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Side by Side Diff: Source/core/paint/ObjectPainter.cpp

Issue 1033943002: Rename LayoutStyle to papayawhip (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: ensureComputedStyle Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/ObjectPainter.h" 6 #include "core/paint/ObjectPainter.h"
7 7
8 #include "core/layout/LayoutObject.h" 8 #include "core/layout/LayoutObject.h"
9 #include "core/layout/LayoutTheme.h" 9 #include "core/layout/LayoutTheme.h"
10 #include "core/layout/PaintInfo.h" 10 #include "core/layout/PaintInfo.h"
11 #include "core/layout/style/LayoutStyle.h" 11 #include "core/layout/style/ComputedStyle.h"
12 #include "core/paint/LayoutObjectDrawingRecorder.h" 12 #include "core/paint/LayoutObjectDrawingRecorder.h"
13 #include "platform/geometry/LayoutPoint.h" 13 #include "platform/geometry/LayoutPoint.h"
14 #include "platform/graphics/GraphicsContextStateSaver.h" 14 #include "platform/graphics/GraphicsContextStateSaver.h"
15 15
16 namespace blink { 16 namespace blink {
17 17
18 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const LayoutStyle & style, const Vector<LayoutRect>& focusRingRects) 18 void ObjectPainter::paintFocusRing(const PaintInfo& paintInfo, const ComputedSty le& style, const Vector<LayoutRect>& focusRingRects)
19 { 19 {
20 ASSERT(style.outlineStyleIsAuto()); 20 ASSERT(style.outlineStyleIsAuto());
21 Vector<IntRect> focusRingIntRects; 21 Vector<IntRect> focusRingIntRects;
22 for (size_t i = 0; i < focusRingRects.size(); ++i) 22 for (size_t i = 0; i < focusRingRects.size(); ++i)
23 focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i])); 23 focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i]));
24 paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), st yle.outlineOffset(), m_layoutObject.resolveColor(style, CSSPropertyOutlineColor) ); 24 paintInfo.context->drawFocusRing(focusRingIntRects, style.outlineWidth(), st yle.outlineOffset(), m_layoutObject.resolveColor(style, CSSPropertyOutlineColor) );
25 } 25 }
26 26
27 void ObjectPainter::paintOutline(const PaintInfo& paintInfo, const LayoutRect& o bjectBounds, const LayoutRect& visualOverflowBounds) 27 void ObjectPainter::paintOutline(const PaintInfo& paintInfo, const LayoutRect& o bjectBounds, const LayoutRect& visualOverflowBounds)
28 { 28 {
29 const LayoutStyle& styleToUse = m_layoutObject.styleRef(); 29 const ComputedStyle& styleToUse = m_layoutObject.styleRef();
30 if (!styleToUse.hasOutline()) 30 if (!styleToUse.hasOutline())
31 return; 31 return;
32 32
33 LayoutObjectDrawingRecorder recorder(paintInfo.context, m_layoutObject, pain tInfo.phase, visualOverflowBounds); 33 LayoutObjectDrawingRecorder recorder(paintInfo.context, m_layoutObject, pain tInfo.phase, visualOverflowBounds);
34 if (recorder.canUseCachedDrawing()) 34 if (recorder.canUseCachedDrawing())
35 return; 35 return;
36 36
37 if (styleToUse.outlineStyleIsAuto()) { 37 if (styleToUse.outlineStyleIsAuto()) {
38 if (LayoutTheme::theme().shouldDrawDefaultFocusRing(&m_layoutObject)) { 38 if (LayoutTheme::theme().shouldDrawDefaultFocusRing(&m_layoutObject)) {
39 // Only paint the focus ring by hand if the theme isn't able to draw the focus ring. 39 // Only paint the focus ring by hand if the theme isn't able to draw the focus ring.
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342 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0)); 342 quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0));
343 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0)); 343 quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0));
344 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0)); 344 quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0));
345 break; 345 break;
346 } 346 }
347 347
348 graphicsContext->fillPolygon(4, quad, color, antialias); 348 graphicsContext->fillPolygon(4, quad, color, antialias);
349 } 349 }
350 350
351 } // namespace blink 351 } // namespace blink
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