Index: third_party/qcms/src/transform_util.c |
diff --git a/third_party/qcms/src/transform_util.c b/third_party/qcms/src/transform_util.c |
index f4338b248fcb89286599618861500b50116678ce..f616c3f13098ef586171483ca06469e111fa8b9e 100644 |
--- a/third_party/qcms/src/transform_util.c |
+++ b/third_party/qcms/src/transform_util.c |
@@ -313,7 +313,7 @@ uint16_fract_t lut_inverse_interp16(uint16_t Value, uint16_t LutTable[], int len |
NumZeroes = 0; |
while (LutTable[NumZeroes] == 0 && NumZeroes < length-1) |
- NumZeroes++; |
+ NumZeroes++; |
// There are no zeros at the beginning and we are trying to find a zero, so |
// return anything. It seems zero would be the less destructive choice |
@@ -323,22 +323,22 @@ uint16_fract_t lut_inverse_interp16(uint16_t Value, uint16_t LutTable[], int len |
NumPoles = 0; |
while (LutTable[length-1- NumPoles] == 0xFFFF && NumPoles < length-1) |
- NumPoles++; |
+ NumPoles++; |
// Does the curve belong to this case? |
if (NumZeroes > 1 || NumPoles > 1) |
- { |
+ { |
int a, b; |
- // Identify if value fall downto 0 or FFFF zone |
+ // Identify if value fall downto 0 or FFFF zone |
if (Value == 0) return 0; |
// if (Value == 0xFFFF) return 0xFFFF; |
// else restrict to valid zone |
- a = ((NumZeroes-1) * 0xFFFF) / (length-1); |
+ a = ((NumZeroes-1) * 0xFFFF) / (length-1); |
b = ((length-1 - NumPoles) * 0xFFFF) / (length-1); |
- |
+ |
l = a - 1; |
r = b + 1; |
} |
@@ -350,12 +350,12 @@ uint16_fract_t lut_inverse_interp16(uint16_t Value, uint16_t LutTable[], int len |
x = (l + r) / 2; |
- res = (int) lut_interp_linear16((uint16_fract_t) (x-1), LutTable, length); |
+ res = (int) lut_interp_linear16((uint16_fract_t) (x-1), LutTable, length); |
if (res == Value) { |
- // Found exact match. |
- |
+ // Found exact match. |
+ |
return (uint16_fract_t) (x - 1); |
} |
@@ -365,14 +365,14 @@ uint16_fract_t lut_inverse_interp16(uint16_t Value, uint16_t LutTable[], int len |
// Not found, should we interpolate? |
- |
+ |
// Get surrounding nodes |
- |
+ |
val2 = (length-1) * ((double) (x - 1) / 65535.0); |
cell0 = (int) floor(val2); |
cell1 = (int) ceil(val2); |
- |
+ |
if (cell0 == cell1) return (uint16_fract_t) x; |
y0 = LutTable[cell0] ; |
@@ -391,8 +391,7 @@ uint16_fract_t lut_inverse_interp16(uint16_t Value, uint16_t LutTable[], int len |
if (f < 0.0) return (uint16_fract_t) 0; |
if (f >= 65535.0) return (uint16_fract_t) 0xFFFF; |
- return (uint16_fract_t) floor(f + 0.5); |
- |
+ return (uint16_fract_t) floor(f + 0.5); |
} |
/* |