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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/host/win/session_input_injector.h" | 5 #include "remoting/host/win/session_input_injector.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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59 virtual void Start(scoped_ptr<ClipboardStub> client_clipboard) override; | 59 virtual void Start(scoped_ptr<ClipboardStub> client_clipboard) override; |
60 | 60 |
61 // protocol::ClipboardStub implementation. | 61 // protocol::ClipboardStub implementation. |
62 virtual void InjectClipboardEvent(const ClipboardEvent& event) override; | 62 virtual void InjectClipboardEvent(const ClipboardEvent& event) override; |
63 | 63 |
64 // protocol::InputStub implementation. | 64 // protocol::InputStub implementation. |
65 virtual void InjectKeyEvent(const KeyEvent& event) override; | 65 virtual void InjectKeyEvent(const KeyEvent& event) override; |
66 virtual void InjectTextEvent(const TextEvent& event) override; | 66 virtual void InjectTextEvent(const TextEvent& event) override; |
67 virtual void InjectMouseEvent(const MouseEvent& event) override; | 67 virtual void InjectMouseEvent(const MouseEvent& event) override; |
68 virtual void InjectTouchEvent(const TouchEvent& event) override; | 68 virtual void InjectTouchEvent(const TouchEvent& event) override; |
69 virtual bool CanInjectTouch() override; | |
69 | 70 |
70 private: | 71 private: |
71 friend class base::RefCountedThreadSafe<Core>; | 72 friend class base::RefCountedThreadSafe<Core>; |
72 virtual ~Core(); | 73 virtual ~Core(); |
73 | 74 |
74 // Switches to the desktop receiving a user input if different from | 75 // Switches to the desktop receiving a user input if different from |
75 // the current one. | 76 // the current one. |
76 void SwitchToInputDesktop(); | 77 void SwitchToInputDesktop(); |
77 | 78 |
78 scoped_refptr<base::SingleThreadTaskRunner> input_task_runner_; | 79 scoped_refptr<base::SingleThreadTaskRunner> input_task_runner_; |
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193 if (!input_task_runner_->BelongsToCurrentThread()) { | 194 if (!input_task_runner_->BelongsToCurrentThread()) { |
194 input_task_runner_->PostTask( | 195 input_task_runner_->PostTask( |
195 FROM_HERE, base::Bind(&Core::InjectTouchEvent, this, event)); | 196 FROM_HERE, base::Bind(&Core::InjectTouchEvent, this, event)); |
196 return; | 197 return; |
197 } | 198 } |
198 | 199 |
199 SwitchToInputDesktop(); | 200 SwitchToInputDesktop(); |
200 nested_executor_->InjectTouchEvent(event); | 201 nested_executor_->InjectTouchEvent(event); |
201 } | 202 } |
202 | 203 |
204 bool SessionInputInjectorWin::Core::CanInjectTouch() { | |
205 return nested_executor_->CanInjectTouch(); | |
Wez
2015/04/09 22:58:59
You're accessing the |nested_executor_| from the c
Rintaro Kuroiwa
2015/04/20 18:20:03
N/A for latest patch.
| |
206 } | |
207 | |
203 SessionInputInjectorWin::Core::~Core() { | 208 SessionInputInjectorWin::Core::~Core() { |
204 } | 209 } |
205 | 210 |
206 void SessionInputInjectorWin::Core::SwitchToInputDesktop() { | 211 void SessionInputInjectorWin::Core::SwitchToInputDesktop() { |
207 // Switch to the desktop receiving user input if different from the current | 212 // Switch to the desktop receiving user input if different from the current |
208 // one. | 213 // one. |
209 scoped_ptr<webrtc::Desktop> input_desktop( | 214 scoped_ptr<webrtc::Desktop> input_desktop( |
210 webrtc::Desktop::GetInputDesktop()); | 215 webrtc::Desktop::GetInputDesktop()); |
211 if (input_desktop.get() != nullptr && !desktop_.IsSame(*input_desktop)) { | 216 if (input_desktop.get() != nullptr && !desktop_.IsSame(*input_desktop)) { |
212 // If SetThreadDesktop() fails, the thread is still assigned a desktop. | 217 // If SetThreadDesktop() fails, the thread is still assigned a desktop. |
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249 void SessionInputInjectorWin::InjectMouseEvent( | 254 void SessionInputInjectorWin::InjectMouseEvent( |
250 const protocol::MouseEvent& event) { | 255 const protocol::MouseEvent& event) { |
251 core_->InjectMouseEvent(event); | 256 core_->InjectMouseEvent(event); |
252 } | 257 } |
253 | 258 |
254 void SessionInputInjectorWin::InjectTouchEvent( | 259 void SessionInputInjectorWin::InjectTouchEvent( |
255 const protocol::TouchEvent& event) { | 260 const protocol::TouchEvent& event) { |
256 core_->InjectTouchEvent(event); | 261 core_->InjectTouchEvent(event); |
257 } | 262 } |
258 | 263 |
264 bool SessionInputInjectorWin::CanInjectTouch() { | |
265 return core_->CanInjectTouch(); | |
266 } | |
267 | |
259 } // namespace remoting | 268 } // namespace remoting |
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