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|    1 /* |    1 /* | 
|    2  * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |    2  * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 
|    3  * |    3  * | 
|    4  * Redistribution and use in source and binary forms, with or without |    4  * Redistribution and use in source and binary forms, with or without | 
|    5  * modification, are permitted provided that the following conditions |    5  * modification, are permitted provided that the following conditions | 
|    6  * are met: |    6  * are met: | 
|    7  * |    7  * | 
|    8  * 1. Redistributions of source code must retain the above |    8  * 1. Redistributions of source code must retain the above | 
|    9  *    copyright notice, this list of conditions and the following |    9  *    copyright notice, this list of conditions and the following | 
|   10  *    disclaimer. |   10  *    disclaimer. | 
| (...skipping 13 matching lines...) Expand all  Loading... | 
|   24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |   24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 
|   25  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |   25  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 
|   26  * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |   26  * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
|   27  * SUCH DAMAGE. |   27  * SUCH DAMAGE. | 
|   28  */ |   28  */ | 
|   29  |   29  | 
|   30 #include "config.h" |   30 #include "config.h" | 
|   31 #include "core/layout/style/BasicShapes.h" |   31 #include "core/layout/style/BasicShapes.h" | 
|   32  |   32  | 
|   33 #include "core/css/BasicShapeFunctions.h" |   33 #include "core/css/BasicShapeFunctions.h" | 
|   34 #include "core/layout/style/LayoutStyle.h" |   34 #include "core/layout/style/ComputedStyle.h" | 
|   35 #include "platform/CalculationValue.h" |   35 #include "platform/CalculationValue.h" | 
|   36 #include "platform/LengthFunctions.h" |   36 #include "platform/LengthFunctions.h" | 
|   37 #include "platform/geometry/FloatRect.h" |   37 #include "platform/geometry/FloatRect.h" | 
|   38 #include "platform/graphics/Path.h" |   38 #include "platform/graphics/Path.h" | 
|   39  |   39  | 
|   40 namespace blink { |   40 namespace blink { | 
|   41  |   41  | 
|   42 bool BasicShape::canBlend(const BasicShape* other) const |   42 bool BasicShape::canBlend(const BasicShape* other) const | 
|   43 { |   43 { | 
|   44     // FIXME: Support animations between different shapes in the future. |   44     // FIXME: Support animations between different shapes in the future. | 
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|  278         && m_top == other.m_top |  278         && m_top == other.m_top | 
|  279         && m_bottom == other.m_bottom |  279         && m_bottom == other.m_bottom | 
|  280         && m_left == other.m_left |  280         && m_left == other.m_left | 
|  281         && m_topLeftRadius == other.m_topLeftRadius |  281         && m_topLeftRadius == other.m_topLeftRadius | 
|  282         && m_topRightRadius == other.m_topRightRadius |  282         && m_topRightRadius == other.m_topRightRadius | 
|  283         && m_bottomRightRadius == other.m_bottomRightRadius |  283         && m_bottomRightRadius == other.m_bottomRightRadius | 
|  284         && m_bottomLeftRadius == other.m_bottomLeftRadius; |  284         && m_bottomLeftRadius == other.m_bottomLeftRadius; | 
|  285 } |  285 } | 
|  286  |  286  | 
|  287 } |  287 } | 
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