| Index: src/gpu/SkGpuDevice.h
|
| diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
|
| index 2db40fc438b31f0d7f8cfa3b84772c6bd9a8791a..8c3414b1db025d8ab34f075180f9ffbfc397195e 100644
|
| --- a/src/gpu/SkGpuDevice.h
|
| +++ b/src/gpu/SkGpuDevice.h
|
| @@ -41,6 +41,13 @@ public:
|
| static SkGpuDevice* Create(GrRenderTarget* target, const SkSurfaceProps*, unsigned flags = 0);
|
|
|
| /**
|
| + * Creates an SkGpuDevice from a GrRenderTarget whose texture width/height is
|
| + * different than its actual width/height (e.g., approx-match scratch texture).
|
| + */
|
| + static SkGpuDevice* Create(GrRenderTarget* target, int width, int height,
|
| + const SkSurfaceProps*, unsigned flags = 0);
|
| +
|
| + /**
|
| * New device that will create an offscreen renderTarget based on the ImageInfo and
|
| * sampleCount. The Budgeted param controls whether the device's backing store counts against
|
| * the resource cache budget. On failure, returns NULL.
|
| @@ -67,7 +74,7 @@ public:
|
| GrRenderTarget* accessRenderTarget() override;
|
|
|
| SkImageInfo imageInfo() const override {
|
| - return fRenderTarget ? fRenderTarget->surfacePriv().info() : SkImageInfo::MakeUnknown();
|
| + return fLegacyBitmap.info();
|
| }
|
|
|
| const SkSurfaceProps& surfaceProps() const { return fSurfaceProps; }
|
| @@ -121,7 +128,7 @@ public:
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| const SkImageFilter::Context&,
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| SkBitmap*, SkIPoint*) override;
|
|
|
| - bool filterTexture(GrContext*, GrTexture*, const SkImageFilter*,
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| + bool filterTexture(GrContext*, GrTexture*, int width, int height, const SkImageFilter*,
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| const SkImageFilter::Context&,
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| SkBitmap* result, SkIPoint* offset);
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|
|
| @@ -147,7 +154,7 @@ private:
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| SkBitmap fLegacyBitmap;
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| bool fNeedClear;
|
|
|
| - SkGpuDevice(GrRenderTarget*, const SkSurfaceProps*, unsigned flags);
|
| + SkGpuDevice(GrRenderTarget*, int width, int height, const SkSurfaceProps*, unsigned flags);
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|
|
| SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
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|
|
|
|