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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <vector> | 5 #include <vector> |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
9 #include "base/run_loop.h" | 9 #include "base/run_loop.h" |
10 #include "base/test/simple_test_tick_clock.h" | 10 #include "base/test/simple_test_tick_clock.h" |
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103 SaveArg<6>(&video_ended_cb_), RunCallback<1>(status))); | 103 SaveArg<6>(&video_ended_cb_), RunCallback<1>(status))); |
104 } | 104 } |
105 | 105 |
106 void InitializeAndExpect(PipelineStatus start_status) { | 106 void InitializeAndExpect(PipelineStatus start_status) { |
107 EXPECT_CALL(callbacks_, OnInitialize(start_status)); | 107 EXPECT_CALL(callbacks_, OnInitialize(start_status)); |
108 EXPECT_CALL(callbacks_, OnWaitingForDecryptionKey()).Times(0); | 108 EXPECT_CALL(callbacks_, OnWaitingForDecryptionKey()).Times(0); |
109 | 109 |
110 if (start_status == PIPELINE_OK && audio_stream_) { | 110 if (start_status == PIPELINE_OK && audio_stream_) { |
111 EXPECT_CALL(*audio_renderer_, GetTimeSource()) | 111 EXPECT_CALL(*audio_renderer_, GetTimeSource()) |
112 .WillOnce(Return(&time_source_)); | 112 .WillOnce(Return(&time_source_)); |
| 113 } else { |
| 114 renderer_impl_->set_time_source_for_testing(&time_source_); |
113 } | 115 } |
114 | 116 |
115 renderer_impl_->Initialize( | 117 renderer_impl_->Initialize( |
116 demuxer_.get(), | 118 demuxer_.get(), |
117 base::Bind(&CallbackHelper::OnInitialize, | 119 base::Bind(&CallbackHelper::OnInitialize, |
118 base::Unretained(&callbacks_)), | 120 base::Unretained(&callbacks_)), |
119 base::Bind(&CallbackHelper::OnUpdateStatistics, | 121 base::Bind(&CallbackHelper::OnUpdateStatistics, |
120 base::Unretained(&callbacks_)), | 122 base::Unretained(&callbacks_)), |
121 base::Bind(&CallbackHelper::OnBufferingStateChange, | 123 base::Bind(&CallbackHelper::OnBufferingStateChange, |
122 base::Unretained(&callbacks_)), | 124 base::Unretained(&callbacks_)), |
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167 SetVideoRendererInitializeExpectations(PIPELINE_OK); | 169 SetVideoRendererInitializeExpectations(PIPELINE_OK); |
168 InitializeAndExpect(PIPELINE_OK); | 170 InitializeAndExpect(PIPELINE_OK); |
169 } | 171 } |
170 | 172 |
171 void Play() { | 173 void Play() { |
172 DCHECK(audio_stream_ || video_stream_); | 174 DCHECK(audio_stream_ || video_stream_); |
173 EXPECT_CALL(callbacks_, OnBufferingStateChange(BUFFERING_HAVE_ENOUGH)); | 175 EXPECT_CALL(callbacks_, OnBufferingStateChange(BUFFERING_HAVE_ENOUGH)); |
174 | 176 |
175 base::TimeDelta start_time( | 177 base::TimeDelta start_time( |
176 base::TimeDelta::FromMilliseconds(kStartPlayingTimeInMs)); | 178 base::TimeDelta::FromMilliseconds(kStartPlayingTimeInMs)); |
| 179 EXPECT_CALL(time_source_, SetMediaTime(start_time)); |
| 180 EXPECT_CALL(time_source_, StartTicking()); |
177 | 181 |
178 if (audio_stream_) { | 182 if (audio_stream_) { |
179 EXPECT_CALL(time_source_, SetMediaTime(start_time)); | |
180 EXPECT_CALL(time_source_, StartTicking()); | |
181 EXPECT_CALL(*audio_renderer_, StartPlaying()) | 183 EXPECT_CALL(*audio_renderer_, StartPlaying()) |
182 .WillOnce(SetBufferingState(&audio_buffering_state_cb_, | 184 .WillOnce(SetBufferingState(&audio_buffering_state_cb_, |
183 BUFFERING_HAVE_ENOUGH)); | 185 BUFFERING_HAVE_ENOUGH)); |
184 } | 186 } |
185 | 187 |
186 if (video_stream_) { | 188 if (video_stream_) { |
187 EXPECT_CALL(*video_renderer_, StartPlayingFrom(start_time)) | 189 EXPECT_CALL(*video_renderer_, StartPlayingFrom(start_time)) |
188 .WillOnce(SetBufferingState(&video_buffering_state_cb_, | 190 .WillOnce(SetBufferingState(&video_buffering_state_cb_, |
189 BUFFERING_HAVE_ENOUGH)); | 191 BUFFERING_HAVE_ENOUGH)); |
190 } | 192 } |
191 | 193 |
192 renderer_impl_->StartPlayingFrom(start_time); | 194 renderer_impl_->StartPlayingFrom(start_time); |
193 base::RunLoop().RunUntilIdle(); | 195 base::RunLoop().RunUntilIdle(); |
194 } | 196 } |
195 | 197 |
196 void Flush(bool underflowed) { | 198 void Flush(bool underflowed) { |
| 199 if (!underflowed) |
| 200 EXPECT_CALL(time_source_, StopTicking()); |
| 201 |
197 if (audio_stream_) { | 202 if (audio_stream_) { |
198 if (!underflowed) | |
199 EXPECT_CALL(time_source_, StopTicking()); | |
200 EXPECT_CALL(*audio_renderer_, Flush(_)) | 203 EXPECT_CALL(*audio_renderer_, Flush(_)) |
201 .WillOnce(DoAll(SetBufferingState(&audio_buffering_state_cb_, | 204 .WillOnce(DoAll(SetBufferingState(&audio_buffering_state_cb_, |
202 BUFFERING_HAVE_NOTHING), | 205 BUFFERING_HAVE_NOTHING), |
203 RunClosure<0>())); | 206 RunClosure<0>())); |
204 } | 207 } |
205 | 208 |
206 if (video_stream_) { | 209 if (video_stream_) { |
207 EXPECT_CALL(*video_renderer_, Flush(_)) | 210 EXPECT_CALL(*video_renderer_, Flush(_)) |
208 .WillOnce(DoAll(SetBufferingState(&video_buffering_state_cb_, | 211 .WillOnce(DoAll(SetBufferingState(&video_buffering_state_cb_, |
209 BUFFERING_HAVE_NOTHING), | 212 BUFFERING_HAVE_NOTHING), |
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360 EXPECT_CALL(callbacks_, OnEnded()); | 363 EXPECT_CALL(callbacks_, OnEnded()); |
361 | 364 |
362 audio_ended_cb_.Run(); | 365 audio_ended_cb_.Run(); |
363 base::RunLoop().RunUntilIdle(); | 366 base::RunLoop().RunUntilIdle(); |
364 } | 367 } |
365 | 368 |
366 TEST_F(RendererImplTest, VideoStreamEnded) { | 369 TEST_F(RendererImplTest, VideoStreamEnded) { |
367 InitializeWithVideo(); | 370 InitializeWithVideo(); |
368 Play(); | 371 Play(); |
369 | 372 |
370 // Video ended won't affect |time_source_|. | 373 EXPECT_CALL(time_source_, StopTicking()); |
371 EXPECT_CALL(callbacks_, OnEnded()); | 374 EXPECT_CALL(callbacks_, OnEnded()); |
372 | 375 |
373 video_ended_cb_.Run(); | 376 video_ended_cb_.Run(); |
374 base::RunLoop().RunUntilIdle(); | 377 base::RunLoop().RunUntilIdle(); |
375 } | 378 } |
376 | 379 |
377 TEST_F(RendererImplTest, AudioVideoStreamsEnded) { | 380 TEST_F(RendererImplTest, AudioVideoStreamsEnded) { |
378 InitializeWithAudioAndVideo(); | 381 InitializeWithAudioAndVideo(); |
379 Play(); | 382 Play(); |
380 | 383 |
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439 EXPECT_CALL(*video_renderer_, | 442 EXPECT_CALL(*video_renderer_, |
440 Initialize(video_stream_.get(), _, _, _, _, _, _, _, _, _)) | 443 Initialize(video_stream_.get(), _, _, _, _, _, _, _, _, _)) |
441 .WillOnce(DoAll(AudioError(&audio_error_cb_, PIPELINE_ERROR_DECODE), | 444 .WillOnce(DoAll(AudioError(&audio_error_cb_, PIPELINE_ERROR_DECODE), |
442 SaveArg<4>(&video_buffering_state_cb_), | 445 SaveArg<4>(&video_buffering_state_cb_), |
443 SaveArg<6>(&video_ended_cb_), | 446 SaveArg<6>(&video_ended_cb_), |
444 RunCallback<1>(PIPELINE_OK))); | 447 RunCallback<1>(PIPELINE_OK))); |
445 | 448 |
446 InitializeAndExpect(PIPELINE_ERROR_DECODE); | 449 InitializeAndExpect(PIPELINE_ERROR_DECODE); |
447 } | 450 } |
448 | 451 |
| 452 TEST_F(RendererImplTest, AudioUnderflow) { |
| 453 InitializeWithAudio(); |
| 454 Play(); |
| 455 |
| 456 // Underflow should occur immediately with a single audio track. |
| 457 EXPECT_CALL(time_source_, StopTicking()); |
| 458 audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); |
| 459 } |
| 460 |
| 461 TEST_F(RendererImplTest, AudioUnderflowWithVideo) { |
| 462 InitializeWithAudioAndVideo(); |
| 463 Play(); |
| 464 |
| 465 // Underflow should be immediate when both audio and video are present and |
| 466 // audio underflows. |
| 467 EXPECT_CALL(time_source_, StopTicking()); |
| 468 audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); |
| 469 } |
| 470 |
| 471 TEST_F(RendererImplTest, VideoUnderflow) { |
| 472 InitializeWithVideo(); |
| 473 Play(); |
| 474 |
| 475 // Underflow should occur immediately with a single video track. |
| 476 EXPECT_CALL(time_source_, StopTicking()); |
| 477 video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); |
| 478 } |
| 479 |
| 480 TEST_F(RendererImplTest, VideoUnderflowWithAudio) { |
| 481 InitializeWithAudioAndVideo(); |
| 482 Play(); |
| 483 |
| 484 // Set a zero threshold such that the underflow will be executed on the next |
| 485 // run of the message loop. |
| 486 renderer_impl_->set_video_underflow_threshold_for_testing(base::TimeDelta()); |
| 487 |
| 488 // Underflow should be delayed when both audio and video are present and video |
| 489 // underflows. |
| 490 video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); |
| 491 Mock::VerifyAndClearExpectations(&time_source_); |
| 492 |
| 493 EXPECT_CALL(time_source_, StopTicking()); |
| 494 base::RunLoop().RunUntilIdle(); |
| 495 } |
| 496 |
| 497 TEST_F(RendererImplTest, VideoUnderflowWithAudioVideoRecovers) { |
| 498 InitializeWithAudioAndVideo(); |
| 499 Play(); |
| 500 |
| 501 // Set a zero threshold such that the underflow will be executed on the next |
| 502 // run of the message loop. |
| 503 renderer_impl_->set_video_underflow_threshold_for_testing(base::TimeDelta()); |
| 504 |
| 505 // Underflow should be delayed when both audio and video are present and video |
| 506 // underflows. |
| 507 video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); |
| 508 Mock::VerifyAndClearExpectations(&time_source_); |
| 509 |
| 510 // If video recovers, the underflow should never occur. |
| 511 video_buffering_state_cb_.Run(BUFFERING_HAVE_ENOUGH); |
| 512 base::RunLoop().RunUntilIdle(); |
| 513 } |
| 514 |
| 515 TEST_F(RendererImplTest, VideoAndAudioUnderflow) { |
| 516 InitializeWithAudioAndVideo(); |
| 517 Play(); |
| 518 |
| 519 // Set a zero threshold such that the underflow will be executed on the next |
| 520 // run of the message loop. |
| 521 renderer_impl_->set_video_underflow_threshold_for_testing(base::TimeDelta()); |
| 522 |
| 523 // Underflow should be delayed when both audio and video are present and video |
| 524 // underflows. |
| 525 video_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); |
| 526 Mock::VerifyAndClearExpectations(&time_source_); |
| 527 |
| 528 EXPECT_CALL(time_source_, StopTicking()); |
| 529 audio_buffering_state_cb_.Run(BUFFERING_HAVE_NOTHING); |
| 530 |
| 531 // Nothing else should primed on the message loop. |
| 532 base::RunLoop().RunUntilIdle(); |
| 533 } |
| 534 |
449 } // namespace media | 535 } // namespace media |
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