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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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31 #else | 31 #else |
32 #define CLEAR_ERROR_BEFORE_ALLOC(iface) | 32 #define CLEAR_ERROR_BEFORE_ALLOC(iface) |
33 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call) | 33 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call) |
34 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR | 34 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR |
35 #endif | 35 #endif |
36 | 36 |
37 | 37 |
38 /////////////////////////////////////////////////////////////////////////////// | 38 /////////////////////////////////////////////////////////////////////////////// |
39 | 39 |
40 | 40 |
| 41 static const GrGLenum gXfermodeEquation2Blend[] = { |
| 42 // Basic OpenGL blend equations. |
| 43 GR_GL_FUNC_ADD, |
| 44 GR_GL_FUNC_SUBTRACT, |
| 45 GR_GL_FUNC_REVERSE_SUBTRACT, |
| 46 |
| 47 // GL_KHR_blend_equation_advanced. |
| 48 GR_GL_SCREEN, |
| 49 GR_GL_OVERLAY, |
| 50 GR_GL_DARKEN, |
| 51 GR_GL_LIGHTEN, |
| 52 GR_GL_COLORDODGE, |
| 53 GR_GL_COLORBURN, |
| 54 GR_GL_HARDLIGHT, |
| 55 GR_GL_SOFTLIGHT, |
| 56 GR_GL_DIFFERENCE, |
| 57 GR_GL_EXCLUSION, |
| 58 GR_GL_MULTIPLY, |
| 59 GR_GL_HSL_HUE, |
| 60 GR_GL_HSL_SATURATION, |
| 61 GR_GL_HSL_COLOR, |
| 62 GR_GL_HSL_LUMINOSITY |
| 63 }; |
| 64 GR_STATIC_ASSERT(0 == kAdd_GrBlendEquation); |
| 65 GR_STATIC_ASSERT(1 == kSubtract_GrBlendEquation); |
| 66 GR_STATIC_ASSERT(2 == kReverseSubtract_GrBlendEquation); |
| 67 GR_STATIC_ASSERT(3 == kScreen_GrBlendEquation); |
| 68 GR_STATIC_ASSERT(4 == kOverlay_GrBlendEquation); |
| 69 GR_STATIC_ASSERT(5 == kDarken_GrBlendEquation); |
| 70 GR_STATIC_ASSERT(6 == kLighten_GrBlendEquation); |
| 71 GR_STATIC_ASSERT(7 == kColorDodge_GrBlendEquation); |
| 72 GR_STATIC_ASSERT(8 == kColorBurn_GrBlendEquation); |
| 73 GR_STATIC_ASSERT(9 == kHardLight_GrBlendEquation); |
| 74 GR_STATIC_ASSERT(10 == kSoftLight_GrBlendEquation); |
| 75 GR_STATIC_ASSERT(11 == kDifference_GrBlendEquation); |
| 76 GR_STATIC_ASSERT(12 == kExclusion_GrBlendEquation); |
| 77 GR_STATIC_ASSERT(13 == kMultiply_GrBlendEquation); |
| 78 GR_STATIC_ASSERT(14 == kHSLHue_GrBlendEquation); |
| 79 GR_STATIC_ASSERT(15 == kHSLSaturation_GrBlendEquation); |
| 80 GR_STATIC_ASSERT(16 == kHSLColor_GrBlendEquation); |
| 81 GR_STATIC_ASSERT(17 == kHSLLuminosity_GrBlendEquation); |
| 82 GR_STATIC_ASSERT(18 == kTotalGrBlendEquationCount); |
| 83 |
41 static const GrGLenum gXfermodeCoeff2Blend[] = { | 84 static const GrGLenum gXfermodeCoeff2Blend[] = { |
42 GR_GL_ZERO, | 85 GR_GL_ZERO, |
43 GR_GL_ONE, | 86 GR_GL_ONE, |
44 GR_GL_SRC_COLOR, | 87 GR_GL_SRC_COLOR, |
45 GR_GL_ONE_MINUS_SRC_COLOR, | 88 GR_GL_ONE_MINUS_SRC_COLOR, |
46 GR_GL_DST_COLOR, | 89 GR_GL_DST_COLOR, |
47 GR_GL_ONE_MINUS_DST_COLOR, | 90 GR_GL_ONE_MINUS_DST_COLOR, |
48 GR_GL_SRC_ALPHA, | 91 GR_GL_SRC_ALPHA, |
49 GR_GL_ONE_MINUS_SRC_ALPHA, | 92 GR_GL_ONE_MINUS_SRC_ALPHA, |
50 GR_GL_DST_ALPHA, | 93 GR_GL_DST_ALPHA, |
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2108 if (kNo_TriState != fMSAAEnabled) { | 2151 if (kNo_TriState != fMSAAEnabled) { |
2109 GL_CALL(Disable(GR_GL_MULTISAMPLE)); | 2152 GL_CALL(Disable(GR_GL_MULTISAMPLE)); |
2110 fMSAAEnabled = kNo_TriState; | 2153 fMSAAEnabled = kNo_TriState; |
2111 } | 2154 } |
2112 } | 2155 } |
2113 } | 2156 } |
2114 } | 2157 } |
2115 | 2158 |
2116 void GrGLGpu::flushBlend(const GrXferProcessor::BlendInfo& blendInfo) { | 2159 void GrGLGpu::flushBlend(const GrXferProcessor::BlendInfo& blendInfo) { |
2117 // Any optimization to disable blending should have already been applied and | 2160 // Any optimization to disable blending should have already been applied and |
2118 // tweaked the coeffs to (1, 0). | 2161 // tweaked the equation to "add" or "subtract", and the coeffs to (1, 0). |
2119 | 2162 |
| 2163 GrBlendEquation equation = blendInfo.fEquation; |
2120 GrBlendCoeff srcCoeff = blendInfo.fSrcBlend; | 2164 GrBlendCoeff srcCoeff = blendInfo.fSrcBlend; |
2121 GrBlendCoeff dstCoeff = blendInfo.fDstBlend; | 2165 GrBlendCoeff dstCoeff = blendInfo.fDstBlend; |
2122 bool blendOff = kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCo
eff; | 2166 bool blendOff = (kAdd_GrBlendEquation == equation || kSubtract_GrBlendEquati
on == equation) && |
| 2167 kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCo
eff; |
2123 if (blendOff) { | 2168 if (blendOff) { |
2124 if (kNo_TriState != fHWBlendState.fEnabled) { | 2169 if (kNo_TriState != fHWBlendState.fEnabled) { |
2125 GL_CALL(Disable(GR_GL_BLEND)); | 2170 GL_CALL(Disable(GR_GL_BLEND)); |
2126 fHWBlendState.fEnabled = kNo_TriState; | 2171 fHWBlendState.fEnabled = kNo_TriState; |
2127 } | 2172 } |
2128 } else { | 2173 return; |
2129 if (kYes_TriState != fHWBlendState.fEnabled) { | 2174 } |
2130 GL_CALL(Enable(GR_GL_BLEND)); | 2175 |
2131 fHWBlendState.fEnabled = kYes_TriState; | 2176 if (kYes_TriState != fHWBlendState.fEnabled) { |
2132 } | 2177 GL_CALL(Enable(GR_GL_BLEND)); |
2133 if (fHWBlendState.fSrcCoeff != srcCoeff || | 2178 fHWBlendState.fEnabled = kYes_TriState; |
2134 fHWBlendState.fDstCoeff != dstCoeff) { | 2179 } |
2135 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff], | 2180 |
2136 gXfermodeCoeff2Blend[dstCoeff])); | 2181 if (fHWBlendState.fEquation != equation) { |
2137 fHWBlendState.fSrcCoeff = srcCoeff; | 2182 GL_CALL(BlendEquation(gXfermodeEquation2Blend[equation])); |
2138 fHWBlendState.fDstCoeff = dstCoeff; | 2183 fHWBlendState.fEquation = equation; |
2139 } | 2184 } |
2140 GrColor blendConst = blendInfo.fBlendConstant; | 2185 |
2141 if ((BlendCoeffReferencesConstant(srcCoeff) || | 2186 if (GrBlendEquationIsAdvanced(equation)) { |
2142 BlendCoeffReferencesConstant(dstCoeff)) && | 2187 SkASSERT(this->caps()->advancedBlendEquationSupport()); |
2143 (!fHWBlendState.fConstColorValid || | 2188 // Advanced equations have no other blend state. |
2144 fHWBlendState.fConstColor != blendConst)) { | 2189 return; |
2145 GrGLfloat c[4]; | 2190 } |
2146 GrColorToRGBAFloat(blendConst, c); | 2191 |
2147 GL_CALL(BlendColor(c[0], c[1], c[2], c[3])); | 2192 if (fHWBlendState.fSrcCoeff != srcCoeff || |
2148 fHWBlendState.fConstColor = blendConst; | 2193 fHWBlendState.fDstCoeff != dstCoeff) { |
2149 fHWBlendState.fConstColorValid = true; | 2194 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff], |
2150 } | 2195 gXfermodeCoeff2Blend[dstCoeff])); |
| 2196 fHWBlendState.fSrcCoeff = srcCoeff; |
| 2197 fHWBlendState.fDstCoeff = dstCoeff; |
| 2198 } |
| 2199 |
| 2200 GrColor blendConst = blendInfo.fBlendConstant; |
| 2201 if ((BlendCoeffReferencesConstant(srcCoeff) || |
| 2202 BlendCoeffReferencesConstant(dstCoeff)) && |
| 2203 (!fHWBlendState.fConstColorValid || |
| 2204 fHWBlendState.fConstColor != blendConst)) { |
| 2205 GrGLfloat c[4]; |
| 2206 GrColorToRGBAFloat(blendConst, c); |
| 2207 GL_CALL(BlendColor(c[0], c[1], c[2], c[3])); |
| 2208 fHWBlendState.fConstColor = blendConst; |
| 2209 fHWBlendState.fConstColorValid = true; |
2151 } | 2210 } |
2152 } | 2211 } |
2153 | 2212 |
2154 static inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) { | 2213 static inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) { |
2155 static const GrGLenum gWrapModes[] = { | 2214 static const GrGLenum gWrapModes[] = { |
2156 GR_GL_CLAMP_TO_EDGE, | 2215 GR_GL_CLAMP_TO_EDGE, |
2157 GR_GL_REPEAT, | 2216 GR_GL_REPEAT, |
2158 GR_GL_MIRRORED_REPEAT | 2217 GR_GL_MIRRORED_REPEAT |
2159 }; | 2218 }; |
2160 GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes)); | 2219 GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes)); |
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2823 this->setVertexArrayID(gpu, 0); | 2882 this->setVertexArrayID(gpu, 0); |
2824 } | 2883 } |
2825 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2884 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2826 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2885 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2827 fDefaultVertexArrayAttribState.resize(attrCount); | 2886 fDefaultVertexArrayAttribState.resize(attrCount); |
2828 } | 2887 } |
2829 attribState = &fDefaultVertexArrayAttribState; | 2888 attribState = &fDefaultVertexArrayAttribState; |
2830 } | 2889 } |
2831 return attribState; | 2890 return attribState; |
2832 } | 2891 } |
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