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1 /* | 1 /* |
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
27 * SUCH DAMAGE. | 27 * SUCH DAMAGE. |
28 */ | 28 */ |
29 | 29 |
30 #include "config.h" | 30 #include "config.h" |
31 #include "core/layout/style/BasicShapes.h" | 31 #include "core/layout/style/BasicShapes.h" |
32 | 32 |
33 #include "core/css/BasicShapeFunctions.h" | 33 #include "core/css/BasicShapeFunctions.h" |
34 #include "core/layout/style/LayoutStyle.h" | 34 #include "core/layout/style/ComputedStyle.h" |
35 #include "platform/CalculationValue.h" | 35 #include "platform/CalculationValue.h" |
36 #include "platform/LengthFunctions.h" | 36 #include "platform/LengthFunctions.h" |
37 #include "platform/geometry/FloatRect.h" | 37 #include "platform/geometry/FloatRect.h" |
38 #include "platform/graphics/Path.h" | 38 #include "platform/graphics/Path.h" |
39 | 39 |
40 namespace blink { | 40 namespace blink { |
41 | 41 |
42 bool BasicShape::canBlend(const BasicShape* other) const | 42 bool BasicShape::canBlend(const BasicShape* other) const |
43 { | 43 { |
44 // FIXME: Support animations between different shapes in the future. | 44 // FIXME: Support animations between different shapes in the future. |
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278 && m_top == other.m_top | 278 && m_top == other.m_top |
279 && m_bottom == other.m_bottom | 279 && m_bottom == other.m_bottom |
280 && m_left == other.m_left | 280 && m_left == other.m_left |
281 && m_topLeftRadius == other.m_topLeftRadius | 281 && m_topLeftRadius == other.m_topLeftRadius |
282 && m_topRightRadius == other.m_topRightRadius | 282 && m_topRightRadius == other.m_topRightRadius |
283 && m_bottomRightRadius == other.m_bottomRightRadius | 283 && m_bottomRightRadius == other.m_bottomRightRadius |
284 && m_bottomLeftRadius == other.m_bottomLeftRadius; | 284 && m_bottomLeftRadius == other.m_bottomLeftRadius; |
285 } | 285 } |
286 | 286 |
287 } | 287 } |
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