DescriptionFix incremental visibility filter handling.
When drawing incrementally, SkDebugCanvas can end up applying the
visibility overlay multiple times (resulting in a fade-to-white effect).
The CL also includes a minor/unrelated SkDebugCanvas cleanup.
R=robertphillips@google.com
Committed: http://code.google.com/p/skia/source/detail?r=12478
Patch Set 1 #
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