| Index: src/gpu/gl/GrGLDefines.h
|
| diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
|
| index fc442525154a4db4a8cb504be2ef5b1b0198c46e..ae4050014ba902555a910fda37755bd582b7735a 100644
|
| --- a/src/gpu/gl/GrGLDefines.h
|
| +++ b/src/gpu/gl/GrGLDefines.h
|
| @@ -211,80 +211,80 @@
|
| #define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
|
|
| /* Compressed Texture Formats */
|
| -#define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
| -#define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
| -#define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
| -#define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
| -
|
| -#define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
| -#define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
| -#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
| -#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
| -
|
| -#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
|
| -#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
|
| -
|
| -#define GR_GL_COMPRESSED_RGB8_ETC1 0x8D64
|
| -
|
| -#define GR_GL_COMPRESSED_R11 0x9270
|
| -#define GR_GL_COMPRESSED_SIGNED_R11 0x9271
|
| -#define GR_GL_COMPRESSED_RG11 0x9272
|
| -#define GR_GL_COMPRESSED_SIGNED_RG11 0x9273
|
| -
|
| -#define GR_GL_COMPRESSED_RGB8_ETC2 0x9274
|
| -#define GR_GL_COMPRESSED_SRGB8 0x9275
|
| -#define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276
|
| -#define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277
|
| -#define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279
|
| -
|
| -#define GR_GL_COMPRESSED_LUMINANCE_LATC1 0x8C70
|
| -#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 0x8C71
|
| -#define GR_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 0x8C72
|
| -#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 0x8C73
|
| -
|
| -#define GR_GL_COMPRESSED_RED_RGTC1 0x8DBB
|
| -#define GR_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
|
| -#define GR_GL_COMPRESSED_RED_GREEN_RGTC2 0x8DBD
|
| -#define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE
|
| -
|
| -#define GR_GL_COMPRESSED_3DC_X 0x87F9
|
| -#define GR_GL_COMPRESSED_3DC_XY 0x87FA
|
| -
|
| -#define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
|
| -#define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
|
| -#define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
|
| -#define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
|
| -
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
|
| -#define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
|
| -
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
|
| -#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
|
| +#define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
| +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
| +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
| +#define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
| +
|
| +#define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
| +#define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
| +
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
|
| +#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
|
| +
|
| +#define GR_GL_COMPRESSED_ETC1_RGB8 0x8D64
|
| +
|
| +#define GR_GL_COMPRESSED_R11_EAC 0x9270
|
| +#define GR_GL_COMPRESSED_SIGNED_R11_EAC 0x9271
|
| +#define GR_GL_COMPRESSED_RG11_EAC 0x9272
|
| +#define GR_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
|
| +
|
| +#define GR_GL_COMPRESSED_RGB8_ETC2 0x9274
|
| +#define GR_GL_COMPRESSED_SRGB8 0x9275
|
| +#define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276
|
| +#define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277
|
| +#define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279
|
| +
|
| +#define GR_GL_COMPRESSED_LUMINANCE_LATC1 0x8C70
|
| +#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 0x8C71
|
| +#define GR_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 0x8C72
|
| +#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 0x8C73
|
| +
|
| +#define GR_GL_COMPRESSED_RED_RGTC1 0x8DBB
|
| +#define GR_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
|
| +#define GR_GL_COMPRESSED_RED_GREEN_RGTC2 0x8DBD
|
| +#define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE
|
| +
|
| +#define GR_GL_COMPRESSED_3DC_X 0x87F9
|
| +#define GR_GL_COMPRESSED_3DC_XY 0x87FA
|
| +
|
| +#define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
|
| +#define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
|
| +#define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
|
| +#define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
|
| +
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
|
| +#define GR_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
|
| +
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
|
| +#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
|
|
|
| /* HintMode */
|
| #define GR_GL_DONT_CARE 0x1100
|
|
|