Index: chrome/renderer/media/cast_rtp_stream.cc |
diff --git a/chrome/renderer/media/cast_rtp_stream.cc b/chrome/renderer/media/cast_rtp_stream.cc |
index 7c40523c302e21a5d7856d653839a2e3b91cd9f3..92c7e16ea3e13bd7de92fa5d56258d74b895c56e 100644 |
--- a/chrome/renderer/media/cast_rtp_stream.cc |
+++ b/chrome/renderer/media/cast_rtp_stream.cc |
@@ -151,9 +151,14 @@ std::vector<CastRtpParams> SupportedAudioParams() { |
std::vector<CastRtpParams> SupportedVideoParams() { |
std::vector<CastRtpParams> supported_params; |
- if (IsHardwareH264EncodingSupported()) |
- supported_params.push_back(CastRtpParams(DefaultH264Payload())); |
- supported_params.push_back(CastRtpParams(DefaultVp8Payload())); |
+ // Prefer VP8 over H.264 for hardware encoder. |
+ if (IsHardwareVP8EncodingSupported()) { |
+ supported_params.push_back(CastRtpParams(DefaultVp8Payload())); |
miu
2015/03/27 20:41:06
It's fine to prefer the VP8 HW encoder, but I thin
|
+ } else { |
+ if (IsHardwareH264EncodingSupported()) |
+ supported_params.push_back(CastRtpParams(DefaultH264Payload())); |
+ supported_params.push_back(CastRtpParams(DefaultVp8Payload())); |
+ } |
return supported_params; |
} |