| Index: src/pathops/SkIntersections.cpp
|
| diff --git a/src/pathops/SkIntersections.cpp b/src/pathops/SkIntersections.cpp
|
| index 007efa7ff1110a337738dbb80d555514b2d0aefb..e9875cf69df37cfc29617c50a71065b2f73177ec 100644
|
| --- a/src/pathops/SkIntersections.cpp
|
| +++ b/src/pathops/SkIntersections.cpp
|
| @@ -7,44 +7,10 @@
|
|
|
| #include "SkIntersections.h"
|
|
|
| -int SkIntersections::closestTo(double rangeStart, double rangeEnd, const SkDPoint& testPt,
|
| - double* closestDist) const {
|
| - int closest = -1;
|
| - *closestDist = SK_ScalarMax;
|
| - for (int index = 0; index < fUsed; ++index) {
|
| - if (!between(rangeStart, fT[0][index], rangeEnd)) {
|
| - continue;
|
| - }
|
| - const SkDPoint& iPt = fPt[index];
|
| - double dist = testPt.distanceSquared(iPt);
|
| - if (*closestDist > dist) {
|
| - *closestDist = dist;
|
| - closest = index;
|
| - }
|
| - }
|
| - return closest;
|
| -}
|
| -
|
| -// called only by test code
|
| -int SkIntersections::coincidentUsed() const {
|
| - if (!fIsCoincident[0]) {
|
| - SkASSERT(!fIsCoincident[1]);
|
| - return 0;
|
| - }
|
| - int count = 0;
|
| - SkDEBUGCODE(int count2 = 0;)
|
| - for (int index = 0; index < fUsed; ++index) {
|
| - if (fIsCoincident[0] & (1 << index)) {
|
| - ++count;
|
| - }
|
| -#ifdef SK_DEBUG
|
| - if (fIsCoincident[1] & (1 << index)) {
|
| - ++count2;
|
| - }
|
| -#endif
|
| - }
|
| - SkASSERT(count == count2);
|
| - return count;
|
| +void SkIntersections::append(const SkIntersections& i) {
|
| + for (int index = 0; index < i.fUsed; ++index) {
|
| + insert(i[0][index], i[1][index], i.pt(index));
|
| + }
|
| }
|
|
|
| int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = {
|
| @@ -53,6 +19,41 @@
|
| &SkIntersections::verticalQuad,
|
| &SkIntersections::verticalCubic
|
| };
|
| +
|
| +int ( SkIntersections::* const CurveRay[])(const SkPoint[], const SkDLine&) = {
|
| + NULL,
|
| + &SkIntersections::lineRay,
|
| + &SkIntersections::quadRay,
|
| + &SkIntersections::cubicRay
|
| +};
|
| +
|
| +int SkIntersections::coincidentUsed() const {
|
| + if (!fIsCoincident[0]) {
|
| + SkASSERT(!fIsCoincident[1]);
|
| + return 0;
|
| + }
|
| + int count = 0;
|
| + SkDEBUGCODE(int count2 = 0;)
|
| + for (int index = 0; index < fUsed; ++index) {
|
| + if (fIsCoincident[0] & (1 << index)) {
|
| + ++count;
|
| + }
|
| +#ifdef SK_DEBUG
|
| + if (fIsCoincident[1] & (1 << index)) {
|
| + ++count2;
|
| + }
|
| +#endif
|
| + }
|
| + SkASSERT(count == count2);
|
| + return count;
|
| +}
|
| +
|
| +int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) {
|
| + SkDCubic cubic;
|
| + cubic.set(pts);
|
| + fMax = 3;
|
| + return intersectRay(cubic, line);
|
| +}
|
|
|
| void SkIntersections::flip() {
|
| for (int index = 0; index < fUsed; ++index) {
|
| @@ -104,6 +105,7 @@
|
| int remaining = fUsed - index;
|
| if (remaining > 0) {
|
| memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining);
|
| + memmove(&fPt2[index + 1], &fPt2[index], sizeof(fPt2[0]) * remaining);
|
| memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
|
| memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
|
| int clearMask = ~((1 << index) - 1);
|
| @@ -123,53 +125,39 @@
|
| SkASSERT(one == 0 || one == 1);
|
| SkASSERT(two == 0 || two == 1);
|
| SkASSERT(pt1 != pt2);
|
| - fNearlySame[one ? 1 : 0] = true;
|
| + SkASSERT(fNearlySame[(int) one]);
|
| (void) insert(one, two, pt1);
|
| - fPt2[one ? 1 : 0] = pt2;
|
| -}
|
| -
|
| -int SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
|
| + fPt2[one ? fUsed - 1 : 0] = pt2;
|
| +}
|
| +
|
| +void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
|
| int index = insertSwap(one, two, pt);
|
| - if (index >= 0) {
|
| - setCoincident(index);
|
| - }
|
| - return index;
|
| -}
|
| -
|
| -void SkIntersections::setCoincident(int index) {
|
| - SkASSERT(index >= 0);
|
| int bit = 1 << index;
|
| fIsCoincident[0] |= bit;
|
| fIsCoincident[1] |= bit;
|
| }
|
|
|
| -void SkIntersections::merge(const SkIntersections& a, int aIndex, const SkIntersections& b,
|
| - int bIndex) {
|
| - this->reset();
|
| - fT[0][0] = a.fT[0][aIndex];
|
| - fT[1][0] = b.fT[0][bIndex];
|
| - fPt[0] = a.fPt[aIndex];
|
| - fPt2[0] = b.fPt[bIndex];
|
| - fUsed = 1;
|
| -}
|
| -
|
| -int SkIntersections::mostOutside(double rangeStart, double rangeEnd, const SkDPoint& origin) const {
|
| - int result = -1;
|
| - for (int index = 0; index < fUsed; ++index) {
|
| - if (!between(rangeStart, fT[0][index], rangeEnd)) {
|
| - continue;
|
| - }
|
| - if (result < 0) {
|
| - result = index;
|
| - continue;
|
| - }
|
| - SkDVector best = fPt[result] - origin;
|
| - SkDVector test = fPt[index] - origin;
|
| - if (test.crossCheck(best) < 0) {
|
| - result = index;
|
| - }
|
| - }
|
| - return result;
|
| +int SkIntersections::lineRay(const SkPoint pts[2], const SkDLine& line) {
|
| + SkDLine l;
|
| + l.set(pts);
|
| + fMax = 2;
|
| + return intersectRay(l, line);
|
| +}
|
| +
|
| +void SkIntersections::offset(int base, double start, double end) {
|
| + for (int index = base; index < fUsed; ++index) {
|
| + double val = fT[fSwap][index];
|
| + val *= end - start;
|
| + val += start;
|
| + fT[fSwap][index] = val;
|
| + }
|
| +}
|
| +
|
| +int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) {
|
| + SkDQuad quad;
|
| + quad.set(pts);
|
| + fMax = 2;
|
| + return intersectRay(quad, line);
|
| }
|
|
|
| void SkIntersections::quickRemoveOne(int index, int replace) {
|
| @@ -184,6 +172,7 @@
|
| return;
|
| }
|
| memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining);
|
| + memmove(&fPt2[index], &fPt2[index + 1], sizeof(fPt2[0]) * remaining);
|
| memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining);
|
| memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining);
|
| // SkASSERT(fIsCoincident[0] == 0);
|
| @@ -193,6 +182,13 @@
|
| fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit;
|
| }
|
|
|
| +void SkIntersections::swapPts() {
|
| + int index;
|
| + for (index = 0; index < fUsed; ++index) {
|
| + SkTSwap(fT[0][index], fT[1][index]);
|
| + }
|
| +}
|
| +
|
| int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom,
|
| SkScalar x, bool flipped) {
|
| SkDLine line;
|
|
|