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Side by Side Diff: src/core/SkPMFloat.h

Issue 1032243002: SkPMFloat::trunc() (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPM_DEFINED 8 #ifndef SkPM_DEFINED
9 #define SkPM_DEFINED 9 #define SkPM_DEFINED
10 10
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50 50
51 float a() const { return fColor[SK_A32_SHIFT / 8]; } 51 float a() const { return fColor[SK_A32_SHIFT / 8]; }
52 float r() const { return fColor[SK_R32_SHIFT / 8]; } 52 float r() const { return fColor[SK_R32_SHIFT / 8]; }
53 float g() const { return fColor[SK_G32_SHIFT / 8]; } 53 float g() const { return fColor[SK_G32_SHIFT / 8]; }
54 float b() const { return fColor[SK_B32_SHIFT / 8]; } 54 float b() const { return fColor[SK_B32_SHIFT / 8]; }
55 55
56 // get() and clamped() round component values to the nearest integer. 56 // get() and clamped() round component values to the nearest integer.
57 SkPMColor get() const; // May SkASSERT(this->isValid()). Some implemen tations may clamp. 57 SkPMColor get() const; // May SkASSERT(this->isValid()). Some implemen tations may clamp.
58 SkPMColor clamped() const; // Will clamp all values to [0, 255]. Then may assert isValid(). 58 SkPMColor clamped() const; // Will clamp all values to [0, 255]. Then may assert isValid().
59 59
60 // Like get(), but truncates instead of rounding.
reed1 2015/03/26 13:05:10 floor or (int) ? i.e. can you document what happen
mtklein 2015/03/26 13:26:25 Done. // The domain of this function is (-1.0f, 2
61 SkPMColor trunc() const;
62
60 // 4-at-a-time versions of get() and clamped(). Like From4PMColors(), no al ignment assumed. 63 // 4-at-a-time versions of get() and clamped(). Like From4PMColors(), no al ignment assumed.
61 static void To4PMColors( 64 static void To4PMColors(
62 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]); 65 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]);
63 static void ClampTo4PMColors( 66 static void ClampTo4PMColors(
64 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]); 67 const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloa t&, SkPMColor[4]);
65 68
66 bool isValid() const { 69 bool isValid() const {
67 return this->a() >= 0 && this->a() <= 255 70 return this->a() >= 0 && this->a() <= 255
68 && this->r() >= 0 && this->r() <= this->a() 71 && this->r() >= 0 && this->r() <= this->a()
69 && this->g() >= 0 && this->g() <= this->a() 72 && this->g() >= 0 && this->g() <= this->a()
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85 #include "../opts/SkPMFloat_SSSE3.h" 88 #include "../opts/SkPMFloat_SSSE3.h"
86 #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 89 #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
87 #include "../opts/SkPMFloat_SSE2.h" 90 #include "../opts/SkPMFloat_SSE2.h"
88 #elif defined(SK_ARM_HAS_NEON) 91 #elif defined(SK_ARM_HAS_NEON)
89 #include "../opts/SkPMFloat_neon.h" 92 #include "../opts/SkPMFloat_neon.h"
90 #else 93 #else
91 #include "../opts/SkPMFloat_none.h" 94 #include "../opts/SkPMFloat_none.h"
92 #endif 95 #endif
93 96
94 #endif//SkPM_DEFINED 97 #endif//SkPM_DEFINED
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