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Side by Side Diff: Source/core/layout/svg/LayoutSVGModelObject.h

Issue 1032823003: Refactor HitTestResult to store the HitTestRequest (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Updated as per review comments Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright (c) 2009, Google Inc. All rights reserved. 2 * Copyright (c) 2009, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
66 66
67 protected: 67 protected:
68 virtual void addLayerHitTestRects(LayerHitTestRects&, const DeprecatedPaintL ayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const override final; 68 virtual void addLayerHitTestRects(LayerHitTestRects&, const DeprecatedPaintL ayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const override final;
69 virtual void willBeDestroyed() override; 69 virtual void willBeDestroyed() override;
70 70
71 private: 71 private:
72 // LayoutSVGModelObject subclasses should use element() instead. 72 // LayoutSVGModelObject subclasses should use element() instead.
73 void node() const = delete; 73 void node() const = delete;
74 74
75 // This method should never be called, SVG uses a different nodeAtPoint meth od 75 // This method should never be called, SVG uses a different nodeAtPoint meth od
76 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) override final; 76 virtual bool nodeAtPoint(HitTestResult&, const HitTestLocation& locationInCo ntainer, const LayoutPoint& accumulatedOffset, HitTestAction) override final;
77 virtual IntRect absoluteFocusRingBoundingBoxRect() const override final; 77 virtual IntRect absoluteFocusRingBoundingBoxRect() const override final;
78 78
79 virtual void invalidateTreeIfNeeded(PaintInvalidationState&) override final; 79 virtual void invalidateTreeIfNeeded(PaintInvalidationState&) override final;
80 80
81 protected: 81 protected:
82 FloatRect m_paintInvalidationBoundingBox; 82 FloatRect m_paintInvalidationBoundingBox;
83 }; 83 };
84 84
85 } 85 }
86 86
87 #endif 87 #endif
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