| Index: experimental/SkV8Example/Global.cpp
|
| diff --git a/experimental/SkV8Example/Global.cpp b/experimental/SkV8Example/Global.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a99ef05a031106223328f251a8f121e1493f5e76
|
| --- /dev/null
|
| +++ b/experimental/SkV8Example/Global.cpp
|
| @@ -0,0 +1,232 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + *
|
| + */
|
| +#include "Global.h"
|
| +
|
| +#include "SkWindow.h"
|
| +#include "SkEvent.h"
|
| +
|
| +
|
| +Global* Global::gGlobal = NULL;
|
| +
|
| +// Extracts a C string from a V8 Utf8Value.
|
| +static const char* to_cstring(const v8::String::Utf8Value& value) {
|
| + return *value ? *value : "<string conversion failed>";
|
| +}
|
| +
|
| +// Slight modification to an original function found in the V8 sample shell.cc.
|
| +void Global::reportException(TryCatch* tryCatch) {
|
| + HandleScope handleScope(fIsolate);
|
| + String::Utf8Value exception(tryCatch->Exception());
|
| + const char* exceptionString = to_cstring(exception);
|
| + Handle<Message> message = tryCatch->Message();
|
| + if (message.IsEmpty()) {
|
| + // V8 didn't provide any extra information about this error; just
|
| + // print the exception.
|
| + fprintf(stderr, "%s\n", exceptionString);
|
| + } else {
|
| + // Print (filename):(line number): (message).
|
| + String::Utf8Value filename(message->GetScriptResourceName());
|
| + const char* filenameString = to_cstring(filename);
|
| + int linenum = message->GetLineNumber();
|
| + fprintf(stderr,
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| + "%s:%i: %s\n", filenameString, linenum, exceptionString);
|
| + // Print line of source code.
|
| + String::Utf8Value sourceline(message->GetSourceLine());
|
| + const char* sourceLineString = to_cstring(sourceline);
|
| + fprintf(stderr, "%s\n", sourceLineString);
|
| + // Print wavy underline.
|
| + int start = message->GetStartColumn();
|
| + for (int i = 0; i < start; i++) {
|
| + fprintf(stderr, " ");
|
| + }
|
| + int end = message->GetEndColumn();
|
| + for (int i = start; i < end; i++) {
|
| + fprintf(stderr, "^");
|
| + }
|
| + fprintf(stderr, "\n");
|
| + String::Utf8Value stackTrace(tryCatch->StackTrace());
|
| + if (stackTrace.length() > 0) {
|
| + const char* stackTraceString = to_cstring(stackTrace);
|
| + fprintf(stderr, "%s\n", stackTraceString);
|
| + }
|
| + }
|
| +}
|
| +
|
| +// The callback that implements the JavaScript 'inval' function.
|
| +// Invalidates the current window, forcing a redraw.
|
| +//
|
| +// JS: inval();
|
| +void Global::Inval(const v8::FunctionCallbackInfo<Value>& args) {
|
| + gGlobal->getWindow()->inval(NULL);
|
| +}
|
| +
|
| +// The callback that is invoked by v8 whenever the JavaScript 'print'
|
| +// function is called. Prints its arguments on stdout separated by
|
| +// spaces and ending with a newline.
|
| +//
|
| +// JS: print("foo", "bar");
|
| +void Global::Print(const v8::FunctionCallbackInfo<v8::Value>& args) {
|
| + bool first = true;
|
| + HandleScope handleScope(args.GetIsolate());
|
| + for (int i = 0; i < args.Length(); i++) {
|
| + if (first) {
|
| + first = false;
|
| + } else {
|
| + printf(" ");
|
| + }
|
| + v8::String::Utf8Value str(args[i]);
|
| + printf("%s", to_cstring(str));
|
| + }
|
| + printf("\n");
|
| + fflush(stdout);
|
| +}
|
| +
|
| +// The callback that is invoked by v8 whenever the JavaScript 'setTimeout'
|
| +// function is called.
|
| +//
|
| +// JS: setTimeout(on_timeout, 500);
|
| +//
|
| +// TODO(jcgregorio) Currently only handles one timeout, should support any
|
| +// number.
|
| +void Global::SetTimeout(const v8::FunctionCallbackInfo<v8::Value>& args) {
|
| + if (args.Length() != 2) {
|
| + args.GetIsolate()->ThrowException(
|
| + v8::String::NewFromUtf8(
|
| + args.GetIsolate(), "Error: 2 arguments required."));
|
| + return;
|
| + }
|
| +
|
| + // Pull out the first arg, make sure it's a function.
|
| + if (!args[0]->IsFunction()) {
|
| + printf("Not a function passed to setTimeout.\n");
|
| + return;
|
| + }
|
| + Handle<Function> timeoutFn = Handle<Function>::Cast(args[0]);
|
| + gGlobal->fTimeout.Reset(args.GetIsolate(), timeoutFn);
|
| +
|
| + double delay = args[1]->NumberValue();
|
| +
|
| + // Create an SkEvent and add it with the right delay.
|
| + (new SkEvent())->setTargetProc(Global::TimeOutProc)->postDelay(delay);
|
| +
|
| + // TODO(jcgregorio) Return the ID as the return value.
|
| +}
|
| +
|
| +// Callback function for SkEvents used to implement timeouts.
|
| +bool Global::TimeOutProc(const SkEvent& evt) {
|
| + // Create a handle scope to keep the temporary object references.
|
| + HandleScope handleScope(gGlobal->getIsolate());
|
| +
|
| + // Create a local context from our global context.
|
| + Local<Context> context = gGlobal->getContext();
|
| +
|
| + // Enter the context so all the remaining operations take place there.
|
| + Context::Scope contextScope(context);
|
| +
|
| + // Set up an exception handler before calling the Process function.
|
| + TryCatch tryCatch;
|
| +
|
| + const int argc = 0;
|
| + Local<Function> onTimeout =
|
| + Local<Function>::New(gGlobal->getIsolate(), gGlobal->fTimeout);
|
| + Handle<Value> result = onTimeout->Call(context->Global(), argc, NULL);
|
| +
|
| + // Handle any exceptions or output.
|
| + if (result.IsEmpty()) {
|
| + SkASSERT(tryCatch.HasCaught());
|
| + // Print errors that happened during execution.
|
| + gGlobal->reportException(&tryCatch);
|
| + } else {
|
| + SkASSERT(!tryCatch.HasCaught());
|
| + if (!result->IsUndefined()) {
|
| + // If all went well and the result wasn't undefined then print the
|
| + // returned value.
|
| + String::Utf8Value str(result);
|
| + const char* cstr = to_cstring(str);
|
| + printf("%s\n", cstr);
|
| + }
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +// Creates a new execution environment containing the built-in functions.
|
| +Handle<Context> Global::createRootContext() {
|
| + // Create a template for the global object.
|
| + Handle<ObjectTemplate> global = ObjectTemplate::New();
|
| +
|
| + global->Set(v8::String::NewFromUtf8(fIsolate, "print"),
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| + v8::FunctionTemplate::New(Global::Print));
|
| + global->Set(v8::String::NewFromUtf8(fIsolate, "setTimeout"),
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| + v8::FunctionTemplate::New(Global::SetTimeout));
|
| + global->Set(v8::String::NewFromUtf8(fIsolate, "inval"),
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| + v8::FunctionTemplate::New(Global::Inval));
|
| +
|
| +
|
| + return Context::New(fIsolate, NULL, global);
|
| +}
|
| +
|
| +
|
| +// Creates the root context, parses the script into it, then stores the
|
| +// context in a global.
|
| +//
|
| +// TODO(jcgregorio) Currently only handles one script. Need to move
|
| +// createRootContext to another call that's only done once.
|
| +bool Global::parseScript(const char script[]) {
|
| +
|
| + // Create a stack-allocated handle scope.
|
| + HandleScope handleScope(fIsolate);
|
| +
|
| + printf("Before create context\n");
|
| +
|
| + // Create a new context.
|
| + Handle<Context> context = this->createRootContext();
|
| +
|
| + // Enter the scope so all operations take place in the scope.
|
| + Context::Scope contextScope(context);
|
| +
|
| + v8::TryCatch tryCatch;
|
| +
|
| + // Compile the source code.
|
| + Handle<String> source = String::NewFromUtf8(fIsolate, script);
|
| + printf("Before Compile\n");
|
| + Handle<Script> compiledScript = Script::Compile(source);
|
| + printf("After Compile\n");
|
| +
|
| + if (compiledScript.IsEmpty()) {
|
| + // Print errors that happened during compilation.
|
| + this->reportException(&tryCatch);
|
| + return false;
|
| + }
|
| + printf("After Exception.\n");
|
| +
|
| + // Try running it now to create the onDraw function.
|
| + Handle<Value> result = compiledScript->Run();
|
| +
|
| + // Handle any exceptions or output.
|
| + if (result.IsEmpty()) {
|
| + SkASSERT(tryCatch.HasCaught());
|
| + // Print errors that happened during execution.
|
| + this->reportException(&tryCatch);
|
| + return false;
|
| + } else {
|
| + SkASSERT(!tryCatch.HasCaught());
|
| + if (!result->IsUndefined()) {
|
| + // If all went well and the result wasn't undefined then print
|
| + // the returned value.
|
| + String::Utf8Value str(result);
|
| + const char* cstr = to_cstring(str);
|
| + printf("%s\n", cstr);
|
| + return false;
|
| + }
|
| + }
|
| +
|
| + // Also make the context persistent.
|
| + fContext.Reset(fIsolate, context);
|
| + return true;
|
| +}
|
|
|