Index: bench/nanobenchAndroid.cpp |
diff --git a/bench/nanobenchAndroid.cpp b/bench/nanobenchAndroid.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8bda1c8625b50fee38cb7e70f5ea28502c4f9cb6 |
--- /dev/null |
+++ b/bench/nanobenchAndroid.cpp |
@@ -0,0 +1,160 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "nanobenchAndroid.h" |
+ |
+#include "AnimationContext.h" |
+#include "IContextFactory.h" |
+#include "SkiaCanvasProxy.h" |
+#include "android/rect.h" |
+#include "android/native_window.h" |
+#include "renderthread/TimeLord.h" |
+ |
+namespace { |
+ |
+/** |
+ * Helper class for setting up android::uirenderer::renderthread::RenderProxy. |
+ */ |
+class ContextFactory : public android::uirenderer::IContextFactory { |
+public: |
+ android::uirenderer::AnimationContext* createAnimationContext |
+ (android::uirenderer::renderthread::TimeLord& clock) override { |
+ return new android::uirenderer::AnimationContext(clock); |
+ } |
+}; |
+ |
+} |
+ |
+HWUITarget::HWUITarget(const Config& c, Benchmark* bench) : Target(c) { } |
+ |
+void HWUITarget::setup() { |
+ this->proxy->fence(); |
+} |
+ |
+SkCanvas* HWUITarget::beginTiming(SkCanvas* canvas) { |
+ this->renderer->prepare(); |
+ this->renderer->clipRect(0, 0, this->size.width(), this->size.height(), |
+ SkRegion::Op::kReplace_Op); |
+ SkCanvas* targetCanvas = this->renderer->asSkCanvas(); |
+ if (targetCanvas) { |
+ this->fc.reset(targetCanvas); |
+ canvas = &this->fc; |
+ // This might minimally distort timing, but canvas isn't valid outside the timer. |
+ canvas->clear(SK_ColorWHITE); |
+ } |
+ return canvas; |
+} |
+ |
+void HWUITarget::endTiming() { |
+ this->renderer->finish(); |
+ this->rootNode->setStagingDisplayList(this->renderer->finishRecording()); |
+ this->proxy->syncAndDrawFrame(); |
+ // Surprisingly, calling this->proxy->fence() here appears to make no difference to |
+ // the timings we record. |
+} |
+ |
+void HWUITarget::fence() { |
+ this->proxy->fence(); |
+} |
+ |
+bool HWUITarget::needsFrameTiming() const { |
+ return true; |
+} |
+ |
+bool HWUITarget::init(SkImageInfo info, Benchmark* bench) { |
+ // extracted from DMSrcSinkAndroid.cpp's HWUISink::draw() |
+ size.set(bench->getSize().x(), bench->getSize().y()); |
+ android::BufferQueue::createBufferQueue(&this->producer, &this->consumer); |
+ this->cpuConsumer = new android::CpuConsumer(this->consumer, 1); |
+ this->cpuConsumer->setName(android::String8("SkiaBenchmarkClient")); |
+ this->cpuConsumer->setDefaultBufferSize(size.width(), size.height()); |
+ this->androidSurface = new android::Surface(this->producer); |
+ native_window_set_buffers_dimensions(this->androidSurface.get(), |
+ size.width(), size.height()); |
+ native_window_set_buffers_format(this->androidSurface.get(), |
+ android::PIXEL_FORMAT_RGBA_8888); |
+ native_window_set_usage(this->androidSurface.get(), GRALLOC_USAGE_SW_READ_OFTEN | |
+ GRALLOC_USAGE_SW_WRITE_NEVER | |
+ GRALLOC_USAGE_HW_RENDER); |
+ this->rootNode.reset(new android::uirenderer::RenderNode()); |
+ this->rootNode->incStrong(nullptr); |
+ this->rootNode->mutateStagingProperties().setLeftTopRightBottom |
+ (0, 0, size.width(), size.height()); |
+ this->rootNode->mutateStagingProperties().setClipToBounds(false); |
+ this->rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); |
+ ContextFactory factory; |
+ this->proxy.reset |
+ (new android::uirenderer::renderthread::RenderProxy(false, this->rootNode, &factory)); |
+ this->proxy->loadSystemProperties(); |
+ this->proxy->initialize(this->androidSurface.get()); |
+ float lightX = size.width() / 2.0f; |
+ android::uirenderer::Vector3 lightVector { lightX, -200.0f, 800.0f }; |
+ this->proxy->setup(size.width(), size.height(), lightVector, 800.0f, |
+ 255 * 0.075f, 255 * 0.15f); |
+ this->renderer.reset(new android::uirenderer::DisplayListRenderer()); |
+ this->renderer->setViewport(size.width(), size.height()); |
+ |
+ // Since we have no SkSurface for HWUI, other parts of the code base have to |
+ // explicitly work around the fact that it may be invalid / have no SkCanvas. |
+ |
+ return true; |
+} |
+ |
+bool HWUITarget::capturePixels(SkBitmap* bmp) { |
+ SkImageInfo destinationConfig = |
+ SkImageInfo::Make(this->size.width(), this->size.height(), |
+ kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
+ bmp->allocPixels(destinationConfig); |
+ sk_memset32((uint32_t*) bmp->getPixels(), SK_ColorRED, |
+ this->size.width() * this->size.height()); |
+ |
+ android::CpuConsumer::LockedBuffer nativeBuffer; |
+ android::status_t retval = this->cpuConsumer->lockNextBuffer(&nativeBuffer); |
+ if (retval == android::BAD_VALUE) { |
+ SkDebugf("write_canvas_png() got no buffer; returning transparent"); |
+ // No buffer ready to read - commonly triggered by dm sending us |
+ // a no-op source, or calling code that doesn't do anything on this |
+ // backend. |
+ bmp->eraseColor(SK_ColorTRANSPARENT); |
+ return false; |
+ } else if (retval) { |
+ SkDebugf("Failed to lock buffer to read pixels: %d.", retval); |
+ return false; |
+ } |
+ |
+ // Move the pixels into the destination SkBitmap |
+ |
+ SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 && |
+ "Native buffer not RGBA!"); |
+ SkImageInfo nativeConfig = |
+ SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height, |
+ kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
+ |
+ // Android stride is in pixels, Skia stride is in bytes |
+ SkBitmap nativeWrapper; |
+ bool success = |
+ nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4); |
+ if (!success) { |
+ SkDebugf("Failed to wrap HWUI buffer in a SkBitmap"); |
+ return false; |
+ } |
+ |
+ SK_ALWAYSBREAK(bmp->colorType() == kRGBA_8888_SkColorType && |
+ "Destination buffer not RGBA!"); |
+ success = |
+ nativeWrapper.readPixels(destinationConfig, bmp->getPixels(), bmp->rowBytes(), 0, 0); |
+ if (!success) { |
+ SkDebugf("Failed to extract pixels from HWUI buffer"); |
+ return false; |
+ } |
+ |
+ this->cpuConsumer->unlockBuffer(nativeBuffer); |
+ |
+ return true; |
+} |
+ |
+ |