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Side by Side Diff: src/images/SkForceLinking.cpp

Issue 1036283002: Remove all code related to NaCl (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkForceLinking.h" 8 #include "SkForceLinking.h"
9 #include "SkImageDecoder.h" 9 #include "SkImageDecoder.h"
10 10
11 // This method is required to fool the linker into not discarding the pre-main 11 // This method is required to fool the linker into not discarding the pre-main
12 // initialization and registration of the decoder classes. Passing true will 12 // initialization and registration of the decoder classes. Passing true will
13 // cause memory leaks. 13 // cause memory leaks.
14 int SkForceLinking(bool doNotPassTrue) { 14 int SkForceLinking(bool doNotPassTrue) {
15 if (doNotPassTrue) { 15 if (doNotPassTrue) {
16 SkASSERT(false); 16 SkASSERT(false);
17 CreateJPEGImageDecoder(); 17 CreateJPEGImageDecoder();
18 CreateWEBPImageDecoder(); 18 CreateWEBPImageDecoder();
19 CreateBMPImageDecoder(); 19 CreateBMPImageDecoder();
20 CreateICOImageDecoder(); 20 CreateICOImageDecoder();
21 CreateWBMPImageDecoder(); 21 CreateWBMPImageDecoder();
22 // Only link hardware texture codecs on platforms that build them. See i mages.gyp 22 // Only link hardware texture codecs on platforms that build them. See i mages.gyp
23 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK 23 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
24 CreatePKMImageDecoder(); 24 CreatePKMImageDecoder();
25 CreateKTXImageDecoder(); 25 CreateKTXImageDecoder();
26 CreateASTCImageDecoder(); 26 CreateASTCImageDecoder();
27 #endif 27 #endif
28 // Only link GIF and PNG on platforms that build them. See images.gyp 28 // Only link GIF and PNG on platforms that build them. See images.gyp
29 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUIL D_FOR_NACL) \ 29 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUIL D_FOR_IOS)
30 && !defined(SK_BUILD_FOR_IOS)
31 CreateGIFImageDecoder(); 30 CreateGIFImageDecoder();
32 #endif 31 #endif
33 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUIL D_FOR_IOS) 32 #if !defined(SK_BUILD_FOR_MAC) && !defined(SK_BUILD_FOR_WIN) && !defined(SK_BUIL D_FOR_IOS)
34 CreatePNGImageDecoder(); 33 CreatePNGImageDecoder();
35 #endif 34 #endif
36 #if defined(SK_BUILD_FOR_IOS) 35 #if defined(SK_BUILD_FOR_IOS)
37 CreatePNGImageEncoder_IOS(); 36 CreatePNGImageEncoder_IOS();
38 #endif 37 #endif
39 return -1; 38 return -1;
40 } 39 }
41 return 0; 40 return 0;
42 } 41 }
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