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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 60 CSSAnimations& cssAnimations() { return m_cssAnimations; } | 60 CSSAnimations& cssAnimations() { return m_cssAnimations; } |
| 61 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } | 61 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } |
| 62 | 62 |
| 63 // AnimationPlayers which have animations targeting this element. | 63 // AnimationPlayers which have animations targeting this element. |
| 64 AnimationPlayerCountedSet& players() { return m_players; } | 64 AnimationPlayerCountedSet& players() { return m_players; } |
| 65 | 65 |
| 66 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty() && m_players.isEmpty(); } | 66 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty() && m_players.isEmpty(); } |
| 67 | 67 |
| 68 void restartAnimationOnCompositor(); | 68 void restartAnimationOnCompositor(); |
| 69 | 69 |
| 70 void updateAnimationFlags(LayoutStyle&); | 70 void updateAnimationFlags(ComputedStyle&); |
| 71 void setAnimationStyleChange(bool animationStyleChange) { m_animationStyleCh
ange = animationStyleChange; } | 71 void setAnimationStyleChange(bool animationStyleChange) { m_animationStyleCh
ange = animationStyleChange; } |
| 72 | 72 |
| 73 const LayoutStyle* baseLayoutStyle() const; | 73 const ComputedStyle* baseComputedStyle() const; |
| 74 void updateBaseLayoutStyle(const LayoutStyle*); | 74 void updateBaseComputedStyle(const ComputedStyle*); |
| 75 void clearBaseLayoutStyle(); | 75 void clearBaseComputedStyle(); |
| 76 | 76 |
| 77 #if !ENABLE(OILPAN) | 77 #if !ENABLE(OILPAN) |
| 78 void addAnimation(Animation* animation) { m_animations.append(animation); } | 78 void addAnimation(Animation* animation) { m_animations.append(animation); } |
| 79 void notifyAnimationDestroyed(Animation* animation) { m_animations.remove(m_
animations.find(animation)); } | 79 void notifyAnimationDestroyed(Animation* animation) { m_animations.remove(m_
animations.find(animation)); } |
| 80 #endif | 80 #endif |
| 81 | 81 |
| 82 DECLARE_TRACE(); | 82 DECLARE_TRACE(); |
| 83 | 83 |
| 84 private: | 84 private: |
| 85 bool isAnimationStyleChange() const; | 85 bool isAnimationStyleChange() const; |
| 86 | 86 |
| 87 AnimationStack m_defaultStack; | 87 AnimationStack m_defaultStack; |
| 88 CSSAnimations m_cssAnimations; | 88 CSSAnimations m_cssAnimations; |
| 89 AnimationPlayerCountedSet m_players; | 89 AnimationPlayerCountedSet m_players; |
| 90 bool m_animationStyleChange; | 90 bool m_animationStyleChange; |
| 91 RefPtr<LayoutStyle> m_baseLayoutStyle; | 91 RefPtr<ComputedStyle> m_baseComputedStyle; |
| 92 | 92 |
| 93 #if !ENABLE(OILPAN) | 93 #if !ENABLE(OILPAN) |
| 94 // FIXME: Oilpan: This is to avoid a reference cycle that keeps Elements ali
ve | 94 // FIXME: Oilpan: This is to avoid a reference cycle that keeps Elements ali
ve |
| 95 // and won't be needed once the Node hierarchy becomes traceable. | 95 // and won't be needed once the Node hierarchy becomes traceable. |
| 96 Vector<Animation*> m_animations; | 96 Vector<Animation*> m_animations; |
| 97 #endif | 97 #endif |
| 98 | 98 |
| 99 // CSSAnimations and DeferredLegacyStyleInterpolation checks if a style chan
ge is due to animation. | 99 // CSSAnimations and DeferredLegacyStyleInterpolation checks if a style chan
ge is due to animation. |
| 100 friend class CSSAnimations; | 100 friend class CSSAnimations; |
| 101 friend class DeferredLegacyStyleInterpolation; | 101 friend class DeferredLegacyStyleInterpolation; |
| 102 }; | 102 }; |
| 103 | 103 |
| 104 } // namespace blink | 104 } // namespace blink |
| 105 | 105 |
| 106 #endif // ElementAnimations_h | 106 #endif // ElementAnimations_h |
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