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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "device/usb/usb_device.h" |
| 6 |
| 7 namespace device { |
| 8 |
| 9 UsbDevice::UsbDevice(uint16 vendor_id, uint16 product_id, uint32 unique_id) |
| 10 : vendor_id_(vendor_id), product_id_(product_id), unique_id_(unique_id) { |
| 11 } |
| 12 |
| 13 UsbDevice::~UsbDevice() { |
| 14 } |
| 15 |
| 16 void UsbDevice::CheckUsbAccess(const ResultCallback& callback) { |
| 17 callback.Run(true); |
| 18 } |
| 19 |
| 20 // Like CheckUsbAccess but actually changes the ownership of the device node. |
| 21 void UsbDevice::RequestUsbAccess(int interface_id, |
| 22 const ResultCallback& callback) { |
| 23 callback.Run(true); |
| 24 } |
| 25 |
| 26 } // namespace device |
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