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Unified Diff: src/types.h

Issue 103743004: Implement zone-allocated types (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Addressed comments; silenced x64 warnings Created 7 years ago
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Index: src/types.h
diff --git a/src/types.h b/src/types.h
index 0e659a0cb2bb18e330d05e6eac7c060797acc7f9..55bd09484d646f2693451d55042d88ddf0199a17 100644
--- a/src/types.h
+++ b/src/types.h
@@ -137,22 +137,24 @@ namespace internal {
// typedef Region;
// template<class> struct Handle { typedef type; } // No template typedefs...
// static Handle<Type>::type handle(Type* type); // !is_bitset(type)
-// static bool is_bitset(Type* type);
-// static bool is_class(Type* type);
-// static bool is_constant(Type* type);
-// static bool is_union(Type* type);
-// static int as_bitset(Type* type);
-// static i::Handle<i::Map> as_class(Type* type);
-// static i::Handle<i::Object> as_constant(Type* type);
-// static Handle<Unioned>::type as_union(Type* type);
+// static bool is_bitset(Type*);
+// static bool is_class(Type*);
+// static bool is_constant(Type*);
+// static bool is_union(Type*);
+// static int as_bitset(Type*);
+// static i::Handle<i::Map> as_class(Type*);
+// static i::Handle<i::Object> as_constant(Type*);
+// static Handle<Unioned>::type as_union(Type*);
// static Type* from_bitset(int bitset);
-// static Handle<Type>::type from_bitset(int bitset, Region* region);
-// static Handle<Type>::type from_class(i::Handle<i::Map> map, Region* region)
-// static Handle<Type>::type from_constant(
-// i::Handle<i::Object> value, Region* region);
-// static Handle<Type>::type from_union(Handle<Unioned>::T unioned);
-// static Handle<Unioned>::type union_create(int size, Region* region);
-// static Handle<Type>::type union_get(Handle<Unioned>::T unioned, int i);
+// static Handle<Type>::type from_bitset(int bitset, Region*);
+// static Handle<Type>::type from_class(i::Handle<i::Map>, Region*)
+// static Handle<Type>::type from_constant(i::Handle<i::Object>, Region*);
+// static Handle<Type>::type from_union(Handle<Unioned>::type);
+// static Handle<Unioned>::type union_create(int size, Region*);
+// static void union_shrink(Handle<Unioned>::type, int size);
+// static Handle<Type>::type union_get(Handle<Unioned>::type, int);
+// static void union_set(Handle<Unioned>::type, int, Handle<Type>::type);
+// static int union_length(Handle<Unioned>::type);
// }
template<class Config>
class TypeImpl : public Config::Base {
@@ -183,14 +185,17 @@ class TypeImpl : public Config::Base {
}
bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); }
+ template<class TypeHandle>
bool Is(TypeHandle that) { return this->Is(*that); }
bool Maybe(TypeImpl* that);
+ template<class TypeHandle>
bool Maybe(TypeHandle that) { return this->Maybe(*that); }
// State-dependent versions of Of and Is that consider subtyping between
// a constant and its map class.
static TypeHandle OfCurrently(i::Handle<i::Object> value, Region* region);
bool IsCurrently(TypeImpl* that);
+ template<class TypeHandle>
bool IsCurrently(TypeHandle that) { return this->IsCurrently(*that); }
bool IsClass() { return Config::is_class(this); }
@@ -232,8 +237,8 @@ class TypeImpl : public Config::Base {
return Iterator<i::Object>(Config::handle(this));
}
- static TypeImpl* cast(i::Object* object) {
- TypeImpl* t = static_cast<Type*>(object);
+ static TypeImpl* cast(typename Config::Base* object) {
+ TypeImpl* t = static_cast<TypeImpl*>(object);
ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion());
return t;
}
@@ -276,14 +281,150 @@ class TypeImpl : public Config::Base {
static int LubBitset(i::Map* map);
bool InUnion(UnionedHandle unioned, int current_size);
- int ExtendUnion(UnionedHandle unioned, int current_size);
- int ExtendIntersection(
- UnionedHandle unioned, TypeHandle type, int current_size);
+ static int ExtendUnion(
+ UnionedHandle unioned, TypeHandle t, int current_size);
+ static int ExtendIntersection(
+ UnionedHandle unioned, TypeHandle t, TypeHandle other, int current_size);
static const char* bitset_name(int bitset);
};
+// Zone-allocated types are either (odd) integers to represent bitsets, or
+// (even) pointers to zone lists for everything else. The first slot of every
+// list is an explicit tag value to distinguish representation.
+struct ZoneTypeConfig {
+ private:
+ typedef i::ZoneList<void*> Tagged;
+
+ enum Tag {
+ kClassTag,
+ kConstantTag,
+ kUnionTag
+ };
+
+ static Tagged* tagged_create(Tag tag, int size, Zone* zone) {
+ Tagged* tagged = new(zone) Tagged(size + 1, zone);
+ tagged->Add(reinterpret_cast<void*>(tag), zone);
+ tagged->AddBlock(NULL, size, zone);
+ return tagged;
+ }
+ static void tagged_shrink(Tagged* tagged, int size) {
+ tagged->Rewind(size + 1);
+ }
+ static Tag tagged_tag(Tagged* tagged) {
+ return static_cast<Tag>(reinterpret_cast<intptr_t>(tagged->at(0)));
+ }
+ template<class T>
+ static T tagged_get(Tagged* tagged, int i) {
+ return reinterpret_cast<T>(tagged->at(i + 1));
+ }
+ template<class T>
+ static void tagged_set(Tagged* tagged, int i, T value) {
+ tagged->at(i + 1) = reinterpret_cast<T>(value);
+ }
+ static int tagged_length(Tagged* tagged) {
+ return tagged->length() - 1;
+ }
+
+ public:
+ typedef TypeImpl<ZoneTypeConfig> Type;
+ class Base {};
+ typedef i::ZoneList<Type*> Unioned;
+ typedef i::Zone Region;
+ template<class T> struct Handle { typedef T* type; };
+
+ static Type* handle(Type* type) { return type; }
+
+ static bool is(Type* type, Tag tag) {
+ return is_tagged(type) && tagged_tag(as_tagged(type)) == tag;
+ }
+
+ static bool is_bitset(Type* type) {
+ return reinterpret_cast<intptr_t>(type) & 1;
+ }
+ static bool is_tagged(Type* type) { return !is_bitset(type); }
+ static bool is_class(Type* type) { return is(type, kClassTag); }
+ static bool is_constant(Type* type) { return is(type, kConstantTag); }
+ static bool is_union(Type* type) { return is(type, kUnionTag); }
+ static bool tagged_is_union(Tagged* tagged) {
+ return is(from_tagged(tagged), kUnionTag);
+ }
+
+ static int as_bitset(Type* type) {
+ ASSERT(is_bitset(type));
+ return reinterpret_cast<intptr_t>(type) >> 1;
+ }
+ static Tagged* as_tagged(Type* type) {
+ ASSERT(is_tagged(type));
+ return reinterpret_cast<Tagged*>(type);
+ }
+ static i::Handle<i::Map> as_class(Type* type) {
+ ASSERT(is_class(type));
+ return i::Handle<i::Map>(tagged_get<i::Map**>(as_tagged(type), 0));
+ }
+ static i::Handle<i::Object> as_constant(Type* type) {
+ ASSERT(is_constant(type));
+ return i::Handle<i::Object>(tagged_get<i::Object**>(as_tagged(type), 0));
+ }
+ static Unioned* as_union(Type* type) {
+ ASSERT(is_union(type));
+ return tagged_as_union(as_tagged(type));
+ }
+ static Unioned* tagged_as_union(Tagged* tagged) {
+ ASSERT(tagged_is_union(tagged));
+ return reinterpret_cast<Unioned*>(tagged);
+ }
+
+ static Type* from_bitset(int bitset) {
+ return reinterpret_cast<Type*>((bitset << 1) | 1);
+ }
+ static Type* from_bitset(int bitset, Zone* Zone) {
+ return from_bitset(bitset);
+ }
+ static Type* from_tagged(Tagged* tagged) {
+ return reinterpret_cast<Type*>(tagged);
+ }
+ static Type* from_class(i::Handle<i::Map> map, Zone* zone) {
+ Tagged* tagged = tagged_create(kClassTag, 1, zone);
+ tagged_set(tagged, 0, map.location());
+ return from_tagged(tagged);
+ }
+ static Type* from_constant(i::Handle<i::Object> value, Zone* zone) {
+ Tagged* tagged = tagged_create(kConstantTag, 1, zone);
+ tagged_set(tagged, 0, value.location());
+ return from_tagged(tagged);
+ }
+ static Type* from_union(Unioned* unioned) {
+ return from_tagged(tagged_from_union(unioned));
+ }
+ static Tagged* tagged_from_union(Unioned* unioned) {
+ return reinterpret_cast<Tagged*>(unioned);
+ }
+
+ static Unioned* union_create(int size, Zone* zone) {
+ return tagged_as_union(tagged_create(kUnionTag, size, zone));
+ }
+ static void union_shrink(Unioned* unioned, int size) {
+ tagged_shrink(tagged_from_union(unioned), size);
+ }
+ static Type* union_get(Unioned* unioned, int i) {
+ Type* type = tagged_get<Type*>(tagged_from_union(unioned), i);
+ ASSERT(!is_union(type));
+ return type;
+ }
+ static void union_set(Unioned* unioned, int i, Type* type) {
+ ASSERT(!is_union(type));
+ tagged_set(tagged_from_union(unioned), i, type);
+ }
+ static int union_length(Unioned* unioned) {
+ return tagged_length(tagged_from_union(unioned));
+ }
+};
+
+
+// Heap-allocated types are either smis for bitsets, maps for classes, boxes for
+// constants, or fixed arrays for unions.
struct HeapTypeConfig {
typedef TypeImpl<HeapTypeConfig> Type;
typedef i::Object Base;
@@ -325,8 +466,6 @@ struct HeapTypeConfig {
}
static i::Handle<Type> from_constant(
i::Handle<i::Object> value, Isolate* isolate) {
- ASSERT(isolate || value->IsHeapObject());
- if (!isolate) isolate = i::HeapObject::cast(*value)->GetIsolate();
i::Handle<Box> box = isolate->factory()->NewBox(value);
return i::Handle<Type>::cast(i::Handle<Object>::cast(box));
}
@@ -337,13 +476,25 @@ struct HeapTypeConfig {
static i::Handle<Unioned> union_create(int size, Isolate* isolate) {
return isolate->factory()->NewFixedArray(size);
}
+ static void union_shrink(i::Handle<Unioned> unioned, int size) {
+ unioned->Shrink(size);
+ }
static i::Handle<Type> union_get(i::Handle<Unioned> unioned, int i) {
Type* type = static_cast<Type*>(unioned->get(i));
ASSERT(!is_union(type));
return i::handle(type, unioned->GetIsolate());
}
+ static void union_set(
+ i::Handle<Unioned> unioned, int i, i::Handle<Type> type) {
+ ASSERT(!is_union(*type));
+ unioned->set(i, *type);
+ }
+ static int union_length(i::Handle<Unioned> unioned) {
+ return unioned->length();
+ }
};
+typedef TypeImpl<ZoneTypeConfig> ZoneType;
typedef TypeImpl<HeapTypeConfig> Type;
@@ -397,6 +548,7 @@ struct BoundsImpl {
}
};
+typedef BoundsImpl<ZoneTypeConfig> ZoneBounds;
typedef BoundsImpl<HeapTypeConfig> Bounds;
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