Index: remoting/host/input_injector_win.cc |
diff --git a/remoting/host/input_injector_win.cc b/remoting/host/input_injector_win.cc |
index 37f628ac33bbf53044652910d5f49994dafdd750..138a251cf2dc1aceea647bb04fd8daf08613c2c9 100644 |
--- a/remoting/host/input_injector_win.cc |
+++ b/remoting/host/input_injector_win.cc |
@@ -59,20 +59,19 @@ class InputInjectorWin : public InputInjector { |
public: |
InputInjectorWin(scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner); |
- virtual ~InputInjectorWin(); |
+ ~InputInjectorWin() override; |
// ClipboardStub interface. |
- virtual void InjectClipboardEvent(const ClipboardEvent& event) override; |
+ void InjectClipboardEvent(const ClipboardEvent& event) override; |
// InputStub interface. |
- virtual void InjectKeyEvent(const KeyEvent& event) override; |
- virtual void InjectTextEvent(const TextEvent& event) override; |
- virtual void InjectMouseEvent(const MouseEvent& event) override; |
- virtual void InjectTouchEvent(const TouchEvent& event) override; |
+ void InjectKeyEvent(const KeyEvent& event) override; |
+ void InjectTextEvent(const TextEvent& event) override; |
+ void InjectMouseEvent(const MouseEvent& event) override; |
+ void InjectTouchEvent(const TouchEvent& event) override; |
// InputInjector interface. |
- virtual void Start( |
- scoped_ptr<protocol::ClipboardStub> client_clipboard) override; |
+ void Start(scoped_ptr<protocol::ClipboardStub> client_clipboard) override; |
private: |
// The actual implementation resides in InputInjectorWin::Core class. |
@@ -348,6 +347,7 @@ void InputInjectorWin::Core::HandleTouch(const TouchEvent& event) { |
} // namespace |
+// static |
scoped_ptr<InputInjector> InputInjector::Create( |
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner, |
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner) { |
@@ -355,4 +355,9 @@ scoped_ptr<InputInjector> InputInjector::Create( |
new InputInjectorWin(main_task_runner, ui_task_runner)); |
} |
+// static |
+bool InputInjector::CanInjectTouch() { |
+ return TouchInjectorWinDelegate::Create(); |
+} |
+ |
} // namespace remoting |