OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/renderers/video_renderer_impl.h" | 5 #include "media/renderers/video_renderer_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/callback_helpers.h" | 9 #include "base/callback_helpers.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
183 | 183 |
184 // The number of milliseconds to idle when we do not have anything to do. | 184 // The number of milliseconds to idle when we do not have anything to do. |
185 // Nothing special about the value, other than we're being more OS-friendly | 185 // Nothing special about the value, other than we're being more OS-friendly |
186 // than sleeping for 1 millisecond. | 186 // than sleeping for 1 millisecond. |
187 // | 187 // |
188 // TODO(scherkus): switch to pure event-driven frame timing instead of this | 188 // TODO(scherkus): switch to pure event-driven frame timing instead of this |
189 // kIdleTimeDelta business http://crbug.com/106874 | 189 // kIdleTimeDelta business http://crbug.com/106874 |
190 const base::TimeDelta kIdleTimeDelta = | 190 const base::TimeDelta kIdleTimeDelta = |
191 base::TimeDelta::FromMilliseconds(10); | 191 base::TimeDelta::FromMilliseconds(10); |
192 | 192 |
193 // If we have no frames and haven't painted any frame for certain amount of | |
194 // time, declare BUFFERING_HAVE_NOTHING. | |
195 const base::TimeDelta kTimeToDeclareHaveNothing = | |
196 base::TimeDelta::FromSeconds(3); | |
197 | |
198 for (;;) { | 193 for (;;) { |
199 base::AutoLock auto_lock(lock_); | 194 base::AutoLock auto_lock(lock_); |
200 | 195 |
201 // Thread exit condition. | 196 // Thread exit condition. |
202 if (is_shutting_down_) | 197 if (is_shutting_down_) |
203 return; | 198 return; |
204 | 199 |
205 // Remain idle as long as we're not playing. | 200 // Remain idle as long as we're not playing. |
206 if (state_ != kPlaying || buffering_state_ != BUFFERING_HAVE_ENOUGH) { | 201 if (state_ != kPlaying || buffering_state_ != BUFFERING_HAVE_ENOUGH) { |
207 UpdateStatsAndWait_Locked(kIdleTimeDelta); | 202 UpdateStatsAndWait_Locked(kIdleTimeDelta); |
208 continue; | 203 continue; |
209 } | 204 } |
210 | 205 |
211 base::TimeTicks now = tick_clock_->NowTicks(); | 206 base::TimeTicks now = tick_clock_->NowTicks(); |
212 | 207 |
213 // Remain idle until we have the next frame ready for rendering. | 208 // Remain idle until we have the next frame ready for rendering. |
214 if (ready_frames_.empty()) { | 209 if (ready_frames_.empty()) { |
215 if (received_end_of_stream_) { | 210 if (received_end_of_stream_) { |
216 if (!rendered_end_of_stream_) { | 211 if (!rendered_end_of_stream_) { |
217 rendered_end_of_stream_ = true; | 212 rendered_end_of_stream_ = true; |
218 task_runner_->PostTask(FROM_HERE, ended_cb_); | 213 task_runner_->PostTask(FROM_HERE, ended_cb_); |
219 } | 214 } |
220 } else if (!last_painted_time_.is_null() && | 215 } else { |
221 now - last_painted_time_ >= kTimeToDeclareHaveNothing) { | |
222 buffering_state_ = BUFFERING_HAVE_NOTHING; | 216 buffering_state_ = BUFFERING_HAVE_NOTHING; |
223 task_runner_->PostTask( | 217 task_runner_->PostTask( |
224 FROM_HERE, base::Bind(buffering_state_cb_, BUFFERING_HAVE_NOTHING)); | 218 FROM_HERE, base::Bind(buffering_state_cb_, BUFFERING_HAVE_NOTHING)); |
225 } | 219 } |
226 | 220 |
227 UpdateStatsAndWait_Locked(kIdleTimeDelta); | 221 UpdateStatsAndWait_Locked(kIdleTimeDelta); |
228 continue; | 222 continue; |
229 } | 223 } |
230 | 224 |
231 base::TimeTicks target_paint_time = | 225 base::TimeTicks target_paint_time = |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
278 tick_clock_.swap(tick_clock); | 272 tick_clock_.swap(tick_clock); |
279 } | 273 } |
280 | 274 |
281 void VideoRendererImpl::PaintNextReadyFrame_Locked() { | 275 void VideoRendererImpl::PaintNextReadyFrame_Locked() { |
282 lock_.AssertAcquired(); | 276 lock_.AssertAcquired(); |
283 | 277 |
284 scoped_refptr<VideoFrame> next_frame = ready_frames_.front(); | 278 scoped_refptr<VideoFrame> next_frame = ready_frames_.front(); |
285 ready_frames_.pop_front(); | 279 ready_frames_.pop_front(); |
286 frames_decoded_++; | 280 frames_decoded_++; |
287 | 281 |
288 last_media_time_ = last_painted_time_ = | 282 last_media_time_ = wall_clock_time_cb_.Run(next_frame->timestamp()); |
289 wall_clock_time_cb_.Run(next_frame->timestamp()); | |
290 | 283 |
291 paint_cb_.Run(next_frame); | 284 paint_cb_.Run(next_frame); |
292 | 285 |
293 task_runner_->PostTask( | 286 task_runner_->PostTask( |
294 FROM_HERE, | 287 FROM_HERE, |
295 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); | 288 base::Bind(&VideoRendererImpl::AttemptRead, weak_factory_.GetWeakPtr())); |
296 } | 289 } |
297 | 290 |
298 void VideoRendererImpl::DropNextReadyFrame_Locked() { | 291 void VideoRendererImpl::DropNextReadyFrame_Locked() { |
299 TRACE_EVENT0("media", "VideoRendererImpl:frameDropped"); | 292 TRACE_EVENT0("media", "VideoRendererImpl:frameDropped"); |
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
436 void VideoRendererImpl::OnVideoFrameStreamResetDone() { | 429 void VideoRendererImpl::OnVideoFrameStreamResetDone() { |
437 base::AutoLock auto_lock(lock_); | 430 base::AutoLock auto_lock(lock_); |
438 DCHECK_EQ(kFlushing, state_); | 431 DCHECK_EQ(kFlushing, state_); |
439 DCHECK(!pending_read_); | 432 DCHECK(!pending_read_); |
440 DCHECK(ready_frames_.empty()); | 433 DCHECK(ready_frames_.empty()); |
441 DCHECK(!received_end_of_stream_); | 434 DCHECK(!received_end_of_stream_); |
442 DCHECK(!rendered_end_of_stream_); | 435 DCHECK(!rendered_end_of_stream_); |
443 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); | 436 DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); |
444 | 437 |
445 state_ = kFlushed; | 438 state_ = kFlushed; |
446 last_media_time_ = last_painted_time_ = base::TimeTicks(); | 439 last_media_time_ = base::TimeTicks(); |
447 base::ResetAndReturn(&flush_cb_).Run(); | 440 base::ResetAndReturn(&flush_cb_).Run(); |
448 } | 441 } |
449 | 442 |
450 void VideoRendererImpl::UpdateStatsAndWait_Locked( | 443 void VideoRendererImpl::UpdateStatsAndWait_Locked( |
451 base::TimeDelta wait_duration) { | 444 base::TimeDelta wait_duration) { |
452 lock_.AssertAcquired(); | 445 lock_.AssertAcquired(); |
453 DCHECK_GE(frames_decoded_, 0); | 446 DCHECK_GE(frames_decoded_, 0); |
454 DCHECK_LE(frames_dropped_, frames_decoded_); | 447 DCHECK_LE(frames_dropped_, frames_decoded_); |
455 | 448 |
456 if (frames_decoded_) { | 449 if (frames_decoded_) { |
457 PipelineStatistics statistics; | 450 PipelineStatistics statistics; |
458 statistics.video_frames_decoded = frames_decoded_; | 451 statistics.video_frames_decoded = frames_decoded_; |
459 statistics.video_frames_dropped = frames_dropped_; | 452 statistics.video_frames_dropped = frames_dropped_; |
460 task_runner_->PostTask(FROM_HERE, base::Bind(statistics_cb_, statistics)); | 453 task_runner_->PostTask(FROM_HERE, base::Bind(statistics_cb_, statistics)); |
461 | 454 |
462 frames_decoded_ = 0; | 455 frames_decoded_ = 0; |
463 frames_dropped_ = 0; | 456 frames_dropped_ = 0; |
464 } | 457 } |
465 | 458 |
466 frame_available_.TimedWait(wait_duration); | 459 frame_available_.TimedWait(wait_duration); |
467 } | 460 } |
468 | 461 |
469 } // namespace media | 462 } // namespace media |
OLD | NEW |