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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLFragmentShaderBuilder_DEFINED | 8 #ifndef GrGLFragmentShaderBuilder_DEFINED |
| 9 #define GrGLFragmentShaderBuilder_DEFINED | 9 #define GrGLFragmentShaderBuilder_DEFINED |
| 10 | 10 |
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| 59 * just call it FPShaderBuilder | 59 * just call it FPShaderBuilder |
| 60 */ | 60 */ |
| 61 class GrGLXPFragmentBuilder : public GrGLFragmentBuilder { | 61 class GrGLXPFragmentBuilder : public GrGLFragmentBuilder { |
| 62 public: | 62 public: |
| 63 GrGLXPFragmentBuilder(GrGLProgramBuilder* program) : INHERITED(program) {} | 63 GrGLXPFragmentBuilder(GrGLProgramBuilder* program) : INHERITED(program) {} |
| 64 | 64 |
| 65 /** Returns the variable name that holds the color of the destination pixel.
This may be NULL if | 65 /** Returns the variable name that holds the color of the destination pixel.
This may be NULL if |
| 66 no effect advertised that it will read the destination. */ | 66 no effect advertised that it will read the destination. */ |
| 67 virtual const char* dstColor() = 0; | 67 virtual const char* dstColor() = 0; |
| 68 | 68 |
| 69 /** Adds any necessary layout qualifiers in order to legalize the supplied b
lend equation with |
| 70 this shader. It is only legal to call this method with an advanced blend
equation, and only |
| 71 if these equations are supported. */ |
| 72 virtual void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) = 0; |
| 73 |
| 69 private: | 74 private: |
| 70 typedef GrGLFragmentBuilder INHERITED; | 75 typedef GrGLFragmentBuilder INHERITED; |
| 71 }; | 76 }; |
| 72 | 77 |
| 73 // TODO rename to Fragment Builder | 78 // TODO rename to Fragment Builder |
| 74 class GrGLFragmentShaderBuilder : public GrGLXPFragmentBuilder { | 79 class GrGLFragmentShaderBuilder : public GrGLXPFragmentBuilder { |
| 75 public: | 80 public: |
| 76 typedef uint8_t DstReadKey; | 81 typedef uint8_t DstReadKey; |
| 77 typedef uint8_t FragPosKey; | 82 typedef uint8_t FragPosKey; |
| 78 | 83 |
| 79 /** Returns a key for adding code to read the copy-of-dst color in service
of effects that | 84 /** Returns a key for adding code to read the copy-of-dst color in service
of effects that |
| 80 require reading the dst. It must not return 0 because 0 indicates that t
here is no dst | 85 require reading the dst. It must not return 0 because 0 indicates that t
here is no dst |
| 81 copy read at all (in which case this function should not be called). */ | 86 copy read at all (in which case this function should not be called). */ |
| 82 static DstReadKey KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps&); | 87 static DstReadKey KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps&); |
| 83 | 88 |
| 84 /** Returns a key for reading the fragment location. This should only be cal
led if there is an | 89 /** Returns a key for reading the fragment location. This should only be cal
led if there is an |
| 85 effect that will requires the fragment position. If the fragment position
is not required, | 90 effect that will requires the fragment position. If the fragment position
is not required, |
| 86 the key is 0. */ | 91 the key is 0. */ |
| 87 static FragPosKey KeyForFragmentPosition(const GrRenderTarget* dst, const Gr
GLCaps&); | 92 static FragPosKey KeyForFragmentPosition(const GrRenderTarget* dst, const Gr
GLCaps&); |
| 88 | 93 |
| 89 GrGLFragmentShaderBuilder(GrGLProgramBuilder* program, uint8_t fragPosKey); | 94 GrGLFragmentShaderBuilder(GrGLProgramBuilder* program, uint8_t fragPosKey); |
| 90 | 95 |
| 91 // true public interface, defined explicitly in the abstract interfaces abov
e | 96 // true public interface, defined explicitly in the abstract interfaces abov
e |
| 92 bool enableFeature(GLSLFeature) override; | 97 bool enableFeature(GLSLFeature) override; |
| 93 virtual SkString ensureFSCoords2D(const GrGLProcessor::TransformedCoordsArra
y& coords, | 98 virtual SkString ensureFSCoords2D(const GrGLProcessor::TransformedCoordsArra
y& coords, |
| 94 int index) override; | 99 int index) override; |
| 95 const char* fragmentPosition() override; | 100 const char* fragmentPosition() override; |
| 96 const char* dstColor() override; | 101 const char* dstColor() override; |
| 97 | 102 |
| 103 void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) override; |
| 104 |
| 98 private: | 105 private: |
| 99 // Private public interface, used by GrGLProgramBuilder to build a fragment
shader | 106 // Private public interface, used by GrGLProgramBuilder to build a fragment
shader |
| 100 void enableCustomOutput(); | 107 void enableCustomOutput(); |
| 101 void enableSecondaryOutput(); | 108 void enableSecondaryOutput(); |
| 102 const char* getPrimaryColorOutputName() const; | 109 const char* getPrimaryColorOutputName() const; |
| 103 const char* getSecondaryColorOutputName() const; | 110 const char* getSecondaryColorOutputName() const; |
| 104 bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shader
Ids); | 111 bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shader
Ids); |
| 105 void bindFragmentShaderLocations(GrGLuint programID); | 112 void bindFragmentShaderLocations(GrGLuint programID); |
| 106 | 113 |
| 107 // As GLProcessors emit code, there are some conditions we need to verify.
We use the below | 114 // As GLProcessors emit code, there are some conditions we need to verify.
We use the below |
| 108 // state to track this. The reset call is called per processor emitted. | 115 // state to track this. The reset call is called per processor emitted. |
| 109 bool hasReadDstColor() const { return fHasReadDstColor; } | 116 bool hasReadDstColor() const { return fHasReadDstColor; } |
| 110 bool hasReadFragmentPosition() const { return fHasReadFragmentPosition; } | 117 bool hasReadFragmentPosition() const { return fHasReadFragmentPosition; } |
| 111 void reset() { | 118 void reset() { |
| 112 fHasReadDstColor = false; | 119 fHasReadDstColor = false; |
| 113 fHasReadFragmentPosition = false; | 120 fHasReadFragmentPosition = false; |
| 114 } | 121 } |
| 115 | 122 |
| 116 /* | 123 /* |
| 117 * An internal call for GrGLProgramBuilder to use to add varyings to the ver
tex shader | 124 * An internal call for GrGLProgramBuilder to use to add varyings to the ver
tex shader |
| 118 */ | 125 */ |
| 119 void addVarying(GrGLVarying*, GrSLPrecision); | 126 void addVarying(GrGLVarying*, GrSLPrecision); |
| 120 | 127 |
| 121 /** | 128 /** |
| 122 * Features that should only be enabled by GrGLFragmentShaderBuilder itself. | 129 * Features that should only be enabled by GrGLFragmentShaderBuilder itself. |
| 123 */ | 130 */ |
| 124 enum GLSLPrivateFeature { | 131 enum GLSLPrivateFeature { |
| 125 kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, | 132 kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, |
| 126 kLastGLSLPrivateFeature = kFragCoordConventions_GLSLPrivateFeature | 133 kBlendEquationAdvanced_GLSLPrivateFeature, |
| 134 kLastGLSLPrivateFeature = kBlendEquationAdvanced_GLSLPrivateFeature |
| 127 }; | 135 }; |
| 128 | 136 |
| 129 // Interpretation of DstReadKey when generating code | 137 // Interpretation of DstReadKey when generating code |
| 130 enum { | 138 enum { |
| 131 kNoDstRead_DstReadKey = 0, | 139 kNoDstRead_DstReadKey = 0, |
| 132 kYesDstRead_DstReadKeyBit = 0x1, // Set if we do a dst-copy-read. | 140 kYesDstRead_DstReadKeyBit = 0x1, // Set if we do a dst-copy-read. |
| 133 kUseAlphaConfig_DstReadKeyBit = 0x2, // Set if dst-copy config is alph
a only. | 141 kUseAlphaConfig_DstReadKeyBit = 0x2, // Set if dst-copy config is alph
a only. |
| 134 kTopLeftOrigin_DstReadKeyBit = 0x4, // Set if dst-copy origin is top-
left. | 142 kTopLeftOrigin_DstReadKeyBit = 0x4, // Set if dst-copy origin is top-
left. |
| 135 }; | 143 }; |
| 136 | 144 |
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| 153 // the program creator | 161 // the program creator |
| 154 bool fHasReadDstColor; | 162 bool fHasReadDstColor; |
| 155 bool fHasReadFragmentPosition; | 163 bool fHasReadFragmentPosition; |
| 156 | 164 |
| 157 friend class GrGLProgramBuilder; | 165 friend class GrGLProgramBuilder; |
| 158 | 166 |
| 159 typedef GrGLXPFragmentBuilder INHERITED; | 167 typedef GrGLXPFragmentBuilder INHERITED; |
| 160 }; | 168 }; |
| 161 | 169 |
| 162 #endif | 170 #endif |
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