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Unified Diff: src/core/SkCanvas.cpp

Issue 1034733002: Implement approx-match support in image filter saveLayer() offscreen. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix comment Created 5 years, 9 months ago
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Index: src/core/SkCanvas.cpp
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp
index 8426f090ec5949653ab516ffca3f7d33a317c338..5310c9f7d5254e03b18c32fb752e7ed745d16a5a 100644
--- a/src/core/SkCanvas.cpp
+++ b/src/core/SkCanvas.cpp
@@ -936,14 +936,6 @@ void SkCanvas::internalSaveLayer(const SkRect* bounds, const SkPaint* paint, Sav
}
SkBaseDevice::TileUsage usage = SkBaseDevice::kNever_TileUsage;
-#if 1
- // this seems needed for current GMs, but makes us draw slower on the GPU
- // Related to https://code.google.com/p/skia/issues/detail?id=3519 ?
- //
- if (paint && paint->getImageFilter()) {
- usage = SkBaseDevice::kPossible_TileUsage;
- }
-#endif
device = device->onCreateDevice(SkBaseDevice::CreateInfo(info, usage, geo), paint);
if (NULL == device) {
SkErrorInternals::SetError( kInternalError_SkError,
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