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Unified Diff: src/heap/gc-idle-time-handler.h

Issue 1034403002: Allow more scavenges in idle notification by increasing the new space limit distance. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 9 months ago
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Index: src/heap/gc-idle-time-handler.h
diff --git a/src/heap/gc-idle-time-handler.h b/src/heap/gc-idle-time-handler.h
index 6a39b78aaa2fcc24fd5210236f177bf0f9fffc14..faccfe2f2da51497074153d3634b947844d07183 100644
--- a/src/heap/gc-idle-time-handler.h
+++ b/src/heap/gc-idle-time-handler.h
@@ -126,6 +126,10 @@ class GCIdleTimeHandler {
// 16 ms when there is currently no rendering going on.
static const size_t kMaxScheduledIdleTime = 50;
+ // We conservatively assume that in the next kTimeUntilNextIdleEvent ms
+ // no idle notification happens.
+ static const size_t kTimeUntilNextIdleEvent = 100;
+
// If we haven't recorded any scavenger events yet, we use a conservative
// lower bound for the scavenger speed.
static const size_t kInitialConservativeScavengeSpeed = 100 * KB;
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