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Side by Side Diff: Source/core/svg/SVGFEDropShadowElement.cpp

Issue 1033943002: Rename LayoutStyle to papayawhip (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: ensureComputedStyle Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details. 12 * Library General Public License for more details.
13 * 13 *
14 * You should have received a copy of the GNU Library General Public License 14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to 15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA. 17 * Boston, MA 02110-1301, USA.
18 */ 18 */
19 19
20 #include "config.h" 20 #include "config.h"
21 #include "core/svg/SVGFEDropShadowElement.h" 21 #include "core/svg/SVGFEDropShadowElement.h"
22 22
23 #include "core/SVGNames.h" 23 #include "core/SVGNames.h"
24 #include "core/layout/LayoutObject.h" 24 #include "core/layout/LayoutObject.h"
25 #include "core/layout/style/LayoutStyle.h" 25 #include "core/layout/style/ComputedStyle.h"
26 #include "core/layout/style/SVGLayoutStyle.h" 26 #include "core/layout/style/SVGComputedStyle.h"
27 #include "core/svg/SVGParserUtilities.h" 27 #include "core/svg/SVGParserUtilities.h"
28 #include "core/svg/graphics/filters/SVGFilterBuilder.h" 28 #include "core/svg/graphics/filters/SVGFilterBuilder.h"
29 29
30 namespace blink { 30 namespace blink {
31 31
32 inline SVGFEDropShadowElement::SVGFEDropShadowElement(Document& document) 32 inline SVGFEDropShadowElement::SVGFEDropShadowElement(Document& document)
33 : SVGFilterPrimitiveStandardAttributes(SVGNames::feDropShadowTag, document) 33 : SVGFilterPrimitiveStandardAttributes(SVGNames::feDropShadowTag, document)
34 , m_dx(SVGAnimatedNumber::create(this, SVGNames::dxAttr, SVGNumber::create(2 ))) 34 , m_dx(SVGAnimatedNumber::create(this, SVGNames::dxAttr, SVGNumber::create(2 )))
35 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create(2 ))) 35 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create(2 )))
36 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std DeviationAttr, 2, 2)) 36 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std DeviationAttr, 2, 2))
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
95 PassRefPtrWillBeRawPtr<FilterEffect> SVGFEDropShadowElement::build(SVGFilterBuil der* filterBuilder, Filter* filter) 95 PassRefPtrWillBeRawPtr<FilterEffect> SVGFEDropShadowElement::build(SVGFilterBuil der* filterBuilder, Filter* filter)
96 { 96 {
97 LayoutObject* renderer = this->layoutObject(); 97 LayoutObject* renderer = this->layoutObject();
98 if (!renderer) 98 if (!renderer)
99 return nullptr; 99 return nullptr;
100 100
101 if (stdDeviationX()->currentValue()->value() < 0 || stdDeviationY()->current Value()->value() < 0) 101 if (stdDeviationX()->currentValue()->value() < 0 || stdDeviationY()->current Value()->value() < 0)
102 return nullptr; 102 return nullptr;
103 103
104 ASSERT(renderer->style()); 104 ASSERT(renderer->style());
105 const SVGLayoutStyle& svgStyle = renderer->style()->svgStyle(); 105 const SVGComputedStyle& svgStyle = renderer->style()->svgStyle();
106 106
107 Color color = svgStyle.floodColor(); 107 Color color = svgStyle.floodColor();
108 float opacity = svgStyle.floodOpacity(); 108 float opacity = svgStyle.floodOpacity();
109 109
110 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value())); 110 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value()));
111 if (!input1) 111 if (!input1)
112 return nullptr; 112 return nullptr;
113 113
114 RefPtrWillBeRawPtr<FilterEffect> effect = FEDropShadow::create(filter, stdDe viationX()->currentValue()->value(), stdDeviationY()->currentValue()->value(), m _dx->currentValue()->value(), m_dy->currentValue()->value(), color, opacity); 114 RefPtrWillBeRawPtr<FilterEffect> effect = FEDropShadow::create(filter, stdDe viationX()->currentValue()->value(), stdDeviationY()->currentValue()->value(), m _dx->currentValue()->value(), m_dy->currentValue()->value(), color, opacity);
115 effect->inputEffects().append(input1); 115 effect->inputEffects().append(input1);
116 return effect.release(); 116 return effect.release();
117 } 117 }
118 118
119 } // namespace blink 119 } // namespace blink
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