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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" | |
| 6 | |
| 7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" | |
| 8 #include "content/public/browser/browser_thread.h" | |
| 9 #include "gpu/command_buffer/client/gl_in_process_context.h" | |
| 10 #include "ui/gl/android/surface_texture.h" | |
| 11 #include "ui/gl/gl_surface.h" | |
| 12 #include "webkit/common/gpu/context_provider_in_process.h" | |
| 13 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" | |
| 14 | |
| 15 namespace content { | |
| 16 | |
| 17 namespace { | |
| 18 | |
| 19 class VideoContextProvider | |
| 20 : public StreamTextureFactorySynchronousImpl::ContextProvider { | |
| 21 public: | |
| 22 VideoContextProvider( | |
| 23 const scoped_refptr<cc::ContextProvider>& context_provider, | |
| 24 gpu::GLInProcessContext* gl_in_process_context) | |
| 25 : context_provider_(context_provider), | |
| 26 gl_in_process_context_(gl_in_process_context) {} | |
| 27 | |
| 28 virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( | |
| 29 uint32 stream_id) OVERRIDE { | |
| 30 return gl_in_process_context_->GetSurfaceTexture(stream_id); | |
| 31 } | |
| 32 | |
| 33 virtual blink::WebGraphicsContext3D* Context3d() OVERRIDE { | |
| 34 return context_provider_->Context3d(); | |
| 35 } | |
| 36 | |
| 37 private: | |
| 38 friend class base::RefCountedThreadSafe<VideoContextProvider>; | |
| 39 virtual ~VideoContextProvider() {} | |
| 40 | |
| 41 scoped_refptr<cc::ContextProvider> context_provider_; | |
| 42 gpu::GLInProcessContext* gl_in_process_context_; | |
| 43 | |
| 44 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); | |
| 45 }; | |
| 46 | |
| 47 } // namespace | |
| 48 | |
| 49 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; | |
| 50 | |
| 51 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl() | |
| 52 : wrapped_gl_context_for_main_thread_(NULL), num_hardware_compositors_(0) { | |
|
Ted C
2014/01/07 00:31:09
does num_hardware_compositors_ need to go on the s
boliu
2014/01/07 00:39:33
Not sure, grey area in the style guide, and clang-
| |
| 53 SynchronousCompositorFactory::SetInstance(this); | |
| 54 } | |
| 55 | |
| 56 SynchronousCompositorFactoryImpl::~SynchronousCompositorFactoryImpl() {} | |
| 57 | |
| 58 scoped_refptr<base::MessageLoopProxy> | |
| 59 SynchronousCompositorFactoryImpl::GetCompositorMessageLoop() { | |
| 60 return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::UI); | |
| 61 } | |
| 62 | |
| 63 scoped_ptr<cc::OutputSurface> | |
| 64 SynchronousCompositorFactoryImpl::CreateOutputSurface(int routing_id) { | |
| 65 scoped_ptr<SynchronousCompositorOutputSurface> output_surface( | |
| 66 new SynchronousCompositorOutputSurface(routing_id)); | |
| 67 return output_surface.PassAs<cc::OutputSurface>(); | |
| 68 } | |
| 69 | |
| 70 InputHandlerManagerClient* | |
| 71 SynchronousCompositorFactoryImpl::GetInputHandlerManagerClient() { | |
| 72 return synchronous_input_event_filter(); | |
| 73 } | |
| 74 | |
| 75 scoped_refptr<cc::ContextProvider> | |
| 76 SynchronousCompositorFactoryImpl::GetOffscreenContextProviderForMainThread() { | |
| 77 // This check only guarantees the main thread context is created after | |
| 78 // a compositor did successfully initialize hardware draw in the past. | |
| 79 // In particular this does not guarantee that the main thread context | |
| 80 // will fail creation when all compositors release hardware draw. | |
| 81 bool failed = !CanCreateMainThreadContext(); | |
| 82 if (!failed && | |
| 83 (!offscreen_context_for_main_thread_.get() || | |
| 84 offscreen_context_for_main_thread_->DestroyedOnMainThread())) { | |
| 85 offscreen_context_for_main_thread_ = | |
| 86 webkit::gpu::ContextProviderInProcess::Create( | |
| 87 CreateOffscreenContext(), | |
| 88 "Compositor-Offscreen"); | |
| 89 failed = !offscreen_context_for_main_thread_.get() || | |
| 90 !offscreen_context_for_main_thread_->BindToCurrentThread(); | |
| 91 } | |
| 92 | |
| 93 if (failed) { | |
| 94 offscreen_context_for_main_thread_ = NULL; | |
| 95 wrapped_gl_context_for_main_thread_ = NULL; | |
| 96 } | |
| 97 return offscreen_context_for_main_thread_; | |
| 98 } | |
| 99 | |
| 100 // This is called on both renderer main thread (offscreen context creation | |
| 101 // path shared between cross-process and in-process platforms) and renderer | |
| 102 // compositor impl thread (InitializeHwDraw) in order to support Android | |
| 103 // WebView synchronously enable and disable hardware mode multiple times in | |
| 104 // the same task. This is ok because in-process WGC3D creation may happen on | |
| 105 // any thread and is lightweight. | |
| 106 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: | |
| 107 GetOffscreenContextProviderForCompositorThread() { | |
| 108 base::AutoLock lock(offscreen_context_for_compositor_thread_lock_); | |
| 109 if (!offscreen_context_for_compositor_thread_.get() || | |
| 110 offscreen_context_for_compositor_thread_->DestroyedOnMainThread()) { | |
| 111 offscreen_context_for_compositor_thread_ = | |
| 112 webkit::gpu::ContextProviderInProcess::CreateOffscreen(); | |
| 113 } | |
| 114 return offscreen_context_for_compositor_thread_; | |
| 115 } | |
| 116 | |
| 117 scoped_ptr<StreamTextureFactory> | |
| 118 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int view_id) { | |
| 119 scoped_ptr<StreamTextureFactorySynchronousImpl> factory( | |
| 120 new StreamTextureFactorySynchronousImpl( | |
| 121 base::Bind(&SynchronousCompositorFactoryImpl:: | |
| 122 TryCreateStreamTextureFactory, | |
| 123 base::Unretained(this)), | |
| 124 view_id)); | |
| 125 return factory.PassAs<StreamTextureFactory>(); | |
| 126 } | |
| 127 | |
| 128 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { | |
| 129 base::AutoLock lock(num_hardware_compositor_lock_); | |
| 130 num_hardware_compositors_++; | |
| 131 } | |
| 132 | |
| 133 void SynchronousCompositorFactoryImpl::CompositorReleasedHardwareDraw() { | |
| 134 bool should_release_resources = false; | |
| 135 { | |
| 136 base::AutoLock lock(num_hardware_compositor_lock_); | |
| 137 DCHECK_GT(num_hardware_compositors_, 0u); | |
| 138 num_hardware_compositors_--; | |
| 139 should_release_resources = num_hardware_compositors_ == 0u; | |
| 140 } | |
| 141 if (should_release_resources) | |
| 142 ReleaseGlobalHardwareResources(); | |
| 143 } | |
| 144 | |
| 145 void SynchronousCompositorFactoryImpl::ReleaseGlobalHardwareResources() { | |
| 146 { | |
| 147 base::AutoLock lock(offscreen_context_for_compositor_thread_lock_); | |
| 148 offscreen_context_for_compositor_thread_ = NULL; | |
| 149 } | |
| 150 | |
| 151 // TODO(boliu): Properly clean up command buffer server of main thread | |
| 152 // context here. | |
| 153 } | |
| 154 | |
| 155 bool SynchronousCompositorFactoryImpl::CanCreateMainThreadContext() { | |
| 156 base::AutoLock lock(num_hardware_compositor_lock_); | |
| 157 return num_hardware_compositors_ > 0; | |
| 158 } | |
| 159 | |
| 160 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider> | |
| 161 SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory() { | |
| 162 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider> | |
| 163 context_provider; | |
| 164 if (CanCreateMainThreadContext() && | |
| 165 GetOffscreenContextProviderForMainThread()) { | |
| 166 DCHECK(offscreen_context_for_main_thread_); | |
| 167 DCHECK(wrapped_gl_context_for_main_thread_); | |
| 168 context_provider = | |
| 169 new VideoContextProvider(offscreen_context_for_main_thread_, | |
| 170 wrapped_gl_context_for_main_thread_); | |
| 171 } | |
| 172 return context_provider; | |
| 173 } | |
| 174 | |
| 175 // TODO(boliu): Deduplicate this with synchronous_compositor_output_surface.cc. | |
| 176 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | |
| 177 SynchronousCompositorFactoryImpl::CreateOffscreenContext() { | |
| 178 if (!gfx::GLSurface::InitializeOneOff()) | |
| 179 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(); | |
| 180 | |
| 181 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | |
| 182 | |
| 183 blink::WebGraphicsContext3D::Attributes attributes; | |
| 184 attributes.antialias = false; | |
| 185 attributes.shareResources = true; | |
| 186 attributes.noAutomaticFlushes = true; | |
| 187 | |
| 188 gpu::GLInProcessContextAttribs in_process_attribs; | |
| 189 WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( | |
| 190 attributes, &in_process_attribs); | |
| 191 scoped_ptr<gpu::GLInProcessContext> context( | |
| 192 gpu::GLInProcessContext::CreateContext(true, | |
| 193 NULL, | |
| 194 gfx::Size(1, 1), | |
| 195 attributes.shareResources, | |
| 196 in_process_attribs, | |
| 197 gpu_preference)); | |
| 198 | |
| 199 wrapped_gl_context_for_main_thread_ = context.get(); | |
| 200 if (!context.get()) | |
| 201 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(); | |
| 202 | |
| 203 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>( | |
| 204 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( | |
| 205 context.Pass(), attributes)); | |
| 206 } | |
| 207 | |
| 208 } // namespace content | |
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