Index: src/gpu/gl/GrGLDefines.h |
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h |
index fc442525154a4db4a8cb504be2ef5b1b0198c46e..ae4050014ba902555a910fda37755bd582b7735a 100644 |
--- a/src/gpu/gl/GrGLDefines.h |
+++ b/src/gpu/gl/GrGLDefines.h |
@@ -211,80 +211,80 @@ |
#define GR_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
/* Compressed Texture Formats */ |
-#define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
-#define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
-#define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
-#define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
- |
-#define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
-#define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
-#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
-#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
- |
-#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 |
-#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 |
- |
-#define GR_GL_COMPRESSED_RGB8_ETC1 0x8D64 |
- |
-#define GR_GL_COMPRESSED_R11 0x9270 |
-#define GR_GL_COMPRESSED_SIGNED_R11 0x9271 |
-#define GR_GL_COMPRESSED_RG11 0x9272 |
-#define GR_GL_COMPRESSED_SIGNED_RG11 0x9273 |
- |
-#define GR_GL_COMPRESSED_RGB8_ETC2 0x9274 |
-#define GR_GL_COMPRESSED_SRGB8 0x9275 |
-#define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276 |
-#define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277 |
-#define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279 |
- |
-#define GR_GL_COMPRESSED_LUMINANCE_LATC1 0x8C70 |
-#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 0x8C71 |
-#define GR_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 0x8C72 |
-#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 0x8C73 |
- |
-#define GR_GL_COMPRESSED_RED_RGTC1 0x8DBB |
-#define GR_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
-#define GR_GL_COMPRESSED_RED_GREEN_RGTC2 0x8DBD |
-#define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE |
- |
-#define GR_GL_COMPRESSED_3DC_X 0x87F9 |
-#define GR_GL_COMPRESSED_3DC_XY 0x87FA |
- |
-#define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C |
-#define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D |
-#define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E |
-#define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F |
- |
-#define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 |
-#define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA |
-#define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB |
-#define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC |
-#define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD |
- |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC |
-#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD |
+#define GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
+#define GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
+#define GR_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
+#define GR_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
+ |
+#define GR_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
+#define GR_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
+#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
+#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
+ |
+#define GR_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 |
+#define GR_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 |
+ |
+#define GR_GL_COMPRESSED_ETC1_RGB8 0x8D64 |
+ |
+#define GR_GL_COMPRESSED_R11_EAC 0x9270 |
+#define GR_GL_COMPRESSED_SIGNED_R11_EAC 0x9271 |
+#define GR_GL_COMPRESSED_RG11_EAC 0x9272 |
+#define GR_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 |
+ |
+#define GR_GL_COMPRESSED_RGB8_ETC2 0x9274 |
+#define GR_GL_COMPRESSED_SRGB8 0x9275 |
+#define GR_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276 |
+#define GR_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277 |
+#define GR_GL_COMPRESSED_RGBA8_ETC2 0x9278 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279 |
+ |
+#define GR_GL_COMPRESSED_LUMINANCE_LATC1 0x8C70 |
+#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 0x8C71 |
+#define GR_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 0x8C72 |
+#define GR_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 0x8C73 |
+ |
+#define GR_GL_COMPRESSED_RED_RGTC1 0x8DBB |
+#define GR_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
+#define GR_GL_COMPRESSED_RED_GREEN_RGTC2 0x8DBD |
+#define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE |
+ |
+#define GR_GL_COMPRESSED_3DC_X 0x87F9 |
+#define GR_GL_COMPRESSED_3DC_XY 0x87FA |
+ |
+#define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C |
+#define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D |
+#define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E |
+#define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F |
+ |
+#define GR_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 |
+#define GR_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA |
+#define GR_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB |
+#define GR_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC |
+#define GR_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD |
+ |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC |
+#define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD |
/* HintMode */ |
#define GR_GL_DONT_CARE 0x1100 |