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Issue 1034713004: Refactors gesture conversion functions to ui/events/blink (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: specific dep Created 5 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/renderer_host/render_widget_host_view_android.h" 5 #include "content/browser/renderer_host/render_widget_host_view_android.h"
6 6
7 #include <android/bitmap.h> 7 #include <android/bitmap.h>
8 8
9 #include "base/android/build_info.h" 9 #include "base/android/build_info.h"
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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70 #include "content/public/common/content_switches.h" 70 #include "content/public/common/content_switches.h"
71 #include "gpu/command_buffer/client/gles2_implementation.h" 71 #include "gpu/command_buffer/client/gles2_implementation.h"
72 #include "gpu/command_buffer/client/gles2_interface.h" 72 #include "gpu/command_buffer/client/gles2_interface.h"
73 #include "gpu/config/gpu_driver_bug_workaround_type.h" 73 #include "gpu/config/gpu_driver_bug_workaround_type.h"
74 #include "skia/ext/image_operations.h" 74 #include "skia/ext/image_operations.h"
75 #include "third_party/khronos/GLES2/gl2.h" 75 #include "third_party/khronos/GLES2/gl2.h"
76 #include "third_party/khronos/GLES2/gl2ext.h" 76 #include "third_party/khronos/GLES2/gl2ext.h"
77 #include "third_party/skia/include/core/SkCanvas.h" 77 #include "third_party/skia/include/core/SkCanvas.h"
78 #include "ui/android/window_android.h" 78 #include "ui/android/window_android.h"
79 #include "ui/android/window_android_compositor.h" 79 #include "ui/android/window_android_compositor.h"
80 #include "ui/events/blink/blink_event_util.h"
80 #include "ui/events/gesture_detection/gesture_provider_config_helper.h" 81 #include "ui/events/gesture_detection/gesture_provider_config_helper.h"
81 #include "ui/events/gesture_detection/motion_event.h" 82 #include "ui/events/gesture_detection/motion_event.h"
82 #include "ui/gfx/android/device_display_info.h" 83 #include "ui/gfx/android/device_display_info.h"
83 #include "ui/gfx/android/java_bitmap.h" 84 #include "ui/gfx/android/java_bitmap.h"
84 #include "ui/gfx/android/view_configuration.h" 85 #include "ui/gfx/android/view_configuration.h"
85 #include "ui/gfx/display.h" 86 #include "ui/gfx/display.h"
86 #include "ui/gfx/geometry/dip_util.h" 87 #include "ui/gfx/geometry/dip_util.h"
87 #include "ui/gfx/geometry/size_conversions.h" 88 #include "ui/gfx/geometry/size_conversions.h"
88 #include "ui/gfx/screen.h" 89 #include "ui/gfx/screen.h"
89 #include "ui/touch_selection/touch_selection_controller.h" 90 #include "ui/touch_selection/touch_selection_controller.h"
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811 812
812 if (stylus_text_selector_.OnTouchEvent(event)) 813 if (stylus_text_selector_.OnTouchEvent(event))
813 return true; 814 return true;
814 815
815 ui::FilteredGestureProvider::TouchHandlingResult result = 816 ui::FilteredGestureProvider::TouchHandlingResult result =
816 gesture_provider_.OnTouchEvent(event); 817 gesture_provider_.OnTouchEvent(event);
817 if (!result.succeeded) 818 if (!result.succeeded)
818 return false; 819 return false;
819 820
820 blink::WebTouchEvent web_event = 821 blink::WebTouchEvent web_event =
821 CreateWebTouchEventFromMotionEvent(event, result.did_generate_scroll); 822 ui::CreateWebTouchEventFromMotionEvent(event, result.did_generate_scroll);
822 host_->ForwardTouchEventWithLatencyInfo(web_event, 823 host_->ForwardTouchEventWithLatencyInfo(web_event,
823 CreateLatencyInfo(web_event)); 824 CreateLatencyInfo(web_event));
824 825
825 // Send a proactive BeginFrame on the next vsync to reduce latency. 826 // Send a proactive BeginFrame on the next vsync to reduce latency.
826 // This is good enough as long as the first touch event has Begin semantics 827 // This is good enough as long as the first touch event has Begin semantics
827 // and the actual scroll happens on the next vsync. 828 // and the actual scroll happens on the next vsync.
828 if (observing_root_window_) 829 if (observing_root_window_)
829 RequestVSyncUpdate(BEGIN_FRAME); 830 RequestVSyncUpdate(BEGIN_FRAME);
830 831
831 return true; 832 return true;
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1871 cc::SurfaceDrawStatus status) { 1872 cc::SurfaceDrawStatus status) {
1872 while (!ack_callbacks_.empty()) { 1873 while (!ack_callbacks_.empty()) {
1873 ack_callbacks_.front().Run(); 1874 ack_callbacks_.front().Run();
1874 ack_callbacks_.pop(); 1875 ack_callbacks_.pop();
1875 } 1876 }
1876 } 1877 }
1877 1878
1878 void RenderWidgetHostViewAndroid::OnGestureEvent( 1879 void RenderWidgetHostViewAndroid::OnGestureEvent(
1879 const ui::GestureEventData& gesture) { 1880 const ui::GestureEventData& gesture) {
1880 blink::WebGestureEvent web_gesture = 1881 blink::WebGestureEvent web_gesture =
1881 CreateWebGestureEventFromGestureEventData(gesture); 1882 ui::CreateWebGestureEventFromGestureEventData(gesture);
1882 // TODO(jdduke): Remove this workaround after Android fixes UiAutomator to 1883 // TODO(jdduke): Remove this workaround after Android fixes UiAutomator to
1883 // stop providing shift meta values to synthetic MotionEvents. This prevents 1884 // stop providing shift meta values to synthetic MotionEvents. This prevents
1884 // unintended shift+click interpretation of all accessibility clicks. 1885 // unintended shift+click interpretation of all accessibility clicks.
1885 // See crbug.com/443247. 1886 // See crbug.com/443247.
1886 if (web_gesture.type == blink::WebInputEvent::GestureTap && 1887 if (web_gesture.type == blink::WebInputEvent::GestureTap &&
1887 web_gesture.modifiers == blink::WebInputEvent::ShiftKey) { 1888 web_gesture.modifiers == blink::WebInputEvent::ShiftKey) {
1888 web_gesture.modifiers = 0; 1889 web_gesture.modifiers = 0;
1889 } 1890 }
1890 SendGestureEvent(web_gesture); 1891 SendGestureEvent(web_gesture);
1891 } 1892 }
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2098 results->orientationAngle = display.RotationAsDegree(); 2099 results->orientationAngle = display.RotationAsDegree();
2099 results->orientationType = 2100 results->orientationType =
2100 RenderWidgetHostViewBase::GetOrientationTypeForMobile(display); 2101 RenderWidgetHostViewBase::GetOrientationTypeForMobile(display);
2101 gfx::DeviceDisplayInfo info; 2102 gfx::DeviceDisplayInfo info;
2102 results->depth = info.GetBitsPerPixel(); 2103 results->depth = info.GetBitsPerPixel();
2103 results->depthPerComponent = info.GetBitsPerComponent(); 2104 results->depthPerComponent = info.GetBitsPerComponent();
2104 results->isMonochrome = (results->depthPerComponent == 0); 2105 results->isMonochrome = (results->depthPerComponent == 0);
2105 } 2106 }
2106 2107
2107 } // namespace content 2108 } // namespace content
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