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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
6 | 6 |
7 #include "base/base64.h" | 7 #include "base/base64.h" |
8 #include "base/base_switches.h" | 8 #include "base/base_switches.h" |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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497 bool GpuProcessHost::Init() { | 497 bool GpuProcessHost::Init() { |
498 init_start_time_ = base::TimeTicks::Now(); | 498 init_start_time_ = base::TimeTicks::Now(); |
499 | 499 |
500 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD); | 500 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD); |
501 | 501 |
502 std::string channel_id = process_->GetHost()->CreateChannel(); | 502 std::string channel_id = process_->GetHost()->CreateChannel(); |
503 if (channel_id.empty()) | 503 if (channel_id.empty()) |
504 return false; | 504 return false; |
505 | 505 |
506 if (in_process_) { | 506 if (in_process_) { |
507 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO)); | 507 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
508 DCHECK(g_gpu_main_thread_factory); | 508 DCHECK(g_gpu_main_thread_factory); |
509 in_process_gpu_thread_.reset( | 509 in_process_gpu_thread_.reset( |
510 g_gpu_main_thread_factory(InProcessChildThreadParams( | 510 g_gpu_main_thread_factory(InProcessChildThreadParams( |
511 channel_id, base::MessageLoop::current()->task_runner()))); | 511 channel_id, base::MessageLoop::current()->task_runner()))); |
512 base::Thread::Options options; | 512 base::Thread::Options options; |
513 #if defined(OS_WIN) | 513 #if defined(OS_WIN) |
514 // WGL needs to create its own window and pump messages on it. | 514 // WGL needs to create its own window and pump messages on it. |
515 options.message_loop_type = base::MessageLoop::TYPE_UI; | 515 options.message_loop_type = base::MessageLoop::TYPE_UI; |
516 #endif | 516 #endif |
517 in_process_gpu_thread_->StartWithOptions(options); | 517 in_process_gpu_thread_->StartWithOptions(options); |
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1090 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1090 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
1091 ClientIdToShaderCacheMap::iterator iter = | 1091 ClientIdToShaderCacheMap::iterator iter = |
1092 client_id_to_shader_cache_.find(client_id); | 1092 client_id_to_shader_cache_.find(client_id); |
1093 // If the cache doesn't exist then this is an off the record profile. | 1093 // If the cache doesn't exist then this is an off the record profile. |
1094 if (iter == client_id_to_shader_cache_.end()) | 1094 if (iter == client_id_to_shader_cache_.end()) |
1095 return; | 1095 return; |
1096 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1096 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
1097 } | 1097 } |
1098 | 1098 |
1099 } // namespace content | 1099 } // namespace content |
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