OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" | |
6 | |
7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" | |
8 #include "content/public/browser/browser_thread.h" | |
9 #include "gpu/command_buffer/client/gl_in_process_context.h" | |
10 #include "ui/gl/android/surface_texture.h" | |
11 #include "ui/gl/gl_surface.h" | |
12 #include "webkit/common/gpu/context_provider_in_process.h" | |
13 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" | |
14 | |
15 namespace content { | |
16 | |
17 namespace { | |
18 | |
19 class VideoContextProvider | |
20 : public StreamTextureFactorySynchronousImpl::ContextProvider { | |
21 public: | |
22 VideoContextProvider( | |
23 const scoped_refptr<cc::ContextProvider>& context_provider, | |
24 gpu::GLInProcessContext* gl_in_process_context) | |
25 : context_provider_(context_provider), | |
26 gl_in_process_context_(gl_in_process_context) {} | |
27 | |
28 virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( | |
29 uint32 stream_id) OVERRIDE { | |
30 return gl_in_process_context_->GetSurfaceTexture(stream_id); | |
31 } | |
32 | |
33 virtual blink::WebGraphicsContext3D* Context3d() OVERRIDE { | |
34 return context_provider_->Context3d(); | |
35 } | |
36 | |
37 private: | |
38 friend class base::RefCountedThreadSafe<VideoContextProvider>; | |
39 virtual ~VideoContextProvider() {} | |
40 | |
41 scoped_refptr<cc::ContextProvider> context_provider_; | |
42 gpu::GLInProcessContext* gl_in_process_context_; | |
43 | |
44 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); | |
45 }; | |
46 | |
47 } // namespace | |
48 | |
49 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; | |
50 | |
51 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl() | |
52 : wrapped_gl_context_for_main_thread_(NULL), num_hardware_compositors_(0) { | |
Ted C
2014/01/07 00:31:09
does num_hardware_compositors_ need to go on the s
boliu
2014/01/07 00:39:33
Not sure, grey area in the style guide, and clang-
| |
53 SynchronousCompositorFactory::SetInstance(this); | |
54 } | |
55 | |
56 SynchronousCompositorFactoryImpl::~SynchronousCompositorFactoryImpl() {} | |
57 | |
58 scoped_refptr<base::MessageLoopProxy> | |
59 SynchronousCompositorFactoryImpl::GetCompositorMessageLoop() { | |
60 return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::UI); | |
61 } | |
62 | |
63 scoped_ptr<cc::OutputSurface> | |
64 SynchronousCompositorFactoryImpl::CreateOutputSurface(int routing_id) { | |
65 scoped_ptr<SynchronousCompositorOutputSurface> output_surface( | |
66 new SynchronousCompositorOutputSurface(routing_id)); | |
67 return output_surface.PassAs<cc::OutputSurface>(); | |
68 } | |
69 | |
70 InputHandlerManagerClient* | |
71 SynchronousCompositorFactoryImpl::GetInputHandlerManagerClient() { | |
72 return synchronous_input_event_filter(); | |
73 } | |
74 | |
75 scoped_refptr<cc::ContextProvider> | |
76 SynchronousCompositorFactoryImpl::GetOffscreenContextProviderForMainThread() { | |
77 // This check only guarantees the main thread context is created after | |
78 // a compositor did successfully initialize hardware draw in the past. | |
79 // In particular this does not guarantee that the main thread context | |
80 // will fail creation when all compositors release hardware draw. | |
81 bool failed = !CanCreateMainThreadContext(); | |
82 if (!failed && | |
83 (!offscreen_context_for_main_thread_.get() || | |
84 offscreen_context_for_main_thread_->DestroyedOnMainThread())) { | |
85 offscreen_context_for_main_thread_ = | |
86 webkit::gpu::ContextProviderInProcess::Create( | |
87 CreateOffscreenContext(), | |
88 "Compositor-Offscreen"); | |
89 failed = !offscreen_context_for_main_thread_.get() || | |
90 !offscreen_context_for_main_thread_->BindToCurrentThread(); | |
91 } | |
92 | |
93 if (failed) { | |
94 offscreen_context_for_main_thread_ = NULL; | |
95 wrapped_gl_context_for_main_thread_ = NULL; | |
96 } | |
97 return offscreen_context_for_main_thread_; | |
98 } | |
99 | |
100 // This is called on both renderer main thread (offscreen context creation | |
101 // path shared between cross-process and in-process platforms) and renderer | |
102 // compositor impl thread (InitializeHwDraw) in order to support Android | |
103 // WebView synchronously enable and disable hardware mode multiple times in | |
104 // the same task. This is ok because in-process WGC3D creation may happen on | |
105 // any thread and is lightweight. | |
106 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: | |
107 GetOffscreenContextProviderForCompositorThread() { | |
108 base::AutoLock lock(offscreen_context_for_compositor_thread_lock_); | |
109 if (!offscreen_context_for_compositor_thread_.get() || | |
110 offscreen_context_for_compositor_thread_->DestroyedOnMainThread()) { | |
111 offscreen_context_for_compositor_thread_ = | |
112 webkit::gpu::ContextProviderInProcess::CreateOffscreen(); | |
113 } | |
114 return offscreen_context_for_compositor_thread_; | |
115 } | |
116 | |
117 scoped_ptr<StreamTextureFactory> | |
118 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int view_id) { | |
119 scoped_ptr<StreamTextureFactorySynchronousImpl> factory( | |
120 new StreamTextureFactorySynchronousImpl( | |
121 base::Bind(&SynchronousCompositorFactoryImpl:: | |
122 TryCreateStreamTextureFactory, | |
123 base::Unretained(this)), | |
124 view_id)); | |
125 return factory.PassAs<StreamTextureFactory>(); | |
126 } | |
127 | |
128 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { | |
129 base::AutoLock lock(num_hardware_compositor_lock_); | |
130 num_hardware_compositors_++; | |
131 } | |
132 | |
133 void SynchronousCompositorFactoryImpl::CompositorReleasedHardwareDraw() { | |
134 bool should_release_resources = false; | |
135 { | |
136 base::AutoLock lock(num_hardware_compositor_lock_); | |
137 DCHECK_GT(num_hardware_compositors_, 0u); | |
138 num_hardware_compositors_--; | |
139 should_release_resources = num_hardware_compositors_ == 0u; | |
140 } | |
141 if (should_release_resources) | |
142 ReleaseGlobalHardwareResources(); | |
143 } | |
144 | |
145 void SynchronousCompositorFactoryImpl::ReleaseGlobalHardwareResources() { | |
146 { | |
147 base::AutoLock lock(offscreen_context_for_compositor_thread_lock_); | |
148 offscreen_context_for_compositor_thread_ = NULL; | |
149 } | |
150 | |
151 // TODO(boliu): Properly clean up command buffer server of main thread | |
152 // context here. | |
153 } | |
154 | |
155 bool SynchronousCompositorFactoryImpl::CanCreateMainThreadContext() { | |
156 base::AutoLock lock(num_hardware_compositor_lock_); | |
157 return num_hardware_compositors_ > 0; | |
158 } | |
159 | |
160 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider> | |
161 SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory() { | |
162 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider> | |
163 context_provider; | |
164 if (CanCreateMainThreadContext() && | |
165 GetOffscreenContextProviderForMainThread()) { | |
166 DCHECK(offscreen_context_for_main_thread_); | |
167 DCHECK(wrapped_gl_context_for_main_thread_); | |
168 context_provider = | |
169 new VideoContextProvider(offscreen_context_for_main_thread_, | |
170 wrapped_gl_context_for_main_thread_); | |
171 } | |
172 return context_provider; | |
173 } | |
174 | |
175 // TODO(boliu): Deduplicate this with synchronous_compositor_output_surface.cc. | |
176 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | |
177 SynchronousCompositorFactoryImpl::CreateOffscreenContext() { | |
178 if (!gfx::GLSurface::InitializeOneOff()) | |
179 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(); | |
180 | |
181 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | |
182 | |
183 blink::WebGraphicsContext3D::Attributes attributes; | |
184 attributes.antialias = false; | |
185 attributes.shareResources = true; | |
186 attributes.noAutomaticFlushes = true; | |
187 | |
188 gpu::GLInProcessContextAttribs in_process_attribs; | |
189 WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( | |
190 attributes, &in_process_attribs); | |
191 scoped_ptr<gpu::GLInProcessContext> context( | |
192 gpu::GLInProcessContext::CreateContext(true, | |
193 NULL, | |
194 gfx::Size(1, 1), | |
195 attributes.shareResources, | |
196 in_process_attribs, | |
197 gpu_preference)); | |
198 | |
199 wrapped_gl_context_for_main_thread_ = context.get(); | |
200 if (!context.get()) | |
201 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(); | |
202 | |
203 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>( | |
204 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( | |
205 context.Pass(), attributes)); | |
206 } | |
207 | |
208 } // namespace content | |
OLD | NEW |