| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/paint/ObjectPainter.h" | 6 #include "core/paint/ObjectPainter.h" |
| 7 | 7 |
| 8 #include "core/layout/LayoutObject.h" | 8 #include "core/layout/LayoutObject.h" |
| 9 #include "core/layout/LayoutTheme.h" | 9 #include "core/layout/LayoutTheme.h" |
| 10 #include "core/layout/PaintInfo.h" | 10 #include "core/layout/PaintInfo.h" |
| 11 #include "core/layout/style/LayoutStyle.h" | 11 #include "core/layout/style/ComputedStyle.h" |
| 12 #include "core/paint/LayoutObjectDrawingRecorder.h" | 12 #include "core/paint/LayoutObjectDrawingRecorder.h" |
| 13 #include "platform/geometry/LayoutPoint.h" | 13 #include "platform/geometry/LayoutPoint.h" |
| 14 #include "platform/graphics/GraphicsContextStateSaver.h" | 14 #include "platform/graphics/GraphicsContextStateSaver.h" |
| 15 | 15 |
| 16 namespace blink { | 16 namespace blink { |
| 17 | 17 |
| 18 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const LayoutStyle
& style, const Vector<LayoutRect>& focusRingRects) | 18 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const ComputedSty
le& style, const Vector<LayoutRect>& focusRingRects) |
| 19 { | 19 { |
| 20 ASSERT(style.outlineStyleIsAuto()); | 20 ASSERT(style.outlineStyleIsAuto()); |
| 21 Vector<IntRect> focusRingIntRects; | 21 Vector<IntRect> focusRingIntRects; |
| 22 for (size_t i = 0; i < focusRingRects.size(); ++i) | 22 for (size_t i = 0; i < focusRingRects.size(); ++i) |
| 23 focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i])); | 23 focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i])); |
| 24 paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), st
yle.outlineOffset(), m_layoutObject.resolveColor(style, CSSPropertyOutlineColor)
); | 24 paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), st
yle.outlineOffset(), m_layoutObject.resolveColor(style, CSSPropertyOutlineColor)
); |
| 25 } | 25 } |
| 26 | 26 |
| 27 void ObjectPainter::paintOutline(const PaintInfo& paintInfo, const LayoutRect& o
bjectBounds, const LayoutRect& visualOverflowBounds) | 27 void ObjectPainter::paintOutline(const PaintInfo& paintInfo, const LayoutRect& o
bjectBounds, const LayoutRect& visualOverflowBounds) |
| 28 { | 28 { |
| 29 const LayoutStyle& styleToUse = m_layoutObject.styleRef(); | 29 const ComputedStyle& styleToUse = m_layoutObject.styleRef(); |
| 30 if (!styleToUse.hasOutline()) | 30 if (!styleToUse.hasOutline()) |
| 31 return; | 31 return; |
| 32 | 32 |
| 33 LayoutObjectDrawingRecorder recorder(paintInfo.context, m_layoutObject, pain
tInfo.phase, visualOverflowBounds); | 33 LayoutObjectDrawingRecorder recorder(paintInfo.context, m_layoutObject, pain
tInfo.phase, visualOverflowBounds); |
| 34 if (recorder.canUseCachedDrawing()) | 34 if (recorder.canUseCachedDrawing()) |
| 35 return; | 35 return; |
| 36 | 36 |
| 37 if (styleToUse.outlineStyleIsAuto()) { | 37 if (styleToUse.outlineStyleIsAuto()) { |
| 38 if (LayoutTheme::theme().shouldDrawDefaultFocusRing(&m_layoutObject)) { | 38 if (LayoutTheme::theme().shouldDrawDefaultFocusRing(&m_layoutObject)) { |
| 39 // Only paint the focus ring by hand if the theme isn't able to draw
the focus ring. | 39 // Only paint the focus ring by hand if the theme isn't able to draw
the focus ring. |
| (...skipping 302 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 342 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); | 342 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); |
| 343 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); | 343 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); |
| 344 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); | 344 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); |
| 345 break; | 345 break; |
| 346 } | 346 } |
| 347 | 347 |
| 348 graphicsContext->fillPolygon(4, quad, color, antialias); | 348 graphicsContext->fillPolygon(4, quad, color, antialias); |
| 349 } | 349 } |
| 350 | 350 |
| 351 } // namespace blink | 351 } // namespace blink |
| OLD | NEW |