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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/factory.h" | 5 #include "src/factory.h" |
| 6 | 6 |
| 7 #include "src/allocation-site-scopes.h" | 7 #include "src/allocation-site-scopes.h" |
| 8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
| 9 #include "src/conversions.h" | 9 #include "src/conversions.h" |
| 10 #include "src/isolate-inl.h" | 10 #include "src/isolate-inl.h" |
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| 44 } | 44 } |
| 45 | 45 |
| 46 | 46 |
| 47 Handle<Box> Factory::NewBox(Handle<Object> value) { | 47 Handle<Box> Factory::NewBox(Handle<Object> value) { |
| 48 Handle<Box> result = Handle<Box>::cast(NewStruct(BOX_TYPE)); | 48 Handle<Box> result = Handle<Box>::cast(NewStruct(BOX_TYPE)); |
| 49 result->set_value(*value); | 49 result->set_value(*value); |
| 50 return result; | 50 return result; |
| 51 } | 51 } |
| 52 | 52 |
| 53 | 53 |
| 54 Handle<PrototypeInfo> Factory::NewPrototypeInfo( | |
| 55 Handle<JSObject> prototype_obj) { | |
| 56 Handle<PrototypeInfo> result = | |
| 57 Handle<PrototypeInfo>::cast(NewStruct(PROTOTYPE_INFO_TYPE)); | |
| 58 result->set_prototype_object(*prototype_obj); | |
| 59 result->set_prototype_users(Smi::FromInt(0)); | |
|
Toon Verwaest
2015/03/26 16:15:33
Something like WeakFixedArray::Empty() perhaps?
Jakob Kummerow
2015/03/31 14:20:21
Done.
| |
| 60 result->set_validity_cell(Smi::FromInt(0)); | |
| 61 return result; | |
| 62 } | |
| 63 | |
| 64 | |
| 54 Handle<Oddball> Factory::NewOddball(Handle<Map> map, | 65 Handle<Oddball> Factory::NewOddball(Handle<Map> map, |
| 55 const char* to_string, | 66 const char* to_string, |
| 56 Handle<Object> to_number, | 67 Handle<Object> to_number, |
| 57 byte kind) { | 68 byte kind) { |
| 58 Handle<Oddball> oddball = New<Oddball>(map, OLD_POINTER_SPACE); | 69 Handle<Oddball> oddball = New<Oddball>(map, OLD_POINTER_SPACE); |
| 59 Oddball::Initialize(isolate(), oddball, to_string, to_number, kind); | 70 Oddball::Initialize(isolate(), oddball, to_string, to_number, kind); |
| 60 return oddball; | 71 return oddball; |
| 61 } | 72 } |
| 62 | 73 |
| 63 | 74 |
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| 2321 return Handle<Object>::null(); | 2332 return Handle<Object>::null(); |
| 2322 } | 2333 } |
| 2323 | 2334 |
| 2324 | 2335 |
| 2325 Handle<Object> Factory::ToBoolean(bool value) { | 2336 Handle<Object> Factory::ToBoolean(bool value) { |
| 2326 return value ? true_value() : false_value(); | 2337 return value ? true_value() : false_value(); |
| 2327 } | 2338 } |
| 2328 | 2339 |
| 2329 | 2340 |
| 2330 } } // namespace v8::internal | 2341 } } // namespace v8::internal |
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