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Issue 1035043002: cc: Fix memory limit edge cases for SetIsLikelyToRequireADraw. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/tile_manager.h" 5 #include "cc/resources/tile_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <string> 9 #include <string>
10 10
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419 419
420 scoped_ptr<RasterTilePriorityQueue> required_for_draw_queue( 420 scoped_ptr<RasterTilePriorityQueue> required_for_draw_queue(
421 client_->BuildRasterQueue( 421 client_->BuildRasterQueue(
422 global_state_.tree_priority, 422 global_state_.tree_priority,
423 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW)); 423 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW));
424 TileVector tiles_that_need_to_be_rasterized; 424 TileVector tiles_that_need_to_be_rasterized;
425 AssignGpuMemoryToTiles(required_for_draw_queue.get(), 425 AssignGpuMemoryToTiles(required_for_draw_queue.get(),
426 std::numeric_limits<size_t>::max(), 426 std::numeric_limits<size_t>::max(),
427 &tiles_that_need_to_be_rasterized); 427 &tiles_that_need_to_be_rasterized);
428 428
429 // Since we are synchronously rasterizing all tiles, we don't require further
430 // draws for that. Set the flag to false so that we can clear it if it was set
431 // earlier by PrepareTiles.
432 client_->SetIsLikelyToRequireADraw(false);
vmpstr 2015/03/27 17:23:28 Just FYI, this function is kind of slated for remo
sunnyps 2015/03/27 18:38:04 Yeah, would be nice to keep the test while it's al
433
429 // We must reduce the amount of unused resources before calling 434 // We must reduce the amount of unused resources before calling
430 // RunTasks to prevent usage from rising above limits. 435 // RunTasks to prevent usage from rising above limits.
431 resource_pool_->ReduceResourceUsage(); 436 resource_pool_->ReduceResourceUsage();
432 437
433 // Run and complete all raster task synchronously. 438 // Run and complete all raster task synchronously.
434 rasterizer_->RasterizeTiles( 439 rasterizer_->RasterizeTiles(
435 tiles_that_need_to_be_rasterized, resource_pool_, 440 tiles_that_need_to_be_rasterized, resource_pool_,
436 tile_task_runner_->GetResourceFormat(), 441 tile_task_runner_->GetResourceFormat(),
437 base::Bind(&TileManager::UpdateTileDrawInfo, base::Unretained(this))); 442 base::Bind(&TileManager::UpdateTileDrawInfo, base::Unretained(this)));
438 443
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869 used_layer_counts_[tile->layer_id()]++; 874 used_layer_counts_[tile->layer_id()]++;
870 return tile; 875 return tile;
871 } 876 }
872 877
873 void TileManager::SetTileTaskRunnerForTesting( 878 void TileManager::SetTileTaskRunnerForTesting(
874 TileTaskRunner* tile_task_runner) { 879 TileTaskRunner* tile_task_runner) {
875 tile_task_runner_ = tile_task_runner; 880 tile_task_runner_ = tile_task_runner;
876 tile_task_runner_->SetClient(this); 881 tile_task_runner_->SetClient(this);
877 } 882 }
878 883
884 void TileManager::CheckIfMoreTilesNeedToBePreparedForTesting() {
885 CheckIfMoreTilesNeedToBePrepared();
vmpstr 2015/03/27 17:23:28 Feel free to inline this. (We don't typically impl
sunnyps 2015/03/27 18:38:04 Done.
886 }
887
879 bool TileManager::AreRequiredTilesReadyToDraw( 888 bool TileManager::AreRequiredTilesReadyToDraw(
880 RasterTilePriorityQueue::Type type) const { 889 RasterTilePriorityQueue::Type type) const {
881 scoped_ptr<RasterTilePriorityQueue> raster_priority_queue( 890 scoped_ptr<RasterTilePriorityQueue> raster_priority_queue(
882 client_->BuildRasterQueue(global_state_.tree_priority, type)); 891 client_->BuildRasterQueue(global_state_.tree_priority, type));
883 // It is insufficient to check whether the raster queue we constructed is 892 // It is insufficient to check whether the raster queue we constructed is
884 // empty. The reason for this is that there are situations (rasterize on 893 // empty. The reason for this is that there are situations (rasterize on
885 // demand) when the tile both needs raster and it's ready to draw. Hence, we 894 // demand) when the tile both needs raster and it's ready to draw. Hence, we
886 // have to iterate the queue to check whether the required tiles are ready to 895 // have to iterate the queue to check whether the required tiles are ready to
887 // draw. 896 // draw.
888 for (; !raster_priority_queue->IsEmpty(); raster_priority_queue->Pop()) { 897 for (; !raster_priority_queue->IsEmpty(); raster_priority_queue->Pop()) {
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940 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; 949 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
941 950
942 if (did_notify_ready_to_draw_) 951 if (did_notify_ready_to_draw_)
943 return; 952 return;
944 if (!IsReadyToDraw()) 953 if (!IsReadyToDraw())
945 return; 954 return;
946 955
947 NotifyReadyToDraw(); 956 NotifyReadyToDraw();
948 } 957 }
949 958
950 void TileManager::CheckIfMoreTilesNeedToBePrepared() { 959 void TileManager::CheckIfMoreTilesNeedToBePrepared() {
vmpstr 2015/03/27 17:23:28 Kind of thinking out loud, but this function and P
sunnyps 2015/03/27 18:38:04 Acknowledged.
951 tile_task_runner_->CheckForCompletedTasks(); 960 tile_task_runner_->CheckForCompletedTasks();
952 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; 961 did_check_for_completed_tasks_since_last_schedule_tasks_ = true;
953 962
954 // When OOM, keep re-assigning memory until we reach a steady state 963 // When OOM, keep re-assigning memory until we reach a steady state
955 // where top-priority tiles are initialized. 964 // where top-priority tiles are initialized.
956 TileVector tiles_that_need_to_be_rasterized; 965 TileVector tiles_that_need_to_be_rasterized;
957 scoped_ptr<RasterTilePriorityQueue> raster_priority_queue( 966 scoped_ptr<RasterTilePriorityQueue> raster_priority_queue(
958 client_->BuildRasterQueue(global_state_.tree_priority, 967 client_->BuildRasterQueue(global_state_.tree_priority,
959 RasterTilePriorityQueue::Type::ALL)); 968 RasterTilePriorityQueue::Type::ALL));
960 AssignGpuMemoryToTiles(raster_priority_queue.get(), 969 AssignGpuMemoryToTiles(raster_priority_queue.get(),
961 scheduled_raster_task_limit_, 970 scheduled_raster_task_limit_,
962 &tiles_that_need_to_be_rasterized); 971 &tiles_that_need_to_be_rasterized);
963 972
973 // Inform the client that will likely require a draw if the highest priority
974 // tile that will be rasterized is required for draw.
975 client_->SetIsLikelyToRequireADraw(
976 !tiles_that_need_to_be_rasterized.empty() &&
977 (*tiles_that_need_to_be_rasterized.begin())->required_for_draw());
978
964 // |tiles_that_need_to_be_rasterized| will be empty when we reach a 979 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
965 // steady memory state. Keep scheduling tasks until we reach this state. 980 // steady memory state. Keep scheduling tasks until we reach this state.
966 if (!tiles_that_need_to_be_rasterized.empty()) { 981 if (!tiles_that_need_to_be_rasterized.empty()) {
967 ScheduleTasks(tiles_that_need_to_be_rasterized); 982 ScheduleTasks(tiles_that_need_to_be_rasterized);
968 return; 983 return;
969 } 984 }
970 985
971 FreeResourcesForReleasedTiles(); 986 FreeResourcesForReleasedTiles();
972 987
973 resource_pool_->ReduceResourceUsage(); 988 resource_pool_->ReduceResourceUsage();
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1053 result -= other; 1068 result -= other;
1054 return result; 1069 return result;
1055 } 1070 }
1056 1071
1057 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { 1072 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const {
1058 return memory_bytes_ > limit.memory_bytes_ || 1073 return memory_bytes_ > limit.memory_bytes_ ||
1059 resource_count_ > limit.resource_count_; 1074 resource_count_ > limit.resource_count_;
1060 } 1075 }
1061 1076
1062 } // namespace cc 1077 } // namespace cc
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