Index: src/pathops/SkOpSegment.h |
diff --git a/src/pathops/SkOpSegment.h b/src/pathops/SkOpSegment.h |
index c1c6e696feb436b1847e97d6d38429144b5a0e13..b4da929d99c4e573acf887292b43f8f64d371510 100644 |
--- a/src/pathops/SkOpSegment.h |
+++ b/src/pathops/SkOpSegment.h |
@@ -9,377 +9,561 @@ |
#include "SkOpAngle.h" |
#include "SkOpSpan.h" |
-#include "SkOpTAllocator.h" |
#include "SkPathOpsBounds.h" |
#include "SkPathOpsCurve.h" |
- |
-class SkOpCoincidence; |
-class SkOpContour; |
+#include "SkTArray.h" |
+#include "SkTDArray.h" |
+ |
+#if defined(SK_DEBUG) || !FORCE_RELEASE |
+#include "SkThread.h" |
+#endif |
+ |
+struct SkCoincidence; |
class SkPathWriter; |
class SkOpSegment { |
public: |
- enum AllowAlias { |
- kAllowAlias, |
- kNoAlias |
- }; |
+ SkOpSegment() { |
+#if defined(SK_DEBUG) || !FORCE_RELEASE |
+ fID = sk_atomic_inc(&SkPathOpsDebug::gSegmentID); |
+#endif |
+ } |
bool operator<(const SkOpSegment& rh) const { |
return fBounds.fTop < rh.fBounds.fTop; |
} |
- SkOpAngle* activeAngle(SkOpSpanBase* start, SkOpSpanBase** startPtr, SkOpSpanBase** endPtr, |
- bool* done, bool* sortable); |
- SkOpAngle* activeAngleInner(SkOpSpanBase* start, SkOpSpanBase** startPtr, |
- SkOpSpanBase** endPtr, bool* done, bool* sortable); |
- SkOpAngle* activeAngleOther(SkOpSpanBase* start, SkOpSpanBase** startPtr, |
- SkOpSpanBase** endPtr, bool* done, bool* sortable); |
- bool activeOp(SkOpSpanBase* start, SkOpSpanBase* end, int xorMiMask, int xorSuMask, |
- SkPathOp op); |
- bool activeOp(int xorMiMask, int xorSuMask, SkOpSpanBase* start, SkOpSpanBase* end, SkPathOp op, |
- int* sumMiWinding, int* sumSuWinding); |
- |
- SkPoint activeLeftTop(SkOpSpanBase** firstT); |
- |
- bool activeWinding(SkOpSpanBase* start, SkOpSpanBase* end); |
- bool activeWinding(SkOpSpanBase* start, SkOpSpanBase* end, int* sumWinding); |
- |
- void addCubic(SkPoint pts[4], SkOpContour* parent) { |
- init(pts, parent, SkPath::kCubic_Verb); |
- fBounds.setCubicBounds(pts); |
- } |
- |
- void addCurveTo(const SkOpSpanBase* start, const SkOpSpanBase* end, SkPathWriter* path, |
- bool active) const; |
- |
- SkOpAngle* addEndSpan(SkChunkAlloc* allocator) { |
- SkOpAngle* angle = SkOpTAllocator<SkOpAngle>::Allocate(allocator); |
- angle->set(&fTail, fTail.prev()); |
- fTail.setFromAngle(angle); |
- return angle; |
- } |
- |
- void addLine(SkPoint pts[2], SkOpContour* parent) { |
- init(pts, parent, SkPath::kLine_Verb); |
- fBounds.set(pts, 2); |
- } |
- |
- SkOpPtT* addMissing(double t, SkOpSegment* opp, SkChunkAlloc* ); |
- SkOpAngle* addSingletonAngleDown(SkOpSegment** otherPtr, SkOpAngle** , SkChunkAlloc* ); |
- SkOpAngle* addSingletonAngles(int step, SkChunkAlloc* ); |
- SkOpAngle* addSingletonAngleUp(SkOpSegment** otherPtr, SkOpAngle** , SkChunkAlloc* ); |
- |
- SkOpAngle* addStartSpan(SkChunkAlloc* allocator) { |
- SkOpAngle* angle = SkOpTAllocator<SkOpAngle>::Allocate(allocator); |
- angle->set(&fHead, fHead.next()); |
- fHead.setToAngle(angle); |
- return angle; |
- } |
- |
- void addQuad(SkPoint pts[3], SkOpContour* parent) { |
- init(pts, parent, SkPath::kQuad_Verb); |
- fBounds.setQuadBounds(pts); |
- } |
- |
- SkOpPtT* addT(double t, AllowAlias , SkChunkAlloc* ); |
- |
- void align(); |
- static bool BetweenTs(const SkOpSpanBase* lesser, double testT, const SkOpSpanBase* greater); |
+ struct AlignedSpan { |
+ double fOldT; |
+ double fT; |
+ SkPoint fOldPt; |
+ SkPoint fPt; |
+ const SkOpSegment* fSegment; |
+ const SkOpSegment* fOther1; |
+ const SkOpSegment* fOther2; |
+ }; |
const SkPathOpsBounds& bounds() const { |
return fBounds; |
} |
- void bumpCount() { |
- ++fCount; |
- } |
- |
- void calcAngles(SkChunkAlloc*); |
- void checkAngleCoin(SkOpCoincidence* coincidences, SkChunkAlloc* allocator); |
- void checkNearCoincidence(SkOpAngle* ); |
- bool clockwise(const SkOpSpanBase* start, const SkOpSpanBase* end, bool* swap) const; |
+ // OPTIMIZE |
+ // when the edges are initially walked, they don't automatically get the prior and next |
+ // edges assigned to positions t=0 and t=1. Doing that would remove the need for this check, |
+ // and would additionally remove the need for similar checks in condition edges. It would |
+ // also allow intersection code to assume end of segment intersections (maybe?) |
+ bool complete() const { |
+ int count = fTs.count(); |
+ return count > 1 && fTs[0].fT == 0 && fTs[--count].fT == 1; |
+ } |
+ |
+ int count() const { |
+ return fTs.count(); |
+ } |
+ |
+ bool done() const { |
+ SkASSERT(fDoneSpans <= fTs.count()); |
+ return fDoneSpans == fTs.count(); |
+ } |
+ |
+ bool done(int min) const { |
+ return fTs[min].fDone; |
+ } |
+ |
+ bool done(const SkOpAngle* angle) const { |
+ return done(SkMin32(angle->start(), angle->end())); |
+ } |
+ |
+ SkDPoint dPtAtT(double mid) const { |
+ return (*CurveDPointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid); |
+ } |
+ |
+ SkVector dxdy(int index) const { |
+ return (*CurveSlopeAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, fTs[index].fT); |
+ } |
+ |
+ SkScalar dy(int index) const { |
+ return dxdy(index).fY; |
+ } |
+ |
+ bool hasMultiples() const { |
+ return fMultiples; |
+ } |
+ |
+ bool hasSmall() const { |
+ return fSmall; |
+ } |
+ |
+ bool hasTiny() const { |
+ return fTiny; |
+ } |
+ |
+ bool intersected() const { |
+ return fTs.count() > 0; |
+ } |
+ |
+ bool isCanceled(int tIndex) const { |
+ return fTs[tIndex].fWindValue == 0 && fTs[tIndex].fOppValue == 0; |
+ } |
+ |
+ bool isConnected(int startIndex, int endIndex) const { |
+ return fTs[startIndex].fWindSum != SK_MinS32 || fTs[endIndex].fWindSum != SK_MinS32; |
+ } |
+ |
+ bool isHorizontal() const { |
+ return fBounds.fTop == fBounds.fBottom; |
+ } |
+ |
+ bool isVertical() const { |
+ return fBounds.fLeft == fBounds.fRight; |
+ } |
+ |
+ bool isVertical(int start, int end) const { |
+ return (*CurveIsVertical[SkPathOpsVerbToPoints(fVerb)])(fPts, start, end); |
+ } |
+ |
+ bool operand() const { |
+ return fOperand; |
+ } |
+ |
+ int oppSign(const SkOpAngle* angle) const { |
+ SkASSERT(angle->segment() == this); |
+ return oppSign(angle->start(), angle->end()); |
+ } |
+ |
+ int oppSign(int startIndex, int endIndex) const { |
+ int result = startIndex < endIndex ? -fTs[startIndex].fOppValue : fTs[endIndex].fOppValue; |
+#if DEBUG_WIND_BUMP |
+ SkDebugf("%s oppSign=%d\n", __FUNCTION__, result); |
+#endif |
+ return result; |
+ } |
+ |
+ int oppSum(int tIndex) const { |
+ return fTs[tIndex].fOppSum; |
+ } |
+ |
+ int oppSum(const SkOpAngle* angle) const { |
+ int lesser = SkMin32(angle->start(), angle->end()); |
+ return fTs[lesser].fOppSum; |
+ } |
+ |
+ int oppValue(int tIndex) const { |
+ return fTs[tIndex].fOppValue; |
+ } |
+ |
+ int oppValue(const SkOpAngle* angle) const { |
+ int lesser = SkMin32(angle->start(), angle->end()); |
+ return fTs[lesser].fOppValue; |
+ } |
+ |
+#if DEBUG_VALIDATE |
+ bool oppXor() const { |
+ return fOppXor; |
+ } |
+#endif |
+ |
+ SkPoint ptAtT(double mid) const { |
+ return (*CurvePointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid); |
+ } |
+ |
+ const SkPoint* pts() const { |
+ return fPts; |
+ } |
+ |
+ void reset() { |
+ init(NULL, (SkPath::Verb) -1, false, false); |
+ fBounds.set(SK_ScalarMax, SK_ScalarMax, SK_ScalarMax, SK_ScalarMax); |
+ fTs.reset(); |
+ } |
+ |
+ bool reversePoints(const SkPoint& p1, const SkPoint& p2) const; |
+ |
+ void setOppXor(bool isOppXor) { |
+ fOppXor = isOppXor; |
+ } |
+ |
+ void setUpWinding(int index, int endIndex, int* maxWinding, int* sumWinding) { |
+ int deltaSum = spanSign(index, endIndex); |
+ *maxWinding = *sumWinding; |
+ *sumWinding -= deltaSum; |
+ } |
+ |
+ const SkOpSpan& span(int tIndex) const { |
+ return fTs[tIndex]; |
+ } |
+ |
+ const SkOpAngle* spanToAngle(int tStart, int tEnd) const { |
+ SkASSERT(tStart != tEnd); |
+ const SkOpSpan& span = fTs[tStart]; |
+ return tStart < tEnd ? span.fToAngle : span.fFromAngle; |
+ } |
+ |
+ // FIXME: create some sort of macro or template that avoids casting |
+ SkOpAngle* spanToAngle(int tStart, int tEnd) { |
+ const SkOpAngle* cAngle = (const_cast<const SkOpSegment*>(this))->spanToAngle(tStart, tEnd); |
+ return const_cast<SkOpAngle*>(cAngle); |
+ } |
+ |
+ int spanSign(const SkOpAngle* angle) const { |
+ SkASSERT(angle->segment() == this); |
+ return spanSign(angle->start(), angle->end()); |
+ } |
+ |
+ int spanSign(int startIndex, int endIndex) const { |
+ int result = startIndex < endIndex ? -fTs[startIndex].fWindValue : fTs[endIndex].fWindValue; |
+#if DEBUG_WIND_BUMP |
+ SkDebugf("%s spanSign=%d\n", __FUNCTION__, result); |
+#endif |
+ return result; |
+ } |
+ |
+ double t(int tIndex) const { |
+ return fTs[tIndex].fT; |
+ } |
+ |
+ double tAtMid(int start, int end, double mid) const { |
+ return fTs[start].fT * (1 - mid) + fTs[end].fT * mid; |
+ } |
+ |
+ void updatePts(const SkPoint pts[]) { |
+ fPts = pts; |
+ } |
+ |
+ SkPath::Verb verb() const { |
+ return fVerb; |
+ } |
+ |
+ int windSum(int tIndex) const { |
+ return fTs[tIndex].fWindSum; |
+ } |
+ |
+ int windValue(int tIndex) const { |
+ return fTs[tIndex].fWindValue; |
+ } |
+ |
+#if defined(SK_DEBUG) || DEBUG_WINDING |
+ SkScalar xAtT(int index) const { |
+ return xAtT(&fTs[index]); |
+ } |
+#endif |
+ |
+#if DEBUG_VALIDATE |
+ bool _xor() const { // FIXME: used only by SkOpAngle::debugValidateLoop() |
+ return fXor; |
+ } |
+#endif |
+ |
+ const SkPoint& xyAtT(const SkOpSpan* span) const { |
+ return span->fPt; |
+ } |
+ |
+ const SkPoint& xyAtT(int index) const { |
+ return xyAtT(&fTs[index]); |
+ } |
+ |
+#if defined(SK_DEBUG) || DEBUG_WINDING |
+ SkScalar yAtT(int index) const { |
+ return yAtT(&fTs[index]); |
+ } |
+#endif |
+ |
+ const SkOpAngle* activeAngle(int index, int* start, int* end, bool* done, |
+ bool* sortable) const; |
+ SkPoint activeLeftTop(int* firstT) const; |
+ bool activeOp(int index, int endIndex, int xorMiMask, int xorSuMask, SkPathOp op); |
+ bool activeWinding(int index, int endIndex); |
+ void addCubic(const SkPoint pts[4], bool operand, bool evenOdd); |
+ void addCurveTo(int start, int end, SkPathWriter* path, bool active) const; |
+ void addEndSpan(int endIndex); |
+ void addLine(const SkPoint pts[2], bool operand, bool evenOdd); |
+ void addOtherT(int index, double otherT, int otherIndex); |
+ void addQuad(const SkPoint pts[3], bool operand, bool evenOdd); |
+ void addSimpleAngle(int endIndex); |
+ int addSelfT(const SkPoint& pt, double newT); |
+ void addStartSpan(int endIndex); |
+ int addT(SkOpSegment* other, const SkPoint& pt, double newT); |
+ void addTCancel(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other); |
+ bool addTCoincident(const SkPoint& startPt, const SkPoint& endPt, double endT, |
+ SkOpSegment* other); |
+ const SkOpSpan* addTPair(double t, SkOpSegment* other, double otherT, bool borrowWind, |
+ const SkPoint& pt); |
+ const SkOpSpan* addTPair(double t, SkOpSegment* other, double otherT, bool borrowWind, |
+ const SkPoint& pt, const SkPoint& oPt); |
+ void alignMultiples(SkTDArray<AlignedSpan>* aligned); |
+ bool alignSpan(int index, double thisT, const SkPoint& thisPt); |
+ void alignSpanState(int start, int end); |
+ bool betweenTs(int lesser, double testT, int greater) const; |
+ void blindCancel(const SkCoincidence& coincidence, SkOpSegment* other); |
+ void blindCoincident(const SkCoincidence& coincidence, SkOpSegment* other); |
+ bool calcAngles(); |
+ double calcMissingTEnd(const SkOpSegment* ref, double loEnd, double min, double max, |
+ double hiEnd, const SkOpSegment* other, int thisEnd); |
+ double calcMissingTStart(const SkOpSegment* ref, double loEnd, double min, double max, |
+ double hiEnd, const SkOpSegment* other, int thisEnd); |
+ void checkDuplicates(); |
+ bool checkEnds(); |
+ void checkMultiples(); |
+ void checkSmall(); |
+ bool checkSmall(int index) const; |
+ void checkTiny(); |
+ int computeSum(int startIndex, int endIndex, SkOpAngle::IncludeType includeType); |
+ bool containsPt(const SkPoint& , int index, int endIndex) const; |
+ int crossedSpanY(const SkPoint& basePt, SkScalar* bestY, double* hitT, bool* hitSomething, |
+ double mid, bool opp, bool current) const; |
+ bool findCoincidentMatch(const SkOpSpan* span, const SkOpSegment* other, int oStart, int oEnd, |
+ int step, SkPoint* startPt, SkPoint* endPt, double* endT) const; |
+ SkOpSegment* findNextOp(SkTDArray<SkOpSpan*>* chase, int* nextStart, int* nextEnd, |
+ bool* unsortable, SkPathOp op, int xorMiMask, int xorSuMask); |
+ SkOpSegment* findNextWinding(SkTDArray<SkOpSpan*>* chase, int* nextStart, int* nextEnd, |
+ bool* unsortable); |
+ SkOpSegment* findNextXor(int* nextStart, int* nextEnd, bool* unsortable); |
+ int findExactT(double t, const SkOpSegment* ) const; |
+ int findOtherT(double t, const SkOpSegment* ) const; |
+ int findT(double t, const SkPoint& , const SkOpSegment* ) const; |
+ SkOpSegment* findTop(int* tIndex, int* endIndex, bool* unsortable, bool firstPass); |
+ void fixOtherTIndex(); |
+ bool inconsistentAngle(int maxWinding, int sumWinding, int oppMaxWinding, int oppSumWinding, |
+ const SkOpAngle* angle) const; |
+ void initWinding(int start, int end, SkOpAngle::IncludeType angleIncludeType); |
+ bool initWinding(int start, int end, double tHit, int winding, SkScalar hitDx, int oppWind, |
+ SkScalar hitOppDx); |
+ bool isMissing(double startT, const SkPoint& pt) const; |
+ bool isTiny(const SkOpAngle* angle) const; |
+ bool joinCoincidence(SkOpSegment* other, double otherT, const SkPoint& otherPt, int step, |
+ bool cancel); |
+ SkOpSpan* markAndChaseDoneBinary(int index, int endIndex); |
+ SkOpSpan* markAndChaseDoneUnary(int index, int endIndex); |
+ bool markAndChaseWinding(const SkOpAngle* angle, int winding, int oppWinding, |
+ SkOpSpan** lastPtr); |
+ SkOpSpan* markAngle(int maxWinding, int sumWinding, int oppMaxWinding, int oppSumWinding, |
+ const SkOpAngle* angle); |
+ void markDone(int index, int winding); |
+ void markDoneBinary(int index); |
+ void markDoneFinal(int index); |
+ void markDoneUnary(int index); |
+ bool nextCandidate(int* start, int* end) const; |
+ int nextSpan(int from, int step) const; |
+ void pinT(const SkPoint& pt, double* t); |
+ void setUpWindings(int index, int endIndex, int* sumMiWinding, int* sumSuWinding, |
+ int* maxWinding, int* sumWinding, int* oppMaxWinding, int* oppSumWinding); |
+ void sortAngles(); |
+ bool subDivide(int start, int end, SkPoint edge[4]) const; |
+ bool subDivide(int start, int end, SkDCubic* result) const; |
+ void undoneSpan(int* start, int* end); |
+ int updateOppWindingReverse(const SkOpAngle* angle) const; |
+ int updateWindingReverse(const SkOpAngle* angle) const; |
+ static bool UseInnerWinding(int outerWinding, int innerWinding); |
+ static bool UseInnerWindingReverse(int outerWinding, int innerWinding); |
+ int windingAtT(double tHit, int tIndex, bool crossOpp, SkScalar* dx) const; |
+ int windSum(const SkOpAngle* angle) const; |
+// available for testing only |
+#if defined(SK_DEBUG) || !FORCE_RELEASE |
+ int debugID() const { |
+ return fID; |
+ } |
+#else |
+ int debugID() const { |
+ return -1; |
+ } |
+#endif |
+#if DEBUG_ACTIVE_SPANS || DEBUG_ACTIVE_SPANS_FIRST_ONLY |
+ void debugShowActiveSpans() const; |
+#endif |
+#if DEBUG_CONCIDENT |
+ void debugShowTs(const char* prefix) const; |
+#endif |
+#if DEBUG_SHOW_WINDING |
+ int debugShowWindingValues(int slotCount, int ofInterest) const; |
+#endif |
+ const SkTDArray<SkOpSpan>& debugSpans() const; |
+ void debugValidate() const; |
+ // available to testing only |
+ const SkOpAngle* debugLastAngle() const; |
+ void dumpAngles() const; |
+ void dumpContour(int firstID, int lastID) const; |
+ void dumpPts() const; |
+ void dumpSpans() const; |
+ |
+private: |
+ struct MissingSpan { |
+ double fT; |
+ double fEndT; |
+ SkOpSegment* fSegment; |
+ SkOpSegment* fOther; |
+ double fOtherT; |
+ SkPoint fPt; |
+ }; |
+ |
+ const SkOpAngle* activeAngleInner(int index, int* start, int* end, bool* done, |
+ bool* sortable) const; |
+ const SkOpAngle* activeAngleOther(int index, int* start, int* end, bool* done, |
+ bool* sortable) const; |
+ bool activeOp(int xorMiMask, int xorSuMask, int index, int endIndex, SkPathOp op, |
+ int* sumMiWinding, int* sumSuWinding); |
+ bool activeWinding(int index, int endIndex, int* sumWinding); |
+ void addCancelOutsides(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other); |
+ void addCoinOutsides(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other); |
+ SkOpAngle* addSingletonAngleDown(SkOpSegment** otherPtr, SkOpAngle** ); |
+ SkOpAngle* addSingletonAngleUp(SkOpSegment** otherPtr, SkOpAngle** ); |
+ SkOpAngle* addSingletonAngles(int step); |
+ void alignRange(int lower, int upper, const SkOpSegment* other, int oLower, int oUpper); |
+ void alignSpan(const SkPoint& newPt, double newT, const SkOpSegment* other, double otherT, |
+ const SkOpSegment* other2, SkOpSpan* oSpan, SkTDArray<AlignedSpan>* ); |
+ bool betweenPoints(double midT, const SkPoint& pt1, const SkPoint& pt2) const; |
+ void bumpCoincidentBlind(bool binary, int index, int last); |
+ bool bumpCoincidentThis(const SkOpSpan& oTest, bool binary, int* index, |
+ SkTArray<SkPoint, true>* outsideTs); |
+ void bumpCoincidentOBlind(int index, int last); |
+ bool bumpCoincidentOther(const SkOpSpan& oTest, int* index, |
+ SkTArray<SkPoint, true>* outsideTs, const SkPoint& endPt); |
+ bool bumpSpan(SkOpSpan* span, int windDelta, int oppDelta); |
+ bool calcLoopSpanCount(const SkOpSpan& thisSpan, int* smallCounts); |
+ bool checkForSmall(const SkOpSpan* span, const SkPoint& pt, double newT, |
+ int* less, int* more) const; |
+ void checkLinks(const SkOpSpan* , |
+ SkTArray<MissingSpan, true>* missingSpans) const; |
+ static void CheckOneLink(const SkOpSpan* test, const SkOpSpan* oSpan, |
+ const SkOpSpan* oFirst, const SkOpSpan* oLast, |
+ const SkOpSpan** missingPtr, |
+ SkTArray<MissingSpan, true>* missingSpans); |
+ int checkSetAngle(int tIndex) const; |
+ void checkSmallCoincidence(const SkOpSpan& span, SkTArray<MissingSpan, true>* ); |
+ bool coincidentSmall(const SkPoint& pt, double t, const SkOpSegment* other) const; |
+ bool clockwise(int tStart, int tEnd, bool* swap) const; |
static void ComputeOneSum(const SkOpAngle* baseAngle, SkOpAngle* nextAngle, |
SkOpAngle::IncludeType ); |
static void ComputeOneSumReverse(const SkOpAngle* baseAngle, SkOpAngle* nextAngle, |
SkOpAngle::IncludeType ); |
- int computeSum(SkOpSpanBase* start, SkOpSpanBase* end, SkOpAngle::IncludeType includeType); |
- |
- SkOpContour* contour() const { |
- return fContour; |
- } |
- |
- int count() const { |
- return fCount; |
- } |
- |
- SkOpSpan* crossedSpanY(const SkPoint& basePt, double mid, bool opp, bool current, |
- SkScalar* bestY, double* hitT, bool* hitSomething, bool* vertical); |
- |
- void debugAddAngle(double startT, double endT, SkChunkAlloc*); |
- const SkOpAngle* debugAngle(int id) const; |
- SkOpContour* debugContour(int id); |
- |
- int debugID() const { |
- return PATH_OPS_DEBUG_RELEASE(fID, -1); |
- } |
+ bool containsT(double t, const SkOpSegment* other, double otherT) const; |
+ bool decrementSpan(SkOpSpan* span); |
+ int findEndSpan(int endIndex) const; |
+ int findStartSpan(int startIndex) const; |
+ int firstActive(int tIndex) const; |
+ const SkOpSpan& firstSpan(const SkOpSpan& thisSpan) const; |
+ void init(const SkPoint pts[], SkPath::Verb verb, bool operand, bool evenOdd); |
+ bool inCoincidentSpan(double t, const SkOpSegment* other) const; |
+ bool inconsistentWinding(const SkOpAngle* , int maxWinding, int oppMaxWinding) const; |
+ bool inconsistentWinding(int min, int maxWinding, int oppMaxWinding) const; |
+ bool inconsistentWinding(const char* funName, int tIndex, int winding, int oppWinding) const; |
+ bool inLoop(const SkOpAngle* baseAngle, int spanCount, int* indexPtr) const; |
+#if OLD_CHASE |
+ bool isSimple(int end) const; |
+#else |
+ SkOpSegment* isSimple(int* end, int* step); |
+#endif |
+ bool isTiny(int index) const; |
+ const SkOpSpan& lastSpan(const SkOpSpan& thisSpan) const; |
+ void matchWindingValue(int tIndex, double t, bool borrowWind); |
+ SkOpSpan* markAndChaseDone(int index, int endIndex, int winding); |
+ SkOpSpan* markAndChaseDoneBinary(const SkOpAngle* angle, int winding, int oppWinding); |
+ bool markAndChaseWinding(const SkOpAngle* angle, int winding, SkOpSpan** lastPtr); |
+ bool markAndChaseWinding(int index, int endIndex, int winding, SkOpSpan** lastPtr); |
+ bool markAndChaseWinding(int index, int endIndex, int winding, int oppWinding, |
+ SkOpSpan** lastPtr); |
+ SkOpSpan* markAngle(int maxWinding, int sumWinding, const SkOpAngle* angle); |
+ void markDoneBinary(int index, int winding, int oppWinding); |
+ SkOpSpan* markAndChaseDoneUnary(const SkOpAngle* angle, int winding); |
+ void markOneDone(const char* funName, int tIndex, int winding); |
+ void markOneDoneBinary(const char* funName, int tIndex); |
+ void markOneDoneBinary(const char* funName, int tIndex, int winding, int oppWinding); |
+ void markOneDoneFinal(const char* funName, int tIndex); |
+ void markOneDoneUnary(const char* funName, int tIndex); |
+ bool markOneWinding(const char* funName, int tIndex, int winding, SkOpSpan** lastPtr); |
+ bool markOneWinding(const char* funName, int tIndex, int winding, int oppWinding, |
+ SkOpSpan** lastPtr); |
+ bool markWinding(int index, int winding); |
+ bool markWinding(int index, int winding, int oppWinding); |
+ bool monotonicInY(int tStart, int tEnd) const; |
+ |
+ bool multipleEnds() const { return fTs[count() - 2].fT == 1; } |
+ bool multipleStarts() const { return fTs[1].fT == 0; } |
+ |
+ SkOpSegment* nextChase(int* index, int* step, int* min, SkOpSpan** last) const; |
+ int nextExactSpan(int from, int step) const; |
+ void resetSpanFlags(); |
+ bool serpentine(int tStart, int tEnd) const; |
+ void setCoincidentRange(const SkPoint& startPt, const SkPoint& endPt, SkOpSegment* other); |
+ void setFromAngle(int endIndex, SkOpAngle* ); |
+ void setSpanFlags(const SkPoint& pt, double newT, SkOpSpan* span); |
+ void setToAngle(int endIndex, SkOpAngle* ); |
+ void setUpWindings(int index, int endIndex, int* sumMiWinding, |
+ int* maxWinding, int* sumWinding); |
+ void subDivideBounds(int start, int end, SkPathOpsBounds* bounds) const; |
+ static void TrackOutsidePair(SkTArray<SkPoint, true>* outsideTs, const SkPoint& endPt, |
+ const SkPoint& startPt); |
+ static void TrackOutside(SkTArray<SkPoint, true>* outsideTs, const SkPoint& startPt); |
+ int updateOppWinding(int index, int endIndex) const; |
+ int updateOppWinding(const SkOpAngle* angle) const; |
+ int updateWinding(int index, int endIndex) const; |
+ int updateWinding(const SkOpAngle* angle) const; |
+ int updateWindingReverse(int index, int endIndex) const; |
+ SkOpSpan* verifyOneWinding(const char* funName, int tIndex); |
+ SkOpSpan* verifyOneWindingU(const char* funName, int tIndex); |
+ |
+ SkScalar xAtT(const SkOpSpan* span) const { |
+ return xyAtT(span).fX; |
+ } |
+ |
+ SkScalar yAtT(const SkOpSpan* span) const { |
+ return xyAtT(span).fY; |
+ } |
+ |
+ void zeroSpan(SkOpSpan* span); |
#if DEBUG_SWAP_TOP |
- int debugInflections(const SkOpSpanBase* start, const SkOpSpanBase* end) const; |
-#endif |
- |
- SkOpAngle* debugLastAngle(); |
- const SkOpPtT* debugPtT(int id) const; |
+ bool controlsContainedByEnds(int tStart, int tEnd) const; |
+#endif |
+ void debugAddAngle(int start, int end); |
+#if DEBUG_CONCIDENT |
+ void debugAddTPair(double t, const SkOpSegment& other, double otherT) const; |
+#endif |
+#if DEBUG_ANGLE |
+ void debugCheckPointsEqualish(int tStart, int tEnd) const; |
+#endif |
+#if DEBUG_SWAP_TOP |
+ int debugInflections(int index, int endIndex) const; |
+#endif |
+#if DEBUG_MARK_DONE || DEBUG_UNSORTABLE |
+ void debugShowNewWinding(const char* fun, const SkOpSpan& span, int winding); |
+ void debugShowNewWinding(const char* fun, const SkOpSpan& span, int winding, int oppWinding); |
+#endif |
+#if DEBUG_WINDING |
+ static char as_digit(int value) { |
+ return value < 0 ? '?' : value <= 9 ? '0' + value : '+'; |
+ } |
+#endif |
+ // available to testing only |
+ void debugConstruct(); |
+ void debugConstructCubic(SkPoint shortQuad[4]); |
+ void debugConstructLine(SkPoint shortQuad[2]); |
+ void debugConstructQuad(SkPoint shortQuad[3]); |
void debugReset(); |
- const SkOpSegment* debugSegment(int id) const; |
- |
-#if DEBUG_ACTIVE_SPANS |
- void debugShowActiveSpans() const; |
-#endif |
-#if DEBUG_MARK_DONE |
- void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding); |
- void debugShowNewWinding(const char* fun, const SkOpSpan* span, int winding, int oppWinding); |
-#endif |
- |
- const SkOpSpanBase* debugSpan(int id) const; |
- void debugValidate() const; |
- void detach(const SkOpSpan* ); |
- double distSq(double t, SkOpAngle* opp); |
- |
- bool done() const { |
- SkASSERT(fDoneCount <= fCount); |
- return fDoneCount == fCount; |
- } |
- |
- bool done(const SkOpAngle* angle) const { |
- return angle->start()->starter(angle->end())->done(); |
- } |
- |
- SkDPoint dPtAtT(double mid) const { |
- return (*CurveDPointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid); |
- } |
- |
- SkDVector dSlopeAtT(double mid) const { |
- return (*CurveDSlopeAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid); |
- } |
- |
- void dump() const; |
- void dumpAll() const; |
- void dumpAngles() const; |
- void dumpCoin() const; |
- void dumpPts() const; |
- |
- SkOpSegment* findNextOp(SkTDArray<SkOpSpanBase*>* chase, SkOpSpanBase** nextStart, |
- SkOpSpanBase** nextEnd, bool* unsortable, SkPathOp op, |
- int xorMiMask, int xorSuMask); |
- SkOpSegment* findNextWinding(SkTDArray<SkOpSpanBase*>* chase, SkOpSpanBase** nextStart, |
- SkOpSpanBase** nextEnd, bool* unsortable); |
- SkOpSegment* findNextXor(SkOpSpanBase** nextStart, SkOpSpanBase** nextEnd, bool* unsortable); |
- SkOpSegment* findTop(bool firstPass, SkOpSpanBase** startPtr, SkOpSpanBase** endPtr, |
- bool* unsortable, SkChunkAlloc* ); |
- SkOpGlobalState* globalState() const; |
- |
- const SkOpSpan* head() const { |
- return &fHead; |
- } |
- |
- SkOpSpan* head() { |
- return &fHead; |
- } |
- |
- void init(SkPoint pts[], SkOpContour* parent, SkPath::Verb verb); |
- void initWinding(SkOpSpanBase* start, SkOpSpanBase* end, |
- SkOpAngle::IncludeType angleIncludeType); |
- bool initWinding(SkOpSpanBase* start, SkOpSpanBase* end, double tHit, int winding, |
- SkScalar hitDx, int oppWind, SkScalar hitOppDx); |
- |
- SkOpSpan* insert(SkOpSpan* prev, SkChunkAlloc* allocator) { |
- SkOpSpan* result = SkOpTAllocator<SkOpSpan>::Allocate(allocator); |
- SkOpSpanBase* next = prev->next(); |
- result->setPrev(prev); |
- prev->setNext(result); |
- SkDEBUGCODE(result->ptT()->fT = 0); |
- result->setNext(next); |
- if (next) { |
- next->setPrev(result); |
- } |
- return result; |
- } |
- |
- bool isClose(double t, const SkOpSegment* opp) const; |
- |
- bool isHorizontal() const { |
- return fBounds.fTop == fBounds.fBottom; |
- } |
- |
- SkOpSegment* isSimple(SkOpSpanBase** end, int* step) { |
- return nextChase(end, step, NULL, NULL); |
- } |
- |
- bool isVertical() const { |
- return fBounds.fLeft == fBounds.fRight; |
- } |
- |
- bool isVertical(SkOpSpanBase* start, SkOpSpanBase* end) const { |
- return (*CurveIsVertical[SkPathOpsVerbToPoints(fVerb)])(fPts, start->t(), end->t()); |
- } |
- |
- bool isXor() const; |
- |
- const SkPoint& lastPt() const { |
- return fPts[SkPathOpsVerbToPoints(fVerb)]; |
- } |
- |
- SkOpSpanBase* markAndChaseDone(SkOpSpanBase* start, SkOpSpanBase* end); |
- bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding, |
- SkOpSpanBase** lastPtr); |
- bool markAndChaseWinding(SkOpSpanBase* start, SkOpSpanBase* end, int winding, |
- int oppWinding, SkOpSpanBase** lastPtr); |
- SkOpSpanBase* markAngle(int maxWinding, int sumWinding, const SkOpAngle* angle); |
- SkOpSpanBase* markAngle(int maxWinding, int sumWinding, int oppMaxWinding, int oppSumWinding, |
- const SkOpAngle* angle); |
- void markDone(SkOpSpan* ); |
- bool markWinding(SkOpSpan* , int winding); |
- bool markWinding(SkOpSpan* , int winding, int oppWinding); |
- bool match(const SkOpPtT* span, const SkOpSegment* parent, double t, const SkPoint& pt) const; |
- void missingCoincidence(SkOpCoincidence* coincidences, SkChunkAlloc* allocator); |
- bool monotonicInY(const SkOpSpanBase* start, const SkOpSpanBase* end) const; |
- bool moveNearby(); |
- |
- SkOpSegment* next() const { |
- return fNext; |
- } |
- |
- static bool NextCandidate(SkOpSpanBase* span, SkOpSpanBase** start, SkOpSpanBase** end); |
- SkOpSegment* nextChase(SkOpSpanBase** , int* step, SkOpSpan** , SkOpSpanBase** last) const; |
- bool operand() const; |
- |
- static int OppSign(const SkOpSpanBase* start, const SkOpSpanBase* end) { |
- int result = start->t() < end->t() ? -start->upCast()->oppValue() |
- : end->upCast()->oppValue(); |
- return result; |
- } |
- |
- bool oppXor() const; |
- |
- const SkOpSegment* prev() const { |
- return fPrev; |
- } |
- |
- SkPoint ptAtT(double mid) const { |
- return (*CurvePointAtT[SkPathOpsVerbToPoints(fVerb)])(fPts, mid); |
- } |
- |
- const SkPoint* pts() const { |
- return fPts; |
- } |
- |
- bool ptsDisjoint(const SkOpPtT& span, const SkOpPtT& test) const { |
- return ptsDisjoint(span.fT, span.fPt, test.fT, test.fPt); |
- } |
- |
- bool ptsDisjoint(const SkOpPtT& span, double t, const SkPoint& pt) const { |
- return ptsDisjoint(span.fT, span.fPt, t, pt); |
- } |
- |
- bool ptsDisjoint(double t1, const SkPoint& pt1, double t2, const SkPoint& pt2) const; |
- |
- void resetVisited() { |
- fVisited = false; |
- } |
- |
- void setContour(SkOpContour* contour) { |
- fContour = contour; |
- } |
- |
- void setNext(SkOpSegment* next) { |
- fNext = next; |
- } |
- |
- void setPrev(SkOpSegment* prev) { |
- fPrev = prev; |
- } |
- |
- bool setVisited() { |
- if (fVisited) { |
- return false; |
- } |
- return (fVisited = true); |
- } |
- |
- void setUpWinding(SkOpSpanBase* start, SkOpSpanBase* end, int* maxWinding, int* sumWinding) { |
- int deltaSum = SpanSign(start, end); |
- *maxWinding = *sumWinding; |
- *sumWinding -= deltaSum; |
- } |
- |
- void setUpWindings(SkOpSpanBase* start, SkOpSpanBase* end, int* sumMiWinding, |
- int* maxWinding, int* sumWinding); |
- void setUpWindings(SkOpSpanBase* start, SkOpSpanBase* end, int* sumMiWinding, int* sumSuWinding, |
- int* maxWinding, int* sumWinding, int* oppMaxWinding, int* oppSumWinding); |
- void sortAngles(); |
- |
- static int SpanSign(const SkOpSpanBase* start, const SkOpSpanBase* end) { |
- int result = start->t() < end->t() ? -start->upCast()->windValue() |
- : end->upCast()->windValue(); |
- return result; |
- } |
- |
- SkOpAngle* spanToAngle(SkOpSpanBase* start, SkOpSpanBase* end) { |
- SkASSERT(start != end); |
- return start->t() < end->t() ? start->upCast()->toAngle() : start->fromAngle(); |
- } |
- |
- bool subDivide(const SkOpSpanBase* start, const SkOpSpanBase* end, SkPoint edge[4]) const; |
- bool subDivide(const SkOpSpanBase* start, const SkOpSpanBase* end, SkDCubic* result) const; |
- void subDivideBounds(const SkOpSpanBase* start, const SkOpSpanBase* end, |
- SkPathOpsBounds* bounds) const; |
- |
- const SkOpSpanBase* tail() const { |
- return &fTail; |
- } |
- |
- SkOpSpanBase* tail() { |
- return &fTail; |
- } |
- |
- static double TAtMid(const SkOpSpanBase* start, const SkOpSpanBase* end, double mid) { |
- return start->t() * (1 - mid) + end->t() * mid; |
- } |
- |
- void undoneSpan(SkOpSpanBase** start, SkOpSpanBase** end); |
- int updateOppWinding(const SkOpSpanBase* start, const SkOpSpanBase* end) const; |
- int updateOppWinding(const SkOpAngle* angle) const; |
- int updateOppWindingReverse(const SkOpAngle* angle) const; |
- int updateWinding(const SkOpSpanBase* start, const SkOpSpanBase* end) const; |
- int updateWinding(const SkOpAngle* angle) const; |
- int updateWindingReverse(const SkOpAngle* angle) const; |
- |
- static bool UseInnerWinding(int outerWinding, int innerWinding); |
- |
- SkPath::Verb verb() const { |
- return fVerb; |
- } |
- |
- int windingAtT(double tHit, const SkOpSpan* span, bool crossOpp, SkScalar* dx) const; |
- int windSum(const SkOpAngle* angle) const; |
- |
- SkPoint* writablePt(bool end) { |
- return &fPts[end ? SkPathOpsVerbToPoints(fVerb) : 0]; |
- } |
- |
-private: |
- SkOpSpan fHead; // the head span always has its t set to zero |
- SkOpSpanBase fTail; // the tail span always has its t set to one |
- SkOpContour* fContour; |
- SkOpSegment* fNext; // forward-only linked list used by contour to walk the segments |
- const SkOpSegment* fPrev; |
- SkPoint* fPts; // pointer into array of points owned by edge builder that may be tweaked |
- SkPathOpsBounds fBounds; // tight bounds |
- int fCount; // number of spans (one for a non-intersecting segment) |
- int fDoneCount; // number of processed spans (zero initially) |
+ void dumpDPts() const; |
+ void dumpHexPts() const; |
+ void dumpSpan(int index) const; |
+ |
+ const SkPoint* fPts; |
+ SkPathOpsBounds fBounds; |
+ // FIXME: can't convert to SkTArray because it uses insert |
+ SkTDArray<SkOpSpan> fTs; // 2+ (always includes t=0 t=1) -- at least (number of spans) + 1 |
+ SkOpAngleSet fAngles; // empty or 2+ -- (number of non-zero spans) * 2 |
+ // OPTIMIZATION: could pack donespans, verb, operand, xor into 1 int-sized value |
+ int fDoneSpans; // quick check that segment is finished |
+ // OPTIMIZATION: force the following to be byte-sized |
SkPath::Verb fVerb; |
- bool fVisited; // used by missing coincidence check |
- PATH_OPS_DEBUG_CODE(int fID); |
+ bool fLoop; // set if cubic intersects itself |
+ bool fMultiples; // set if curve intersects multiple other curves at one interior point |
+ bool fOperand; |
+ bool fXor; // set if original contour had even-odd fill |
+ bool fOppXor; // set if opposite operand had even-odd fill |
+ bool fSmall; // set if some span is small |
+ bool fTiny; // set if some span is tiny |
+#if defined(SK_DEBUG) || !FORCE_RELEASE |
+ int fID; |
+#endif |
+ |
+ friend class PathOpsSegmentTester; |
}; |
#endif |