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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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130 V(NonNumber, kAny - kNumber) \ | 130 V(NonNumber, kAny - kNumber) \ |
131 V(Detectable, kAllocated - kUndetectable) | 131 V(Detectable, kAllocated - kUndetectable) |
132 | 132 |
133 | 133 |
134 // struct Config { | 134 // struct Config { |
135 // typedef Base; | 135 // typedef Base; |
136 // typedef Unioned; | 136 // typedef Unioned; |
137 // typedef Region; | 137 // typedef Region; |
138 // template<class> struct Handle { typedef type; } // No template typedefs... | 138 // template<class> struct Handle { typedef type; } // No template typedefs... |
139 // static Handle<Type>::type handle(Type* type); // !is_bitset(type) | 139 // static Handle<Type>::type handle(Type* type); // !is_bitset(type) |
140 // static bool is_bitset(Type* type); | 140 // static bool is_bitset(Type*); |
141 // static bool is_class(Type* type); | 141 // static bool is_class(Type*); |
142 // static bool is_constant(Type* type); | 142 // static bool is_constant(Type*); |
143 // static bool is_union(Type* type); | 143 // static bool is_union(Type*); |
144 // static int as_bitset(Type* type); | 144 // static int as_bitset(Type*); |
145 // static i::Handle<i::Map> as_class(Type* type); | 145 // static i::Handle<i::Map> as_class(Type*); |
146 // static i::Handle<i::Object> as_constant(Type* type); | 146 // static i::Handle<i::Object> as_constant(Type*); |
147 // static Handle<Unioned>::type as_union(Type* type); | 147 // static Handle<Unioned>::type as_union(Type*); |
148 // static Type* from_bitset(int bitset); | 148 // static Type* from_bitset(int bitset); |
149 // static Handle<Type>::type from_bitset(int bitset, Region* region); | 149 // static Handle<Type>::type from_bitset(int bitset, Region*); |
150 // static Handle<Type>::type from_class(i::Handle<i::Map> map, Region* region) | 150 // static Handle<Type>::type from_class(i::Handle<i::Map>, Region*) |
151 // static Handle<Type>::type from_constant( | 151 // static Handle<Type>::type from_constant(i::Handle<i::Object>, Region*); |
152 // i::Handle<i::Object> value, Region* region); | 152 // static Handle<Type>::type from_union(Handle<Unioned>::type); |
153 // static Handle<Type>::type from_union(Handle<Unioned>::T unioned); | 153 // static Handle<Unioned>::type union_create(int size, Region*); |
154 // static Handle<Unioned>::type union_create(int size, Region* region); | 154 // static Handle<Unioned>::type union_shrink( |
155 // static Handle<Type>::type union_get(Handle<Unioned>::T unioned, int i); | 155 // Handle<Unioned>::type, int size, Region*); |
156 // static Handle<Type>::type union_get(Handle<Unioned>::type, int); | |
157 // static void union_set(Handle<Unioned>::type, int, Handle<Type>::type); | |
158 // static int union_length(Handle<Unioned>::type); | |
156 // } | 159 // } |
157 template<class Config> | 160 template<class Config> |
158 class TypeImpl : public Config::Base { | 161 class TypeImpl : public Config::Base { |
159 public: | 162 public: |
160 typedef typename Config::template Handle<TypeImpl>::type TypeHandle; | 163 typedef typename Config::template Handle<TypeImpl>::type TypeHandle; |
161 typedef typename Config::Region Region; | 164 typedef typename Config::Region Region; |
162 | 165 |
163 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \ | 166 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \ |
164 static TypeImpl* type() { return Config::from_bitset(k##type); } \ | 167 static TypeImpl* type() { return Config::from_bitset(k##type); } \ |
165 static TypeHandle type(Region* region) { \ | 168 static TypeHandle type(Region* region) { \ |
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176 } | 179 } |
177 | 180 |
178 static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg); | 181 static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg); |
179 static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg); | 182 static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg); |
180 | 183 |
181 static TypeHandle Of(i::Handle<i::Object> value, Region* region) { | 184 static TypeHandle Of(i::Handle<i::Object> value, Region* region) { |
182 return Config::from_bitset(LubBitset(*value), region); | 185 return Config::from_bitset(LubBitset(*value), region); |
183 } | 186 } |
184 | 187 |
185 bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); } | 188 bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); } |
189 template<class TypeHandle> | |
186 bool Is(TypeHandle that) { return this->Is(*that); } | 190 bool Is(TypeHandle that) { return this->Is(*that); } |
187 bool Maybe(TypeImpl* that); | 191 bool Maybe(TypeImpl* that); |
192 template<class TypeHandle> | |
188 bool Maybe(TypeHandle that) { return this->Maybe(*that); } | 193 bool Maybe(TypeHandle that) { return this->Maybe(*that); } |
189 | 194 |
190 // State-dependent versions of Of and Is that consider subtyping between | 195 // State-dependent versions of Of and Is that consider subtyping between |
191 // a constant and its map class. | 196 // a constant and its map class. |
192 static TypeHandle OfCurrently(i::Handle<i::Object> value, Region* region); | 197 static TypeHandle OfCurrently(i::Handle<i::Object> value, Region* region); |
193 bool IsCurrently(TypeImpl* that); | 198 bool IsCurrently(TypeImpl* that); |
199 template<class TypeHandle> | |
194 bool IsCurrently(TypeHandle that) { return this->IsCurrently(*that); } | 200 bool IsCurrently(TypeHandle that) { return this->IsCurrently(*that); } |
195 | 201 |
196 bool IsClass() { return Config::is_class(this); } | 202 bool IsClass() { return Config::is_class(this); } |
197 bool IsConstant() { return Config::is_constant(this); } | 203 bool IsConstant() { return Config::is_constant(this); } |
198 i::Handle<i::Map> AsClass() { return Config::as_class(this); } | 204 i::Handle<i::Map> AsClass() { return Config::as_class(this); } |
199 i::Handle<i::Object> AsConstant() { return Config::as_constant(this); } | 205 i::Handle<i::Object> AsConstant() { return Config::as_constant(this); } |
200 | 206 |
201 int NumClasses(); | 207 int NumClasses(); |
202 int NumConstants(); | 208 int NumConstants(); |
203 | 209 |
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225 | 231 |
226 Iterator<i::Map> Classes() { | 232 Iterator<i::Map> Classes() { |
227 if (this->IsBitset()) return Iterator<i::Map>(); | 233 if (this->IsBitset()) return Iterator<i::Map>(); |
228 return Iterator<i::Map>(Config::handle(this)); | 234 return Iterator<i::Map>(Config::handle(this)); |
229 } | 235 } |
230 Iterator<i::Object> Constants() { | 236 Iterator<i::Object> Constants() { |
231 if (this->IsBitset()) return Iterator<i::Object>(); | 237 if (this->IsBitset()) return Iterator<i::Object>(); |
232 return Iterator<i::Object>(Config::handle(this)); | 238 return Iterator<i::Object>(Config::handle(this)); |
233 } | 239 } |
234 | 240 |
235 static TypeImpl* cast(i::Object* object) { | 241 static TypeImpl* cast(typename Config::Base* object) { |
236 TypeImpl* t = static_cast<Type*>(object); | 242 TypeImpl* t = static_cast<TypeImpl*>(object); |
237 ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion()); | 243 ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion()); |
238 return t; | 244 return t; |
239 } | 245 } |
240 | 246 |
241 #ifdef OBJECT_PRINT | 247 #ifdef OBJECT_PRINT |
242 void TypePrint(); | 248 void TypePrint(); |
243 void TypePrint(FILE* out); | 249 void TypePrint(FILE* out); |
244 #endif | 250 #endif |
245 | 251 |
246 private: | 252 private: |
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269 | 275 |
270 bool SlowIs(TypeImpl* that); | 276 bool SlowIs(TypeImpl* that); |
271 | 277 |
272 int LubBitset(); // least upper bound that's a bitset | 278 int LubBitset(); // least upper bound that's a bitset |
273 int GlbBitset(); // greatest lower bound that's a bitset | 279 int GlbBitset(); // greatest lower bound that's a bitset |
274 | 280 |
275 static int LubBitset(i::Object* value); | 281 static int LubBitset(i::Object* value); |
276 static int LubBitset(i::Map* map); | 282 static int LubBitset(i::Map* map); |
277 | 283 |
278 bool InUnion(UnionedHandle unioned, int current_size); | 284 bool InUnion(UnionedHandle unioned, int current_size); |
279 int ExtendUnion(UnionedHandle unioned, int current_size); | 285 static int ExtendUnion( |
280 int ExtendIntersection( | 286 UnionedHandle unioned, TypeHandle t, int current_size); |
281 UnionedHandle unioned, TypeHandle type, int current_size); | 287 static int ExtendIntersection( |
288 UnionedHandle unioned, TypeHandle t, TypeHandle other, int current_size); | |
282 | 289 |
283 static const char* bitset_name(int bitset); | 290 static const char* bitset_name(int bitset); |
284 }; | 291 }; |
285 | 292 |
286 | 293 |
294 // Zone-allocated types are either (odd) integers to represent bitsets, or | |
295 // (even) pointers to zone lists for everything else. The first slot of every | |
296 // list is an explicit tag value to distinguish representation. | |
297 struct ZoneTypeConfig { | |
298 private: | |
299 typedef i::ZoneList<void*> Tagged; | |
300 | |
301 enum Tag { | |
302 kClassTag, | |
303 kConstantTag, | |
304 kUnionTag | |
305 }; | |
306 | |
307 static Tagged* tagged_create(Tag tag, int size, Zone* zone) { | |
308 Tagged* tagged = new(zone) Tagged(size + 1, zone); | |
309 tagged->Add(reinterpret_cast<void*>(tag), zone); | |
310 tagged->AddBlock(NULL, size, zone); | |
311 return tagged; | |
312 } | |
313 static Tag tagged_tag(Tagged* tagged) { | |
314 return static_cast<Tag>(reinterpret_cast<int>(tagged->at(0))); | |
315 } | |
316 template<class T> | |
317 static T tagged_get(Tagged* tagged, int i) { | |
318 return reinterpret_cast<T>(tagged->at(i + 1)); | |
319 } | |
320 template<class T> | |
321 static void tagged_set(Tagged* tagged, int i, T value) { | |
322 tagged->at(i + 1) = reinterpret_cast<T>(value); | |
323 } | |
324 static int tagged_length(Tagged* tagged) { | |
325 return tagged->length() - 1; | |
326 } | |
327 | |
328 public: | |
329 typedef TypeImpl<ZoneTypeConfig> Type; | |
330 class Base {}; | |
331 typedef i::ZoneList<Type*> Unioned; | |
332 typedef i::Zone Region; | |
333 template<class T> struct Handle { typedef T* type; }; | |
334 | |
335 static Type* handle(Type* type) { return type; } | |
336 | |
337 static bool is(Type* type, Tag tag) { | |
338 return is_tagged(type) && tagged_tag(as_tagged(type)) == tag; | |
339 } | |
340 | |
341 static bool is_bitset(Type* type) { return reinterpret_cast<int>(type) & 1; } | |
342 static bool is_tagged(Type* type) { return !is_bitset(type); } | |
343 static bool is_class(Type* type) { return is(type, kClassTag); } | |
344 static bool is_constant(Type* type) { return is(type, kConstantTag); } | |
345 static bool is_union(Type* type) { return is(type, kUnionTag); } | |
346 static bool tagged_is_union(Tagged* tagged) { | |
347 return is(from_tagged(tagged), kUnionTag); | |
348 } | |
349 | |
350 static int as_bitset(Type* type) { | |
351 ASSERT(is_bitset(type)); | |
352 return reinterpret_cast<int>(type) >> 1; | |
353 } | |
354 static Tagged* as_tagged(Type* type) { | |
355 ASSERT(is_tagged(type)); | |
356 return reinterpret_cast<Tagged*>(type); | |
357 } | |
358 static i::Handle<i::Map> as_class(Type* type) { | |
359 ASSERT(is_class(type)); | |
360 return i::Handle<i::Map>(tagged_get<i::Map**>(as_tagged(type), 0)); | |
361 } | |
362 static i::Handle<i::Object> as_constant(Type* type) { | |
363 ASSERT(is_constant(type)); | |
364 return i::Handle<i::Object>(tagged_get<i::Object**>(as_tagged(type), 0)); | |
365 } | |
366 static Unioned* as_union(Type* type) { | |
367 ASSERT(is_union(type)); | |
368 return tagged_as_union(as_tagged(type)); | |
369 } | |
370 static Unioned* tagged_as_union(Tagged* tagged) { | |
371 ASSERT(tagged_is_union(tagged)); | |
372 return reinterpret_cast<Unioned*>(tagged); | |
373 } | |
374 | |
375 static Type* from_bitset(int bitset) { | |
376 return reinterpret_cast<Type*>((bitset << 1) | 1); | |
377 } | |
378 static Type* from_bitset(int bitset, Zone* Zone) { | |
379 return from_bitset(bitset); | |
380 } | |
381 static Type* from_tagged(Tagged* tagged) { | |
382 return reinterpret_cast<Type*>(tagged); | |
383 } | |
384 static Type* from_class(i::Handle<i::Map> map, Zone* zone) { | |
385 Tagged* tagged = tagged_create(kClassTag, 1, zone); | |
386 tagged_set(tagged, 0, map.location()); | |
387 return from_tagged(tagged); | |
388 } | |
389 static Type* from_constant(i::Handle<i::Object> value, Zone* zone) { | |
390 Tagged* tagged = tagged_create(kConstantTag, 1, zone); | |
391 tagged_set(tagged, 0, value.location()); | |
392 return from_tagged(tagged); | |
393 } | |
394 static Type* from_union(Unioned* unioned) { | |
395 return from_tagged(tagged_from_union(unioned)); | |
396 } | |
397 static Tagged* tagged_from_union(Unioned* unioned) { | |
398 return reinterpret_cast<Tagged*>(unioned); | |
399 } | |
400 | |
401 static Unioned* union_create(int size, Zone* zone) { | |
402 return tagged_as_union(tagged_create(kUnionTag, size, zone)); | |
403 } | |
404 static Unioned* union_shrink(Unioned* unioned, int size, Zone* zone) { | |
titzer
2013/12/19 13:44:41
So this one mutates, but the heap one creates a ne
rossberg
2013/12/19 17:21:25
Was able to remove that with the Shrink method.
| |
405 int length = tagged_length(tagged_from_union(unioned)); | |
406 ASSERT(size <= length); | |
407 for (; size < length; --length) unioned->RemoveLast(); | |
titzer
2013/12/19 13:44:41
I think you can use Rewind() here.
rossberg
2013/12/19 17:21:25
Done.
| |
408 return unioned; | |
409 } | |
410 static Type* union_get(Unioned* unioned, int i) { | |
411 Type* type = tagged_get<Type*>(tagged_from_union(unioned), i); | |
412 ASSERT(!is_union(type)); | |
titzer
2013/12/19 13:44:41
Asserting a union isn't a member of a union when g
rossberg
2013/12/19 17:21:25
It's a representational invariant, checked here ju
| |
413 return type; | |
414 } | |
415 static void union_set(Unioned* unioned, int i, Type* type) { | |
416 ASSERT(!is_union(type)); | |
417 tagged_set(tagged_from_union(unioned), i, type); | |
418 } | |
419 static int union_length(Unioned* unioned) { | |
420 return tagged_length(tagged_from_union(unioned)); | |
421 } | |
422 }; | |
423 | |
424 | |
425 // Heap-allocated types are either smis for bitsets, maps for classes, boxes for | |
426 // constants, or fixed arrays for unions. | |
287 struct HeapTypeConfig { | 427 struct HeapTypeConfig { |
288 typedef TypeImpl<HeapTypeConfig> Type; | 428 typedef TypeImpl<HeapTypeConfig> Type; |
289 typedef i::Object Base; | 429 typedef i::Object Base; |
290 typedef i::FixedArray Unioned; | 430 typedef i::FixedArray Unioned; |
291 typedef i::Isolate Region; | 431 typedef i::Isolate Region; |
292 template<class T> struct Handle { typedef i::Handle<T> type; }; | 432 template<class T> struct Handle { typedef i::Handle<T> type; }; |
293 | 433 |
294 static i::Handle<Type> handle(Type* type) { | 434 static i::Handle<Type> handle(Type* type) { |
295 return i::handle(type, i::HeapObject::cast(type)->GetIsolate()); | 435 return i::handle(type, i::HeapObject::cast(type)->GetIsolate()); |
296 } | 436 } |
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318 return Type::cast(i::Smi::FromInt(bitset)); | 458 return Type::cast(i::Smi::FromInt(bitset)); |
319 } | 459 } |
320 static i::Handle<Type> from_bitset(int bitset, Isolate* isolate) { | 460 static i::Handle<Type> from_bitset(int bitset, Isolate* isolate) { |
321 return i::handle(from_bitset(bitset), isolate); | 461 return i::handle(from_bitset(bitset), isolate); |
322 } | 462 } |
323 static i::Handle<Type> from_class(i::Handle<i::Map> map, Isolate* isolate) { | 463 static i::Handle<Type> from_class(i::Handle<i::Map> map, Isolate* isolate) { |
324 return i::Handle<Type>::cast(i::Handle<Object>::cast(map)); | 464 return i::Handle<Type>::cast(i::Handle<Object>::cast(map)); |
325 } | 465 } |
326 static i::Handle<Type> from_constant( | 466 static i::Handle<Type> from_constant( |
327 i::Handle<i::Object> value, Isolate* isolate) { | 467 i::Handle<i::Object> value, Isolate* isolate) { |
328 ASSERT(isolate || value->IsHeapObject()); | |
329 if (!isolate) isolate = i::HeapObject::cast(*value)->GetIsolate(); | |
330 i::Handle<Box> box = isolate->factory()->NewBox(value); | 468 i::Handle<Box> box = isolate->factory()->NewBox(value); |
331 return i::Handle<Type>::cast(i::Handle<Object>::cast(box)); | 469 return i::Handle<Type>::cast(i::Handle<Object>::cast(box)); |
332 } | 470 } |
333 static i::Handle<Type> from_union(i::Handle<Unioned> unioned) { | 471 static i::Handle<Type> from_union(i::Handle<Unioned> unioned) { |
334 return i::Handle<Type>::cast(i::Handle<Object>::cast(unioned)); | 472 return i::Handle<Type>::cast(i::Handle<Object>::cast(unioned)); |
335 } | 473 } |
336 | 474 |
337 static i::Handle<Unioned> union_create(int size, Isolate* isolate) { | 475 static i::Handle<Unioned> union_create(int size, Isolate* isolate) { |
338 return isolate->factory()->NewFixedArray(size); | 476 return isolate->factory()->NewFixedArray(size); |
339 } | 477 } |
478 static i::Handle<Unioned> union_shrink( | |
479 i::Handle<Unioned> unioned, int size, Isolate* isolate) { | |
480 if (size == unioned->length()) return unioned; | |
481 i::Handle<Unioned> result = union_create(size, isolate); | |
titzer
2013/12/19 13:44:41
You actually can chop a FixedArray with set_length
rossberg
2013/12/19 17:21:25
It's a bit more complicated than that. I introduce
| |
482 for (int i = 0; i < size; ++i) result->set(i, unioned->get(i)); | |
483 return result; | |
484 } | |
340 static i::Handle<Type> union_get(i::Handle<Unioned> unioned, int i) { | 485 static i::Handle<Type> union_get(i::Handle<Unioned> unioned, int i) { |
341 Type* type = static_cast<Type*>(unioned->get(i)); | 486 Type* type = static_cast<Type*>(unioned->get(i)); |
342 ASSERT(!is_union(type)); | 487 ASSERT(!is_union(type)); |
343 return i::handle(type, unioned->GetIsolate()); | 488 return i::handle(type, unioned->GetIsolate()); |
344 } | 489 } |
490 static void union_set( | |
491 i::Handle<Unioned> unioned, int i, i::Handle<Type> type) { | |
492 ASSERT(!is_union(*type)); | |
493 unioned->set(i, *type); | |
494 } | |
495 static int union_length(i::Handle<Unioned> unioned) { | |
496 return unioned->length(); | |
497 } | |
345 }; | 498 }; |
346 | 499 |
500 typedef TypeImpl<ZoneTypeConfig> ZoneType; | |
347 typedef TypeImpl<HeapTypeConfig> Type; | 501 typedef TypeImpl<HeapTypeConfig> Type; |
348 | 502 |
349 | 503 |
350 // A simple struct to represent a pair of lower/upper type bounds. | 504 // A simple struct to represent a pair of lower/upper type bounds. |
351 template<class Config> | 505 template<class Config> |
352 struct BoundsImpl { | 506 struct BoundsImpl { |
353 typedef TypeImpl<Config> Type; | 507 typedef TypeImpl<Config> Type; |
354 typedef typename Type::TypeHandle TypeHandle; | 508 typedef typename Type::TypeHandle TypeHandle; |
355 typedef typename Type::Region Region; | 509 typedef typename Type::Region Region; |
356 | 510 |
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390 TypeHandle lower = Type::Union(b.lower, t, region); | 544 TypeHandle lower = Type::Union(b.lower, t, region); |
391 return BoundsImpl(lower, b.upper); | 545 return BoundsImpl(lower, b.upper); |
392 } | 546 } |
393 static BoundsImpl NarrowUpper(BoundsImpl b, TypeHandle t, Region* region) { | 547 static BoundsImpl NarrowUpper(BoundsImpl b, TypeHandle t, Region* region) { |
394 TypeHandle lower = Type::Intersect(b.lower, t, region); | 548 TypeHandle lower = Type::Intersect(b.lower, t, region); |
395 TypeHandle upper = Type::Intersect(b.upper, t, region); | 549 TypeHandle upper = Type::Intersect(b.upper, t, region); |
396 return BoundsImpl(lower, upper); | 550 return BoundsImpl(lower, upper); |
397 } | 551 } |
398 }; | 552 }; |
399 | 553 |
554 typedef BoundsImpl<ZoneTypeConfig> ZoneBounds; | |
400 typedef BoundsImpl<HeapTypeConfig> Bounds; | 555 typedef BoundsImpl<HeapTypeConfig> Bounds; |
401 | 556 |
402 | 557 |
403 } } // namespace v8::internal | 558 } } // namespace v8::internal |
404 | 559 |
405 #endif // V8_TYPES_H_ | 560 #endif // V8_TYPES_H_ |
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