OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/arguments.h" | 8 #include "src/arguments.h" |
9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
(...skipping 1724 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1735 frame_code->instruction_size(), | 1735 frame_code->instruction_size(), |
1736 frame_code->instruction_size(), | 1736 frame_code->instruction_size(), |
1737 reinterpret_cast<intptr_t>(new_code->instruction_start()), | 1737 reinterpret_cast<intptr_t>(new_code->instruction_start()), |
1738 reinterpret_cast<intptr_t>(new_code->instruction_start()) + | 1738 reinterpret_cast<intptr_t>(new_code->instruction_start()) + |
1739 new_code->instruction_size(), | 1739 new_code->instruction_size(), |
1740 new_code->instruction_size(), | 1740 new_code->instruction_size(), |
1741 reinterpret_cast<intptr_t>(frame->pc()), | 1741 reinterpret_cast<intptr_t>(frame->pc()), |
1742 reinterpret_cast<intptr_t>(new_pc)); | 1742 reinterpret_cast<intptr_t>(new_pc)); |
1743 } | 1743 } |
1744 | 1744 |
1745 if (FLAG_enable_ool_constant_pool) { | 1745 if (FLAG_enable_ool_constant_pool || FLAG_enable_embedded_constant_pool) { |
1746 // Update constant pool pointer for new code. | 1746 // Update constant pool pointer for new code. |
1747 frame->set_constant_pool(new_code->constant_pool()); | 1747 frame->set_constant_pool(new_code->constant_pool()); |
1748 } | 1748 } |
1749 | 1749 |
1750 // Patch the return address to return into the code with | 1750 // Patch the return address to return into the code with |
1751 // debug break slots. | 1751 // debug break slots. |
1752 frame->set_pc(new_pc); | 1752 frame->set_pc(new_pc); |
1753 } | 1753 } |
1754 } | 1754 } |
1755 | 1755 |
(...skipping 1636 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3392 logger_->DebugEvent("Put", message.text()); | 3392 logger_->DebugEvent("Put", message.text()); |
3393 } | 3393 } |
3394 | 3394 |
3395 | 3395 |
3396 void LockingCommandMessageQueue::Clear() { | 3396 void LockingCommandMessageQueue::Clear() { |
3397 base::LockGuard<base::Mutex> lock_guard(&mutex_); | 3397 base::LockGuard<base::Mutex> lock_guard(&mutex_); |
3398 queue_.Clear(); | 3398 queue_.Clear(); |
3399 } | 3399 } |
3400 | 3400 |
3401 } } // namespace v8::internal | 3401 } } // namespace v8::internal |
OLD | NEW |