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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkColorMatrixFilter.h" | 9 #include "SkColorMatrixFilter.h" |
10 #include "SkGradientShader.h" | 10 #include "SkGradientShader.h" |
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96 virtual void onDraw(SkCanvas* canvas) { | 96 virtual void onDraw(SkCanvas* canvas) { |
97 this->init(); | 97 this->init(); |
98 | 98 |
99 SkPaint paint; | 99 SkPaint paint; |
100 SkColorMatrix matrix; | 100 SkColorMatrix matrix; |
101 | 101 |
102 paint.setXfermodeMode(SkXfermode::kSrc_Mode); | 102 paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
103 const SkBitmap bmps[] = { fSolidBitmap, fTransparentBitmap }; | 103 const SkBitmap bmps[] = { fSolidBitmap, fTransparentBitmap }; |
104 | 104 |
105 for (size_t i = 0; i < SK_ARRAY_COUNT(bmps); ++i) { | 105 for (size_t i = 0; i < SK_ARRAY_COUNT(bmps); ++i) { |
| 106 |
106 matrix.setIdentity(); | 107 matrix.setIdentity(); |
107 setColorMatrix(&paint, matrix); | 108 setColorMatrix(&paint, matrix); |
108 canvas->drawBitmap(bmps[i], 0, 0, &paint); | 109 canvas->drawBitmap(bmps[i], 0, 0, &paint); |
109 | 110 |
110 matrix.setRotate(SkColorMatrix::kR_Axis, 90); | 111 matrix.setRotate(SkColorMatrix::kR_Axis, 90); |
111 setColorMatrix(&paint, matrix); | 112 setColorMatrix(&paint, matrix); |
112 canvas->drawBitmap(bmps[i], 80, 0, &paint); | 113 canvas->drawBitmap(bmps[i], 80, 0, &paint); |
113 | 114 |
114 matrix.setRotate(SkColorMatrix::kG_Axis, 90); | 115 matrix.setRotate(SkColorMatrix::kG_Axis, 90); |
115 setColorMatrix(&paint, matrix); | 116 setColorMatrix(&paint, matrix); |
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165 SkBitmap fTransparentBitmap; | 166 SkBitmap fTransparentBitmap; |
166 typedef GM INHERITED; | 167 typedef GM INHERITED; |
167 }; | 168 }; |
168 | 169 |
169 ////////////////////////////////////////////////////////////////////////////// | 170 ////////////////////////////////////////////////////////////////////////////// |
170 | 171 |
171 static GM* MyFactory(void*) { return new ColorMatrixGM; } | 172 static GM* MyFactory(void*) { return new ColorMatrixGM; } |
172 static GMRegistry reg(MyFactory); | 173 static GMRegistry reg(MyFactory); |
173 | 174 |
174 } | 175 } |
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