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Side by Side Diff: cc/layers/video_frame_provider_client_impl.cc

Issue 1033563002: cc: Various code safety improvements in video compositing code. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/video_frame_provider_client_impl.h" 5 #include "cc/layers/video_frame_provider_client_impl.h"
6 6
7 #include "base/trace_event/trace_event.h" 7 #include "base/trace_event/trace_event.h"
8 #include "cc/base/math_util.h" 8 #include "cc/base/math_util.h"
9 #include "cc/layers/video_layer_impl.h" 9 #include "cc/layers/video_layer_impl.h"
10 #include "media/base/video_frame.h" 10 #include "media/base/video_frame.h"
11 11
12 namespace cc { 12 namespace cc {
13 13
14 // static 14 // static
15 scoped_refptr<VideoFrameProviderClientImpl> 15 scoped_refptr<VideoFrameProviderClientImpl>
16 VideoFrameProviderClientImpl::Create( 16 VideoFrameProviderClientImpl::Create(VideoFrameProvider* provider) {
17 VideoFrameProvider* provider) { 17 return make_scoped_refptr(new VideoFrameProviderClientImpl(provider));
18 return make_scoped_refptr(
19 new VideoFrameProviderClientImpl(provider));
20 } 18 }
21 19
22 VideoFrameProviderClientImpl::~VideoFrameProviderClientImpl() {}
23
24 VideoFrameProviderClientImpl::VideoFrameProviderClientImpl( 20 VideoFrameProviderClientImpl::VideoFrameProviderClientImpl(
25 VideoFrameProvider* provider) 21 VideoFrameProvider* provider)
26 : active_video_layer_(nullptr), provider_(provider) { 22 : provider_(provider), active_video_layer_(nullptr), stopped_(false) {
27 // This only happens during a commit on the compositor thread while the main 23 // This only happens during a commit on the compositor thread while the main
28 // thread is blocked. That makes this a thread-safe call to set the video 24 // thread is blocked. That makes this a thread-safe call to set the video
29 // frame provider client that does not require a lock. The same is true of 25 // frame provider client that does not require a lock. The same is true of
30 // the call to Stop(). 26 // the call to Stop().
31 provider_->SetVideoFrameProviderClient(this); 27 provider_->SetVideoFrameProviderClient(this);
32 28
33 // This matrix is the default transformation for stream textures, and flips 29 // This matrix is the default transformation for stream textures, and flips
34 // on the Y axis. 30 // on the Y axis.
35 stream_texture_matrix_ = gfx::Transform( 31 stream_texture_matrix_ = gfx::Transform(
36 1.0, 0.0, 0.0, 0.0, 32 1.0, 0.0, 0.0, 0.0,
37 0.0, -1.0, 0.0, 1.0, 33 0.0, -1.0, 0.0, 1.0,
38 0.0, 0.0, 1.0, 0.0, 34 0.0, 0.0, 1.0, 0.0,
39 0.0, 0.0, 0.0, 1.0); 35 0.0, 0.0, 0.0, 1.0);
40 } 36 }
41 37
42 void VideoFrameProviderClientImpl::SetActiveVideoLayer( 38 VideoFrameProviderClientImpl::~VideoFrameProviderClientImpl() {
43 VideoLayerImpl* video_layer) { 39 DCHECK(Stopped());
40 }
41
42 void VideoFrameProviderClientImpl::Start(VideoLayerImpl* active_video_layer) {
44 DCHECK(thread_checker_.CalledOnValidThread()); 43 DCHECK(thread_checker_.CalledOnValidThread());
45 DCHECK(video_layer); 44 DCHECK(active_video_layer);
46 active_video_layer_ = video_layer; 45 active_video_layer_ = active_video_layer;
46 }
47
48 bool VideoFrameProviderClientImpl::Started() const {
49 DCHECK(thread_checker_.CalledOnValidThread());
50 return !!active_video_layer_;
47 } 51 }
48 52
49 void VideoFrameProviderClientImpl::Stop() { 53 void VideoFrameProviderClientImpl::Stop() {
54 DCHECK(thread_checker_.CalledOnValidThread());
50 // It's called when the main thread is blocked, so lock isn't needed. 55 // It's called when the main thread is blocked, so lock isn't needed.
51 if (!provider_) 56 if (provider_) {
52 return; 57 provider_->SetVideoFrameProviderClient(nullptr);
53 DCHECK(thread_checker_.CalledOnValidThread()); 58 provider_ = nullptr;
54 provider_->SetVideoFrameProviderClient(nullptr); 59 }
55 provider_ = nullptr; 60 active_video_layer_ = nullptr;
61 stopped_ = true;
56 } 62 }
57 63
58 bool VideoFrameProviderClientImpl::Stopped() { 64 bool VideoFrameProviderClientImpl::Stopped() const {
59 DCHECK(thread_checker_.CalledOnValidThread()); 65 DCHECK(thread_checker_.CalledOnValidThread());
60 // |provider_| is changed while the main thread is blocked, and not changed 66 return stopped_;
61 // thereafter, so lock isn't needed.
62 return !provider_;
63 } 67 }
64 68
65 scoped_refptr<media::VideoFrame> 69 scoped_refptr<media::VideoFrame>
66 VideoFrameProviderClientImpl::AcquireLockAndCurrentFrame() { 70 VideoFrameProviderClientImpl::AcquireLockAndCurrentFrame() {
67 DCHECK(thread_checker_.CalledOnValidThread()); 71 DCHECK(thread_checker_.CalledOnValidThread());
68 provider_lock_.Acquire(); // Balanced by call to ReleaseLock(). 72 provider_lock_.Acquire(); // Balanced by call to ReleaseLock().
69 if (!provider_) 73 if (!provider_)
70 return nullptr; 74 return nullptr;
71 75
72 return provider_->GetCurrentFrame(); 76 return provider_->GetCurrentFrame();
73 } 77 }
74 78
75 void VideoFrameProviderClientImpl::PutCurrentFrame( 79 void VideoFrameProviderClientImpl::PutCurrentFrame(
76 const scoped_refptr<media::VideoFrame>& frame) { 80 const scoped_refptr<media::VideoFrame>& frame) {
77 DCHECK(thread_checker_.CalledOnValidThread()); 81 DCHECK(thread_checker_.CalledOnValidThread());
78 provider_lock_.AssertAcquired(); 82 provider_lock_.AssertAcquired();
79 provider_->PutCurrentFrame(frame); 83 provider_->PutCurrentFrame(frame);
80 } 84 }
81 85
82 void VideoFrameProviderClientImpl::ReleaseLock() { 86 void VideoFrameProviderClientImpl::ReleaseLock() {
83 DCHECK(thread_checker_.CalledOnValidThread()); 87 DCHECK(thread_checker_.CalledOnValidThread());
84 provider_lock_.AssertAcquired(); 88 provider_lock_.AssertAcquired();
85 provider_lock_.Release(); 89 provider_lock_.Release();
86 } 90 }
87 91
88 void VideoFrameProviderClientImpl::StopUsingProvider() { 92 void VideoFrameProviderClientImpl::StopUsingProvider() {
89 // Block the provider from shutting down until this client is done 93 // Block the provider from shutting down until the frame controller and it's
danakj 2015/03/24 17:38:01 this is the only mention of a frame controller, i
sunnyps 2015/03/24 19:43:38 Done.
90 // using the frame. 94 // layer is done using the frame.
91 base::AutoLock locker(provider_lock_); 95 base::AutoLock locker(provider_lock_);
92 provider_ = nullptr; 96 provider_ = nullptr;
93 } 97 }
94 98
95 void VideoFrameProviderClientImpl::DidReceiveFrame() { 99 void VideoFrameProviderClientImpl::DidReceiveFrame() {
96 TRACE_EVENT1("cc",
97 "VideoFrameProviderClientImpl::DidReceiveFrame",
98 "active_video_layer",
99 !!active_video_layer_);
100 DCHECK(thread_checker_.CalledOnValidThread()); 100 DCHECK(thread_checker_.CalledOnValidThread());
101 TRACE_EVENT1("cc", "VideoFrameProviderClientImpl::DidReceiveFrame", "Started",
102 Started());
101 if (active_video_layer_) 103 if (active_video_layer_)
102 active_video_layer_->SetNeedsRedraw(); 104 active_video_layer_->SetNeedsRedraw();
103 } 105 }
104 106
105 void VideoFrameProviderClientImpl::DidUpdateMatrix(const float* matrix) { 107 void VideoFrameProviderClientImpl::DidUpdateMatrix(const float* matrix) {
106 DCHECK(thread_checker_.CalledOnValidThread()); 108 DCHECK(thread_checker_.CalledOnValidThread());
107 stream_texture_matrix_ = gfx::Transform( 109 stream_texture_matrix_ = gfx::Transform(
108 matrix[0], matrix[4], matrix[8], matrix[12], 110 matrix[0], matrix[4], matrix[8], matrix[12],
109 matrix[1], matrix[5], matrix[9], matrix[13], 111 matrix[1], matrix[5], matrix[9], matrix[13],
110 matrix[2], matrix[6], matrix[10], matrix[14], 112 matrix[2], matrix[6], matrix[10], matrix[14],
111 matrix[3], matrix[7], matrix[11], matrix[15]); 113 matrix[3], matrix[7], matrix[11], matrix[15]);
112 if (active_video_layer_) 114 if (active_video_layer_)
113 active_video_layer_->SetNeedsRedraw(); 115 active_video_layer_->SetNeedsRedraw();
114 } 116 }
115 117
116 } // namespace cc 118 } // namespace cc
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