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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_thread_impl.h" | 5 #include "content/renderer/render_thread_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <map> | 9 #include <map> |
10 #include <vector> | 10 #include <vector> |
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1185 } | 1185 } |
1186 | 1186 |
1187 base::allocator::ReleaseFreeMemory(); | 1187 base::allocator::ReleaseFreeMemory(); |
1188 discardable_shared_memory_manager()->ReleaseFreeMemory(); | 1188 discardable_shared_memory_manager()->ReleaseFreeMemory(); |
1189 | 1189 |
1190 // Continue the idle timer if the webkit shared timer is not suspended or | 1190 // Continue the idle timer if the webkit shared timer is not suspended or |
1191 // something is left to do. | 1191 // something is left to do. |
1192 bool continue_timer = !webkit_shared_timer_suspended_; | 1192 bool continue_timer = !webkit_shared_timer_suspended_; |
1193 | 1193 |
1194 if (blink::mainThreadIsolate() && | 1194 if (blink::mainThreadIsolate() && |
1195 !blink::mainThreadIsolate()->IdleNotification(1000)) { | 1195 !blink::mainThreadIsolate()->IdleNotificationDeadline( |
| 1196 blink_platform_impl_->monotonicallyIncreasingTime() + 1.0)) { |
1196 continue_timer = true; | 1197 continue_timer = true; |
1197 } | 1198 } |
1198 | 1199 |
1199 // Schedule next invocation. When the tab is originally hidden, an invocation | 1200 // Schedule next invocation. When the tab is originally hidden, an invocation |
1200 // is scheduled for kInitialIdleHandlerDelayMs in | 1201 // is scheduled for kInitialIdleHandlerDelayMs in |
1201 // RenderThreadImpl::WidgetHidden in order to race to a minimal heap. | 1202 // RenderThreadImpl::WidgetHidden in order to race to a minimal heap. |
1202 // After that, idle calls can be much less frequent, so run at a maximum of | 1203 // After that, idle calls can be much less frequent, so run at a maximum of |
1203 // once every kLongIdleHandlerDelayMs. | 1204 // once every kLongIdleHandlerDelayMs. |
1204 // Dampen the delay using the algorithm (if delay is in seconds): | 1205 // Dampen the delay using the algorithm (if delay is in seconds): |
1205 // delay = delay + 1 / (delay + 2) | 1206 // delay = delay + 1 / (delay + 2) |
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1851 } | 1852 } |
1852 | 1853 |
1853 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { | 1854 void RenderThreadImpl::PendingRenderFrameConnect::OnConnectionError() { |
1854 size_t erased = | 1855 size_t erased = |
1855 RenderThreadImpl::current()->pending_render_frame_connects_.erase( | 1856 RenderThreadImpl::current()->pending_render_frame_connects_.erase( |
1856 routing_id_); | 1857 routing_id_); |
1857 DCHECK_EQ(1u, erased); | 1858 DCHECK_EQ(1u, erased); |
1858 } | 1859 } |
1859 | 1860 |
1860 } // namespace content | 1861 } // namespace content |
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