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Side by Side Diff: src/frames.cc

Issue 1030353003: Enable constant pool support. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/frames.h" 5 #include "src/frames.h"
6 6
7 #include <sstream> 7 #include <sstream>
8 8
9 #include "src/v8.h" 9 #include "src/v8.h"
10 10
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314 SingletonFor(frame->GetCallerState(&state)) != NULL; 314 SingletonFor(frame->GetCallerState(&state)) != NULL;
315 } 315 }
316 316
317 317
318 bool SafeStackFrameIterator::IsValidExitFrame(Address fp) const { 318 bool SafeStackFrameIterator::IsValidExitFrame(Address fp) const {
319 if (!IsValidStackAddress(fp)) return false; 319 if (!IsValidStackAddress(fp)) return false;
320 Address sp = ExitFrame::ComputeStackPointer(fp); 320 Address sp = ExitFrame::ComputeStackPointer(fp);
321 if (!IsValidStackAddress(sp)) return false; 321 if (!IsValidStackAddress(sp)) return false;
322 StackFrame::State state; 322 StackFrame::State state;
323 ExitFrame::FillState(fp, sp, &state); 323 ExitFrame::FillState(fp, sp, &state);
324 if (!IsValidStackAddress(reinterpret_cast<Address>(state.pc_address))) {
325 return false;
326 }
rmcilroy 2015/04/08 12:38:55 I'm not sure why you are making this change here,
MTBrandyberry 2015/05/07 20:38:32 By definition, the an exit frame's pc_address is a
327 return *state.pc_address != NULL; 324 return *state.pc_address != NULL;
328 } 325 }
329 326
330 327
331 void SafeStackFrameIterator::Advance() { 328 void SafeStackFrameIterator::Advance() {
332 while (true) { 329 while (true) {
333 AdvanceOneFrame(); 330 AdvanceOneFrame();
334 if (done()) return; 331 if (done()) return;
335 if (frame_->is_java_script()) return; 332 if (frame_->is_java_script()) return;
336 if (frame_->is_exit() && external_callback_scope_) { 333 if (frame_->is_exit() && external_callback_scope_) {
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378 *stack_slots = code->stack_slots(); 375 *stack_slots = code->stack_slots();
379 return code; 376 return code;
380 } 377 }
381 378
382 379
383 #ifdef DEBUG 380 #ifdef DEBUG
384 static bool GcSafeCodeContains(HeapObject* object, Address addr); 381 static bool GcSafeCodeContains(HeapObject* object, Address addr);
385 #endif 382 #endif
386 383
387 384
388 void StackFrame::IteratePc(ObjectVisitor* v, 385 void StackFrame::IteratePc(ObjectVisitor* v, Address* pc_address,
389 Address* pc_address, 386 Address* constant_pool_address, Code* holder) {
390 Code* holder) {
391 Address pc = *pc_address; 387 Address pc = *pc_address;
392 DCHECK(GcSafeCodeContains(holder, pc)); 388 DCHECK(GcSafeCodeContains(holder, pc));
393 unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start()); 389 unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start());
394 Object* code = holder; 390 Object* code = holder;
395 v->VisitPointer(&code); 391 v->VisitPointer(&code);
396 if (code != holder) { 392 if (code != holder) {
397 holder = reinterpret_cast<Code*>(code); 393 holder = reinterpret_cast<Code*>(code);
398 pc = holder->instruction_start() + pc_offset; 394 pc = holder->instruction_start() + pc_offset;
399 *pc_address = pc; 395 *pc_address = pc;
396 if (FLAG_enable_embedded_constant_pool && constant_pool_address) {
397 *constant_pool_address = holder->constant_pool();
398 }
400 } 399 }
401 } 400 }
402 401
403 402
404 void StackFrame::SetReturnAddressLocationResolver( 403 void StackFrame::SetReturnAddressLocationResolver(
405 ReturnAddressLocationResolver resolver) { 404 ReturnAddressLocationResolver resolver) {
406 DCHECK(return_address_location_resolver_ == NULL); 405 DCHECK(return_address_location_resolver_ == NULL);
407 return_address_location_resolver_ = resolver; 406 return_address_location_resolver_ = resolver;
408 } 407 }
409 408
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499 return reinterpret_cast<Code*>(code_slot()); 498 return reinterpret_cast<Code*>(code_slot());
500 } 499 }
501 500
502 501
503 void ExitFrame::ComputeCallerState(State* state) const { 502 void ExitFrame::ComputeCallerState(State* state) const {
504 // Set up the caller state. 503 // Set up the caller state.
505 state->sp = caller_sp(); 504 state->sp = caller_sp();
506 state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset); 505 state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset);
507 state->pc_address = ResolveReturnAddressLocation( 506 state->pc_address = ResolveReturnAddressLocation(
508 reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset)); 507 reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset));
509 if (FLAG_enable_ool_constant_pool) { 508 if (FLAG_enable_ool_constant_pool || FLAG_enable_embedded_constant_pool) {
510 state->constant_pool_address = reinterpret_cast<Address*>( 509 state->constant_pool_address = reinterpret_cast<Address*>(
511 fp() + ExitFrameConstants::kConstantPoolOffset); 510 fp() + ExitFrameConstants::kConstantPoolOffset);
512 } 511 }
513 } 512 }
514 513
515 514
516 void ExitFrame::SetCallerFp(Address caller_fp) { 515 void ExitFrame::SetCallerFp(Address caller_fp) {
517 Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset) = caller_fp; 516 Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset) = caller_fp;
518 } 517 }
519 518
520 519
521 void ExitFrame::Iterate(ObjectVisitor* v) const { 520 void ExitFrame::Iterate(ObjectVisitor* v) const {
522 // The arguments are traversed as part of the expression stack of 521 // The arguments are traversed as part of the expression stack of
523 // the calling frame. 522 // the calling frame.
524 IteratePc(v, pc_address(), LookupCode()); 523 IteratePc(v, pc_address(), constant_pool_address(), LookupCode());
525 v->VisitPointer(&code_slot()); 524 v->VisitPointer(&code_slot());
526 if (FLAG_enable_ool_constant_pool) { 525 if (FLAG_enable_ool_constant_pool) {
527 v->VisitPointer(&constant_pool_slot()); 526 v->VisitPointer(&constant_pool_slot());
528 } 527 }
529 } 528 }
530 529
531 530
532 Address ExitFrame::GetCallerStackPointer() const { 531 Address ExitFrame::GetCallerStackPointer() const {
533 return fp() + ExitFrameConstants::kCallerSPDisplacement; 532 return fp() + ExitFrameConstants::kCallerSPDisplacement;
534 } 533 }
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546 Address ExitFrame::ComputeStackPointer(Address fp) { 545 Address ExitFrame::ComputeStackPointer(Address fp) {
547 return Memory::Address_at(fp + ExitFrameConstants::kSPOffset); 546 return Memory::Address_at(fp + ExitFrameConstants::kSPOffset);
548 } 547 }
549 548
550 549
551 void ExitFrame::FillState(Address fp, Address sp, State* state) { 550 void ExitFrame::FillState(Address fp, Address sp, State* state) {
552 state->sp = sp; 551 state->sp = sp;
553 state->fp = fp; 552 state->fp = fp;
554 state->pc_address = ResolveReturnAddressLocation( 553 state->pc_address = ResolveReturnAddressLocation(
555 reinterpret_cast<Address*>(sp - 1 * kPCOnStackSize)); 554 reinterpret_cast<Address*>(sp - 1 * kPCOnStackSize));
556 state->constant_pool_address = 555 // The constant pool recorded in the exit frame is not associated
557 reinterpret_cast<Address*>(fp + ExitFrameConstants::kConstantPoolOffset); 556 // with the pc in this state (the return address into a C entry
557 // stub). ComputeCallerState will retrieve the constant pool
558 // together with the associated caller pc.
559 state->constant_pool_address = NULL;
558 } 560 }
559 561
560 562
561 Address StandardFrame::GetExpressionAddress(int n) const { 563 Address StandardFrame::GetExpressionAddress(int n) const {
562 const int offset = StandardFrameConstants::kExpressionsOffset; 564 const int offset = StandardFrameConstants::kExpressionsOffset;
563 return fp() + offset - n * kPointerSize; 565 return fp() + offset - n * kPointerSize;
564 } 566 }
565 567
566 568
567 Object* StandardFrame::GetExpression(Address fp, int index) { 569 Object* StandardFrame::GetExpression(Address fp, int index) {
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656 // Visit pointer spill slots and locals. 658 // Visit pointer spill slots and locals.
657 for (unsigned index = 0; index < stack_slots; index++) { 659 for (unsigned index = 0; index < stack_slots; index++) {
658 int byte_index = index >> kBitsPerByteLog2; 660 int byte_index = index >> kBitsPerByteLog2;
659 int bit_index = index & (kBitsPerByte - 1); 661 int bit_index = index & (kBitsPerByte - 1);
660 if ((safepoint_bits[byte_index] & (1U << bit_index)) != 0) { 662 if ((safepoint_bits[byte_index] & (1U << bit_index)) != 0) {
661 v->VisitPointer(parameters_limit + index); 663 v->VisitPointer(parameters_limit + index);
662 } 664 }
663 } 665 }
664 666
665 // Visit the return address in the callee and incoming arguments. 667 // Visit the return address in the callee and incoming arguments.
666 IteratePc(v, pc_address(), code); 668 IteratePc(v, pc_address(), constant_pool_address(), code);
667 669
668 // Visit the context in stub frame and JavaScript frame. 670 // Visit the context in stub frame and JavaScript frame.
669 // Visit the function in JavaScript frame. 671 // Visit the function in JavaScript frame.
670 Object** fixed_base = &Memory::Object_at( 672 Object** fixed_base = &Memory::Object_at(
671 fp() + StandardFrameConstants::kMarkerOffset); 673 fp() + StandardFrameConstants::kMarkerOffset);
672 Object** fixed_limit = &Memory::Object_at(fp()); 674 Object** fixed_limit = &Memory::Object_at(fp());
673 v->VisitPointers(fixed_base, fixed_limit); 675 v->VisitPointers(fixed_base, fixed_limit);
674 } 676 }
675 677
676 678
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1278 accumulator->Add(" // not passed to callee"); 1280 accumulator->Add(" // not passed to callee");
1279 } 1281 }
1280 accumulator->Add("\n"); 1282 accumulator->Add("\n");
1281 } 1283 }
1282 1284
1283 accumulator->Add("}\n\n"); 1285 accumulator->Add("}\n\n");
1284 } 1286 }
1285 1287
1286 1288
1287 void EntryFrame::Iterate(ObjectVisitor* v) const { 1289 void EntryFrame::Iterate(ObjectVisitor* v) const {
1288 IteratePc(v, pc_address(), LookupCode()); 1290 IteratePc(v, pc_address(), constant_pool_address(), LookupCode());
1289 } 1291 }
1290 1292
1291 1293
1292 void StandardFrame::IterateExpressions(ObjectVisitor* v) const { 1294 void StandardFrame::IterateExpressions(ObjectVisitor* v) const {
1293 const int offset = StandardFrameConstants::kLastObjectOffset; 1295 const int offset = StandardFrameConstants::kLastObjectOffset;
1294 Object** base = &Memory::Object_at(sp()); 1296 Object** base = &Memory::Object_at(sp());
1295 Object** limit = &Memory::Object_at(fp() + offset) + 1; 1297 Object** limit = &Memory::Object_at(fp() + offset) + 1;
1296 v->VisitPointers(base, limit); 1298 v->VisitPointers(base, limit);
1297 } 1299 }
1298 1300
1299 1301
1300 void JavaScriptFrame::Iterate(ObjectVisitor* v) const { 1302 void JavaScriptFrame::Iterate(ObjectVisitor* v) const {
1301 IterateExpressions(v); 1303 IterateExpressions(v);
1302 IteratePc(v, pc_address(), LookupCode()); 1304 IteratePc(v, pc_address(), constant_pool_address(), LookupCode());
1303 } 1305 }
1304 1306
1305 1307
1306 void InternalFrame::Iterate(ObjectVisitor* v) const { 1308 void InternalFrame::Iterate(ObjectVisitor* v) const {
1307 // Internal frames only have object pointers on the expression stack 1309 // Internal frames only have object pointers on the expression stack
1308 // as they never have any arguments. 1310 // as they never have any arguments.
1309 IterateExpressions(v); 1311 IterateExpressions(v);
1310 IteratePc(v, pc_address(), LookupCode()); 1312 IteratePc(v, pc_address(), constant_pool_address(), LookupCode());
1311 } 1313 }
1312 1314
1313 1315
1314 void StubFailureTrampolineFrame::Iterate(ObjectVisitor* v) const { 1316 void StubFailureTrampolineFrame::Iterate(ObjectVisitor* v) const {
1315 Object** base = &Memory::Object_at(sp()); 1317 Object** base = &Memory::Object_at(sp());
1316 Object** limit = &Memory::Object_at(fp() + 1318 Object** limit = &Memory::Object_at(fp() +
1317 kFirstRegisterParameterFrameOffset); 1319 kFirstRegisterParameterFrameOffset);
1318 v->VisitPointers(base, limit); 1320 v->VisitPointers(base, limit);
1319 base = &Memory::Object_at(fp() + StandardFrameConstants::kMarkerOffset); 1321 base = &Memory::Object_at(fp() + StandardFrameConstants::kMarkerOffset);
1320 const int offset = StandardFrameConstants::kLastObjectOffset; 1322 const int offset = StandardFrameConstants::kLastObjectOffset;
1321 limit = &Memory::Object_at(fp() + offset) + 1; 1323 limit = &Memory::Object_at(fp() + offset) + 1;
1322 v->VisitPointers(base, limit); 1324 v->VisitPointers(base, limit);
1323 IteratePc(v, pc_address(), LookupCode()); 1325 IteratePc(v, pc_address(), constant_pool_address(), LookupCode());
1324 } 1326 }
1325 1327
1326 1328
1327 Address StubFailureTrampolineFrame::GetCallerStackPointer() const { 1329 Address StubFailureTrampolineFrame::GetCallerStackPointer() const {
1328 return fp() + StandardFrameConstants::kCallerSPOffset; 1330 return fp() + StandardFrameConstants::kCallerSPOffset;
1329 } 1331 }
1330 1332
1331 1333
1332 Code* StubFailureTrampolineFrame::unchecked_code() const { 1334 Code* StubFailureTrampolineFrame::unchecked_code() const {
1333 Code* trampoline; 1335 Code* trampoline;
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1514 ZoneList<StackFrame*> list(10, zone); 1516 ZoneList<StackFrame*> list(10, zone);
1515 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { 1517 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) {
1516 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); 1518 StackFrame* frame = AllocateFrameCopy(it.frame(), zone);
1517 list.Add(frame, zone); 1519 list.Add(frame, zone);
1518 } 1520 }
1519 return list.ToVector(); 1521 return list.ToVector();
1520 } 1522 }
1521 1523
1522 1524
1523 } } // namespace v8::internal 1525 } } // namespace v8::internal
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