TArray(const double ts[10]) : fTArray(ts) {}
36 double operator[](int n) const { 34 double operator[](int n) const {
37 return fTArray[n]; 35 return fTArray[n];
38 } 36 }
39 const double* fTArray; 37 const double* fTArray;
40 }; 38 };
41 TArray operator[](int n) const { return TArray(fT[n]); } 39 TArray operator[](int n) const { return TArray(fT[n]); }
42 40
43 void allowFlatMeasure(bool flatAllowed) {
44 fFlatMeasure = flatAllowed;
45 }
46
47 void allowNear(bool nearAllowed) { 41 void allowNear(bool nearAllowed) {
48 fAllowNear = nearAllowed; 42 fAllowNear = nearAllowed;
49 } 43 }
50 44
51 int cubic(const SkPoint a[4]) { 45 void clearCoincidence(int index) {
52 SkDCubic cubic; 46 SkASSERT(index >= 0);
53 cubic.set(a); 47 int bit = 1 << index;
54 fMax = 1; // self intersect 48 fIsCoincident[0] &= ~bit;
55 return intersect(cubic); 49 fIsCoincident[1] &= ~bit;
56 }
57
58 int cubicCubic(const SkPoint a[4], const SkPoint b[4]) {
59 SkDCubic aCubic;
60 aCubic.set(a);
61 SkDCubic bCubic;
62 bCubic.set(b);
63 fMax = 9;
64 return intersect(aCubic, bCubic);
65 } 50 }
66 51
67 int cubicHorizontal(const SkPoint a[4], SkScalar left, SkScalar right, SkSca lar y, 52 int cubicHorizontal(const SkPoint a[4], SkScalar left, SkScalar right, SkSca lar y,
68 bool flipped) { 53 bool flipped) {
69 SkDCubic cubic; 54 SkDCubic cubic;
70 cubic.set(a); 55 cubic.set(a);
71 fMax = 3; 56 fMax = 3;
72 return horizontal(cubic, left, right, y, flipped); 57 return horizontal(cubic, left, right, y, flipped);
73 } 58 }
74 59
75 int cubicVertical(const SkPoint a[4], SkScalar top, SkScalar bottom, SkScala r x, bool flipped) { 60 int cubicVertical(const SkPoint a[4], SkScalar top, SkScalar bottom, SkScala r x, bool flipped) {
76 SkDCubic cubic; 61 SkDCubic cubic;
77 cubic.set(a); 62 cubic.set(a);
78 fMax = 3; 63 fMax = 3;
79 return vertical(cubic, top, bottom, x, flipped); 64 return vertical(cubic, top, bottom, x, flipped);
80 } 65 }
81 66
82 int cubicLine(const SkPoint a[4], const SkPoint b[2]) { 67 int cubicLine(const SkPoint a[4], const SkPoint b[2]) {
83 SkDCubic cubic; 68 SkDCubic cubic;
84 cubic.set(a); 69 cubic.set(a);
85 SkDLine line; 70 SkDLine line;
86 line.set(b); 71 line.set(b);
87 fMax = 3; 72 fMax = 3;
88 return intersect(cubic, line); 73 return intersect(cubic, line);
89 } 74 }
90 75
91 int cubicQuad(const SkPoint a[4], const SkPoint b[3]) {
92 SkDCubic cubic;
93 cubic.set(a);
94 SkDQuad quad;
95 quad.set(b);
96 fMax = 7;
97 return intersect(cubic, quad);
98 }
99
100 bool flatMeasure() const {
101 return fFlatMeasure;
102 }
103
104 bool hasT(double t) const { 76 bool hasT(double t) const {
105 SkASSERT(t == 0 || t == 1); 77 SkASSERT(t == 0 || t == 1);
106 return fUsed > 0 && (t == 0 ? fT[0][0] == 0 : fT[0][fUsed - 1] == 1); 78 return fUsed > 0 && (t == 0 ? fT[0][0] == 0 : fT[0][fUsed - 1] == 1);
107 } 79 }
108 80
109 int insertSwap(double one, double two, const SkDPoint& pt) { 81 int insertSwap(double one, double two, const SkDPoint& pt) {
110 if (fSwap) { 82 if (fSwap) {
111 return insert(two, one, pt); 83 return insert(two, one, pt);
112 } else { 84 } else {
113 return insert(one, two, pt); 85 return insert(one, two, pt);
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
171 143
172 int quadLine(const SkPoint a[3], const SkPoint b[2]) { 144 int quadLine(const SkPoint a[3], const SkPoint b[2]) {
173 SkDQuad quad; 145 SkDQuad quad;
174 quad.set(a); 146 quad.set(a);
175 SkDLine line; 147 SkDLine line;
176 line.set(b); 148 line.set(b);
177 fMax = 3; // 2; permit small coincident segment + non-coincident inters ection 149 fMax = 3; // 2; permit small coincident segment + non-coincident inters ection
178 return intersect(quad, line); 150 return intersect(quad, line);
179 } 151 }
180 152
181 int quadQuad(const SkPoint a[3], const SkPoint b[3]) {
182 SkDQuad aQuad;
183 aQuad.set(a);
184 SkDQuad bQuad;
185 bQuad.set(b);
186 fMax = 4;
187 return intersect(aQuad, bQuad);
188 }
189
190 // leaves swap, max alone 153 // leaves swap, max alone
191 void reset() { 154 void reset() {
192 fAllowNear = true; 155 fAllowNear = true;
193 fUsed = 0; 156 fUsed = 0;
157 sk_bzero(fIsCoincident, sizeof(fIsCoincident));
194 } 158 }
195 159
196 void set(bool swap, int tIndex, double t) { 160 void set(bool swap, int tIndex, double t) {
197 fT[(int) swap][tIndex] = t; 161 fT[(int) swap][tIndex] = t;
198 } 162 }
199 163
200 void setMax(int max) { 164 void setMax(int max) {
201 fMax = max; 165 fMax = max;
202 } 166 }
203 167
204 void swap() { 168 void swap() {
205 fSwap ^= true; 169 fSwap ^= true;
206 } 170 }
207 171
208 void swapPts();
209
210 bool swapped() const { 172 bool swapped() const {
211 return fSwap; 173 return fSwap;
212 } 174 }
213 175
214 int used() const { 176 int used() const {
215 return fUsed; 177 return fUsed;
216 } 178 }
217 179
218 void downDepth() { 180 void downDepth() {
219 SkASSERT(--fDepth >= 0); 181 SkASSERT(--fDepth >= 0);
220 } 182 }
221 183
184 bool unBumpT(int index) {
185 SkASSERT(fUsed == 1);
186 fT[0][index] = fT[0][index] * (1 + BUMP_EPSILON * 2) - BUMP_EPSILON;
187 if (!between(0, fT[0][index], 1)) {
188 fUsed = 0;
189 return false;
190 }
191 return true;
192 }
193
222 void upDepth() { 194 void upDepth() {
223 SkASSERT(++fDepth < 16); 195 SkASSERT(++fDepth < 16);
224 } 196 }
225 197
226 void alignQuadPts(const SkPoint a[3], const SkPoint b[3]); 198 void alignQuadPts(const SkPoint a[3], const SkPoint b[3]);
227 void append(const SkIntersections& );
228 int cleanUpCoincidence(); 199 int cleanUpCoincidence();
200 int closestTo(double rangeStart, double rangeEnd, const SkDPoint& testPt, do uble* dist) const;
229 int coincidentUsed() const; 201 int coincidentUsed() const;
230 void cubicInsert(double one, double two, const SkDPoint& pt, const SkDCubic& c1, 202 void cubicInsert(double one, double two, const SkDPoint& pt, const SkDCubic& c1,
231 const SkDCubic& c2); 203 const SkDCubic& c2);
232 int cubicRay(const SkPoint pts[4], const SkDLine& line);
233 void flip(); 204 void flip();
234 int horizontal(const SkDLine&, double y);
235 int horizontal(const SkDLine&, double left, double right, double y, bool fli pped); 205 int horizontal(const SkDLine&, double left, double right, double y, bool fli pped);
236 int horizontal(const SkDQuad&, double left, double right, double y, bool fli pped); 206 int horizontal(const SkDQuad&, double left, double right, double y, bool fli pped);
237 int horizontal(const SkDQuad&, double left, double right, double y, double t Range[2]); 207 int horizontal(const SkDQuad&, double left, double right, double y, double t Range[2]);
238 int horizontal(const SkDCubic&, double y, double tRange[3]); 208 int horizontal(const SkDCubic&, double y, double tRange[3]);
239 int horizontal(const SkDCubic&, double left, double right, double y, bool fl ipped); 209 int horizontal(const SkDCubic&, double left, double right, double y, bool fl ipped);
240 int horizontal(const SkDCubic&, double left, double right, double y, double tRange[3]); 210 int horizontal(const SkDCubic&, double left, double right, double y, double tRange[3]);
241 // FIXME : does not respect swap 211 // FIXME : does not respect swap
242 int insert(double one, double two, const SkDPoint& pt); 212 int insert(double one, double two, const SkDPoint& pt);
243 void insertNear(double one, double two, const SkDPoint& pt1, const SkDPoint& pt2); 213 void insertNear(double one, double two, const SkDPoint& pt1, const SkDPoint& pt2);
244 // start if index == 0 : end if index == 1 214 // start if index == 0 : end if index == 1
245 void insertCoincident(double one, double two, const SkDPoint& pt); 215 int insertCoincident(double one, double two, const SkDPoint& pt);
246 int intersect(const SkDLine&, const SkDLine&); 216 int intersect(const SkDLine&, const SkDLine&);
247 int intersect(const SkDQuad&, const SkDLine&); 217 int intersect(const SkDQuad&, const SkDLine&);
248 int intersect(const SkDQuad&, const SkDQuad&); 218 int intersect(const SkDQuad&, const SkDQuad&);
249 int intersect(const SkDCubic&); // return true if cubic self-intersects
250 int intersect(const SkDCubic&, const SkDLine&); 219 int intersect(const SkDCubic&, const SkDLine&);
251 int intersect(const SkDCubic&, const SkDQuad&);
252 int intersect(const SkDCubic&, const SkDCubic&); 220 int intersect(const SkDCubic&, const SkDCubic&);
253 int intersectRay(const SkDLine&, const SkDLine&); 221 int intersectRay(const SkDLine&, const SkDLine&);
254 int intersectRay(const SkDQuad&, const SkDLine&); 222 int intersectRay(const SkDQuad&, const SkDLine&);
255 int intersectRay(const SkDCubic&, const SkDLine&); 223 int intersectRay(const SkDCubic&, const SkDLine&);
256 static SkDPoint Line(const SkDLine&, const SkDLine&); 224 void merge(const SkIntersections& , int , const SkIntersections& , int );
257 int lineRay(const SkPoint pts[2], const SkDLine& line); 225 int mostOutside(double rangeStart, double rangeEnd, const SkDPoint& origin) const;
258 void offset(int base, double start, double end);
259 void quickRemoveOne(int index, int replace); 226 void quickRemoveOne(int index, int replace);
260 int quadRay(const SkPoint pts[3], const SkDLine& line);
261 void removeOne(int index); 227 void removeOne(int index);
262 static bool Test(const SkDLine& , const SkDLine&); 228 void setCoincident(int index);
263 int vertical(const SkDLine&, double x);
264 int vertical(const SkDLine&, double top, double bottom, double x, bool flipp ed); 229 int vertical(const SkDLine&, double top, double bottom, double x, bool flipp ed);
265 int vertical(const SkDQuad&, double top, double bottom, double x, bool flipp ed); 230 int vertical(const SkDQuad&, double top, double bottom, double x, bool flipp ed);
266 int vertical(const SkDCubic&, double top, double bottom, double x, bool flip ped); 231 int vertical(const SkDCubic&, double top, double bottom, double x, bool flip ped);
267 int verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, SkScala r x, bool flipped); 232 int verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, SkScala r x, bool flipped);
268 int verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, SkScalar x, bool flipped); 233 int verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, SkScalar x, bool flipped);
269 int verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, SkScalar x, bool flipped); 234 int verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, SkScalar x, bool flipped);
270 235
271 int depth() const { 236 int depth() const {
272 #ifdef SK_DEBUG 237 #ifdef SK_DEBUG
273 return fDepth; 238 return fDepth;
274 #else 239 #else
275 return 0; 240 return 0;
276 #endif 241 #endif
277 } 242 }
278 243
244 void dump() const; // implemented for testing only
245
279 private: 246 private:
280 bool cubicCheckCoincidence(const SkDCubic& c1, const SkDCubic& c2); 247 bool cubicCheckCoincidence(const SkDCubic& c1, const SkDCubic& c2);
281 bool cubicExactEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic 2); 248 bool cubicExactEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic 2);
282 void cubicNearEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic2 , const SkDRect& ); 249 void cubicNearEnd(const SkDCubic& cubic1, bool start, const SkDCubic& cubic2 , const SkDRect& );
283 void cleanUpParallelLines(bool parallel); 250 void cleanUpParallelLines(bool parallel);
284 void computePoints(const SkDLine& line, int used); 251 void computePoints(const SkDLine& line, int used);
285 252
286 SkDPoint fPt[9]; // FIXME: since scans store points as SkPoint, this should also 253 SkDPoint fPt[10]; // FIXME: since scans store points as SkPoint, this shoul d also
287 SkDPoint fPt2[9]; // used by nearly same to store alternate intersection po int 254 SkDPoint fPt2[2]; // used by nearly same to store alternate intersection po int
288 double fT[2][9]; 255 double fT[2][10];
289 uint16_t fIsCoincident[2]; // bit set for each curve's coincident T 256 uint16_t fIsCoincident[2]; // bit set for each curve's coincident T
290 bool fNearlySame[2]; // true if end points nearly match 257 bool fNearlySame[2]; // true if end points nearly match
291 unsigned char fUsed; 258 unsigned char fUsed;
292 unsigned char fMax; 259 unsigned char fMax;
293 bool fAllowNear; 260 bool fAllowNear;
294 bool fSwap; 261 bool fSwap;
295 bool fFlatMeasure; // backwards-compatibility when cubics uses quad interse ction
296 #ifdef SK_DEBUG 262 #ifdef SK_DEBUG
297 int fDepth; 263 int fDepth;
298 #endif 264 #endif
299 }; 265 };
300 266
301 extern int (SkIntersections::* const CurveRay[])(const SkPoint[], const SkDLine& );
302 extern int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar top, SkScalar bottom, 267 extern int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar top, SkScalar bottom,
303 SkScalar x, bool flipped); 268 SkScalar x, bool flipped);
304 269
305 #endif 270 #endif
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