Index: ui/events/event.h |
diff --git a/ui/events/event.h b/ui/events/event.h |
index b8a341a22345e862966e383f4dbe250ca082e9d1..f774ae5ebcb639f6dab3a34594e5a776df918e3a 100644 |
--- a/ui/events/event.h |
+++ b/ui/events/event.h |
@@ -436,7 +436,8 @@ class EVENTS_EXPORT TouchEvent : public LocatedEvent { |
radius_x_(model.radius_x_), |
radius_y_(model.radius_y_), |
rotation_angle_(model.rotation_angle_), |
- force_(model.force_) { |
+ force_(model.force_), |
+ source_device_id_(model.source_device_id_) { |
} |
TouchEvent(EventType type, |
@@ -461,6 +462,7 @@ class EVENTS_EXPORT TouchEvent : public LocatedEvent { |
float radius_y() const { return radius_y_; } |
float rotation_angle() const { return rotation_angle_; } |
float force() const { return force_; } |
+ int source_device_id() const { return source_device_id_; } |
// Relocate the touch-point to a new |origin|. |
// This is useful when touch event is in X Root Window coordinates, |
@@ -470,6 +472,9 @@ class EVENTS_EXPORT TouchEvent : public LocatedEvent { |
// Used for unit tests. |
void set_radius_x(const float r) { radius_x_ = r; } |
void set_radius_y(const float r) { radius_y_ = r; } |
+ void set_source_device_id(int source_device_id) { |
+ source_device_id_ = source_device_id; |
+ } |
// Overridden from LocatedEvent. |
virtual void UpdateForRootTransform( |
@@ -503,6 +508,9 @@ class EVENTS_EXPORT TouchEvent : public LocatedEvent { |
// Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0. |
float force_; |
+ |
+ // The device id of the screen the event came from. |
sadrul
2014/01/08 20:50:52
Mention that this defaults to -1
tdresser
2014/01/09 19:07:35
Done.
|
+ int source_device_id_; |
}; |
class EVENTS_EXPORT KeyEvent : public Event { |