| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
| 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/callback.h" | 9 #include "base/callback.h" |
| 10 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 108 DrawingFrame* frame, | 108 DrawingFrame* frame, |
| 109 const gfx::Rect& render_pass_scissor, | 109 const gfx::Rect& render_pass_scissor, |
| 110 bool use_render_pass_scissor); | 110 bool use_render_pass_scissor); |
| 111 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 111 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
| 112 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 112 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
| 113 | 113 |
| 114 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; | 114 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; |
| 115 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 115 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
| 116 const ScopedResource* resource, | 116 const ScopedResource* resource, |
| 117 const gfx::Rect& target_rect) = 0; | 117 const gfx::Rect& target_rect) = 0; |
| 118 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; | |
| 119 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; | 118 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; |
| 120 virtual void PrepareSurfaceForPass( | 119 virtual void PrepareSurfaceForPass( |
| 121 DrawingFrame* frame, | 120 DrawingFrame* frame, |
| 122 SurfaceInitializationMode initialization_mode, | 121 SurfaceInitializationMode initialization_mode, |
| 123 const gfx::Rect& render_pass_scissor) = 0; | 122 const gfx::Rect& render_pass_scissor) = 0; |
| 124 // clip_region is a (possibly null) pointer to a quad in the same | 123 // clip_region is a (possibly null) pointer to a quad in the same |
| 125 // space as the quad. When non-null only the area of the quad that overlaps | 124 // space as the quad. When non-null only the area of the quad that overlaps |
| 126 // with clip_region will be drawn. | 125 // with clip_region will be drawn. |
| 127 virtual void DoDrawQuad(DrawingFrame* frame, | 126 virtual void DoDrawQuad(DrawingFrame* frame, |
| 128 const DrawQuad* quad, | 127 const DrawQuad* quad, |
| (...skipping 10 matching lines...) Expand all Loading... |
| 139 virtual void CopyCurrentRenderPassToBitmap( | 138 virtual void CopyCurrentRenderPassToBitmap( |
| 140 DrawingFrame* frame, | 139 DrawingFrame* frame, |
| 141 scoped_ptr<CopyOutputRequest> request) = 0; | 140 scoped_ptr<CopyOutputRequest> request) = 0; |
| 142 | 141 |
| 143 base::ScopedPtrHashMap<RenderPassId, ScopedResource> render_pass_textures_; | 142 base::ScopedPtrHashMap<RenderPassId, ScopedResource> render_pass_textures_; |
| 144 OutputSurface* output_surface_; | 143 OutputSurface* output_surface_; |
| 145 ResourceProvider* resource_provider_; | 144 ResourceProvider* resource_provider_; |
| 146 scoped_ptr<OverlayProcessor> overlay_processor_; | 145 scoped_ptr<OverlayProcessor> overlay_processor_; |
| 147 | 146 |
| 148 // For use in coordinate conversion, this stores the output rect, viewport | 147 // For use in coordinate conversion, this stores the output rect, viewport |
| 149 // rect (= unflipped version of glViewport rect), and the size of target | 148 // rect (= unflipped version of glViewport rect), the size of target |
| 150 // framebuffer. During a draw, this stores the values for the current render | 149 // framebuffer, and the current window space viewport. During a draw, this |
| 151 // pass; in between draws, they retain the values for the root render pass of | 150 // stores the values for the current render pass; in between draws, they |
| 152 // the last draw. | 151 // retain the values for the root render pass of the last draw. |
| 153 gfx::Rect current_draw_rect_; | 152 gfx::Rect current_draw_rect_; |
| 154 gfx::Rect current_viewport_rect_; | 153 gfx::Rect current_viewport_rect_; |
| 155 gfx::Size current_surface_size_; | 154 gfx::Size current_surface_size_; |
| 155 gfx::Rect current_window_space_viewport_; |
| 156 | 156 |
| 157 private: | 157 private: |
| 158 gfx::Vector2d enlarge_pass_texture_amount_; | 158 gfx::Vector2d enlarge_pass_texture_amount_; |
| 159 | 159 |
| 160 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 160 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
| 161 }; | 161 }; |
| 162 | 162 |
| 163 } // namespace cc | 163 } // namespace cc |
| 164 | 164 |
| 165 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 165 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
| OLD | NEW |