| Index: Source/core/layout/LayoutTableRow.cpp
|
| diff --git a/Source/core/layout/LayoutTableRow.cpp b/Source/core/layout/LayoutTableRow.cpp
|
| index 02da3f68be8f57b955db4f0565ff26dfbeeaafca..74d8261c528727cf8401172c9344d6064ef3e3cd 100644
|
| --- a/Source/core/layout/LayoutTableRow.cpp
|
| +++ b/Source/core/layout/LayoutTableRow.cpp
|
| @@ -194,7 +194,7 @@ void LayoutTableRow::layout()
|
| }
|
|
|
| // Hit Testing
|
| -bool LayoutTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
|
| +bool LayoutTableRow::nodeAtPoint(HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
|
| {
|
| // Table rows cannot ever be hit tested. Effectively they do not exist.
|
| // Just forward to our children always.
|
| @@ -205,7 +205,7 @@ bool LayoutTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& r
|
| // then we can remove this check.
|
| if (!cell->hasSelfPaintingLayer()) {
|
| LayoutPoint cellPoint = flipForWritingModeForChild(cell, accumulatedOffset);
|
| - if (cell->nodeAtPoint(request, result, locationInContainer, cellPoint, action)) {
|
| + if (cell->nodeAtPoint(result, locationInContainer, cellPoint, action)) {
|
| updateHitTestResult(result, locationInContainer.point() - toLayoutSize(cellPoint));
|
| return true;
|
| }
|
|
|