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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLFragmentShaderBuilder_DEFINED | 8 #ifndef GrGLFragmentShaderBuilder_DEFINED |
9 #define GrGLFragmentShaderBuilder_DEFINED | 9 #define GrGLFragmentShaderBuilder_DEFINED |
10 | 10 |
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59 * just call it FPShaderBuilder | 59 * just call it FPShaderBuilder |
60 */ | 60 */ |
61 class GrGLXPFragmentBuilder : public GrGLFragmentBuilder { | 61 class GrGLXPFragmentBuilder : public GrGLFragmentBuilder { |
62 public: | 62 public: |
63 GrGLXPFragmentBuilder(GrGLProgramBuilder* program) : INHERITED(program) {} | 63 GrGLXPFragmentBuilder(GrGLProgramBuilder* program) : INHERITED(program) {} |
64 | 64 |
65 /** Returns the variable name that holds the color of the destination pixel.
This may be NULL if | 65 /** Returns the variable name that holds the color of the destination pixel.
This may be NULL if |
66 no effect advertised that it will read the destination. */ | 66 no effect advertised that it will read the destination. */ |
67 virtual const char* dstColor() = 0; | 67 virtual const char* dstColor() = 0; |
68 | 68 |
| 69 /** Adds any necessary layout qualifiers in order to legalize the supplied b
lend equation with |
| 70 this shader. It is only legal to call this method with an advanced blend
equation, and only |
| 71 if these equations are supported. */ |
| 72 virtual void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) = 0; |
| 73 |
69 private: | 74 private: |
70 typedef GrGLFragmentBuilder INHERITED; | 75 typedef GrGLFragmentBuilder INHERITED; |
71 }; | 76 }; |
72 | 77 |
73 // TODO rename to Fragment Builder | 78 // TODO rename to Fragment Builder |
74 class GrGLFragmentShaderBuilder : public GrGLXPFragmentBuilder { | 79 class GrGLFragmentShaderBuilder : public GrGLXPFragmentBuilder { |
75 public: | 80 public: |
76 typedef uint8_t DstReadKey; | 81 typedef uint8_t DstReadKey; |
77 typedef uint8_t FragPosKey; | 82 typedef uint8_t FragPosKey; |
78 | 83 |
79 /** Returns a key for adding code to read the copy-of-dst color in service
of effects that | 84 /** Returns a key for adding code to read the copy-of-dst color in service
of effects that |
80 require reading the dst. It must not return 0 because 0 indicates that t
here is no dst | 85 require reading the dst. It must not return 0 because 0 indicates that t
here is no dst |
81 copy read at all (in which case this function should not be called). */ | 86 copy read at all (in which case this function should not be called). */ |
82 static DstReadKey KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps&); | 87 static DstReadKey KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps&); |
83 | 88 |
84 /** Returns a key for reading the fragment location. This should only be cal
led if there is an | 89 /** Returns a key for reading the fragment location. This should only be cal
led if there is an |
85 effect that will requires the fragment position. If the fragment position
is not required, | 90 effect that will requires the fragment position. If the fragment position
is not required, |
86 the key is 0. */ | 91 the key is 0. */ |
87 static FragPosKey KeyForFragmentPosition(const GrRenderTarget* dst, const Gr
GLCaps&); | 92 static FragPosKey KeyForFragmentPosition(const GrRenderTarget* dst, const Gr
GLCaps&); |
88 | 93 |
89 GrGLFragmentShaderBuilder(GrGLProgramBuilder* program, uint8_t fragPosKey); | 94 GrGLFragmentShaderBuilder(GrGLProgramBuilder* program, uint8_t fragPosKey); |
90 | 95 |
91 // true public interface, defined explicitly in the abstract interfaces abov
e | 96 // true public interface, defined explicitly in the abstract interfaces abov
e |
92 bool enableFeature(GLSLFeature) override; | 97 bool enableFeature(GLSLFeature) override; |
93 virtual SkString ensureFSCoords2D(const GrGLProcessor::TransformedCoordsArra
y& coords, | 98 virtual SkString ensureFSCoords2D(const GrGLProcessor::TransformedCoordsArra
y& coords, |
94 int index) override; | 99 int index) override; |
95 const char* fragmentPosition() override; | 100 const char* fragmentPosition() override; |
96 const char* dstColor() override; | 101 const char* dstColor() override; |
97 | 102 |
| 103 void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) override; |
| 104 |
98 private: | 105 private: |
99 // Private public interface, used by GrGLProgramBuilder to build a fragment
shader | 106 // Private public interface, used by GrGLProgramBuilder to build a fragment
shader |
100 void enableCustomOutput(); | 107 void enableCustomOutput(); |
101 void enableSecondaryOutput(); | 108 void enableSecondaryOutput(); |
102 const char* getPrimaryColorOutputName() const; | 109 const char* getPrimaryColorOutputName() const; |
103 const char* getSecondaryColorOutputName() const; | 110 const char* getSecondaryColorOutputName() const; |
104 bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shader
Ids); | 111 bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shader
Ids); |
105 void bindFragmentShaderLocations(GrGLuint programID); | 112 void bindFragmentShaderLocations(GrGLuint programID); |
106 | 113 |
107 // As GLProcessors emit code, there are some conditions we need to verify.
We use the below | 114 // As GLProcessors emit code, there are some conditions we need to verify.
We use the below |
108 // state to track this. The reset call is called per processor emitted. | 115 // state to track this. The reset call is called per processor emitted. |
109 bool hasReadDstColor() const { return fHasReadDstColor; } | 116 bool hasReadDstColor() const { return fHasReadDstColor; } |
110 bool hasReadFragmentPosition() const { return fHasReadFragmentPosition; } | 117 bool hasReadFragmentPosition() const { return fHasReadFragmentPosition; } |
111 void reset() { | 118 void reset() { |
112 fHasReadDstColor = false; | 119 fHasReadDstColor = false; |
113 fHasReadFragmentPosition = false; | 120 fHasReadFragmentPosition = false; |
114 } | 121 } |
115 | 122 |
116 /* | 123 /* |
117 * An internal call for GrGLProgramBuilder to use to add varyings to the ver
tex shader | 124 * An internal call for GrGLProgramBuilder to use to add varyings to the ver
tex shader |
118 */ | 125 */ |
119 void addVarying(GrGLVarying*, GrSLPrecision); | 126 void addVarying(GrGLVarying*, GrSLPrecision); |
120 | 127 |
121 /** | 128 /** |
122 * Features that should only be enabled by GrGLFragmentShaderBuilder itself. | 129 * Features that should only be enabled by GrGLFragmentShaderBuilder itself. |
123 */ | 130 */ |
124 enum GLSLPrivateFeature { | 131 enum GLSLPrivateFeature { |
125 kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, | 132 kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, |
126 kLastGLSLPrivateFeature = kFragCoordConventions_GLSLPrivateFeature | 133 kBlendEquationAdvanced_GLSLPrivateFeature, |
| 134 kLastGLSLPrivateFeature = kBlendEquationAdvanced_GLSLPrivateFeature |
127 }; | 135 }; |
128 | 136 |
129 // Interpretation of DstReadKey when generating code | 137 // Interpretation of DstReadKey when generating code |
130 enum { | 138 enum { |
131 kNoDstRead_DstReadKey = 0, | 139 kNoDstRead_DstReadKey = 0, |
132 kYesDstRead_DstReadKeyBit = 0x1, // Set if we do a dst-copy-read. | 140 kYesDstRead_DstReadKeyBit = 0x1, // Set if we do a dst-copy-read. |
133 kUseAlphaConfig_DstReadKeyBit = 0x2, // Set if dst-copy config is alph
a only. | 141 kUseAlphaConfig_DstReadKeyBit = 0x2, // Set if dst-copy config is alph
a only. |
134 kTopLeftOrigin_DstReadKeyBit = 0x4, // Set if dst-copy origin is top-
left. | 142 kTopLeftOrigin_DstReadKeyBit = 0x4, // Set if dst-copy origin is top-
left. |
135 }; | 143 }; |
136 | 144 |
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153 // the program creator | 161 // the program creator |
154 bool fHasReadDstColor; | 162 bool fHasReadDstColor; |
155 bool fHasReadFragmentPosition; | 163 bool fHasReadFragmentPosition; |
156 | 164 |
157 friend class GrGLProgramBuilder; | 165 friend class GrGLProgramBuilder; |
158 | 166 |
159 typedef GrGLXPFragmentBuilder INHERITED; | 167 typedef GrGLXPFragmentBuilder INHERITED; |
160 }; | 168 }; |
161 | 169 |
162 #endif | 170 #endif |
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