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Side by Side Diff: cc/scheduler/scheduler_state_machine.h

Issue 1028333002: Chromium -> Mojo roll. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/time/time.h"
13 #include "cc/base/cc_export.h" 12 #include "cc/base/cc_export.h"
14 #include "cc/output/begin_frame_args.h" 13 #include "cc/output/begin_frame_args.h"
15 #include "cc/scheduler/commit_earlyout_reason.h" 14 #include "cc/scheduler/commit_earlyout_reason.h"
16 #include "cc/scheduler/draw_result.h" 15 #include "cc/scheduler/draw_result.h"
17 #include "cc/scheduler/scheduler_settings.h" 16 #include "cc/scheduler/scheduler_settings.h"
18 17
19 namespace base { 18 namespace base {
20 namespace trace_event { 19 namespace trace_event {
21 class ConvertableToTraceFormat; 20 class ConvertableToTraceFormat;
22 class TracedValue; 21 class TracedValue;
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 ACTION_ACTIVATE_SYNC_TREE, 107 ACTION_ACTIVATE_SYNC_TREE,
109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, 108 ACTION_DRAW_AND_SWAP_IF_POSSIBLE,
110 ACTION_DRAW_AND_SWAP_FORCED, 109 ACTION_DRAW_AND_SWAP_FORCED,
111 ACTION_DRAW_AND_SWAP_ABORT, 110 ACTION_DRAW_AND_SWAP_ABORT,
112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, 111 ACTION_BEGIN_OUTPUT_SURFACE_CREATION,
113 ACTION_PREPARE_TILES, 112 ACTION_PREPARE_TILES,
114 }; 113 };
115 static const char* ActionToString(Action action); 114 static const char* ActionToString(Action action);
116 115
117 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; 116 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const;
118 void AsValueInto(base::trace_event::TracedValue* dict, 117 void AsValueInto(base::trace_event::TracedValue* dict) const;
119 base::TimeTicks now) const;
120 118
121 Action NextAction() const; 119 Action NextAction() const;
122 void UpdateState(Action action); 120 void UpdateState(Action action);
123 121
124 // Indicates whether the impl thread needs a BeginImplFrame callback in order 122 // Indicates whether the impl thread needs a BeginImplFrame callback in order
125 // to make progress. 123 // to make progress.
126 bool BeginFrameNeeded() const; 124 bool BeginFrameNeeded() const;
127 125
128 // Indicates whether the scheduler should call
129 // SetNeedsBeginFrames(BeginFrameNeeded()) on the frame source.
130 bool ShouldSetNeedsBeginFrames(bool frame_source_needs_begin_frames) const;
131
132 // Indicates that we need to independently poll for new state and actions 126 // Indicates that we need to independently poll for new state and actions
133 // because we can't expect a BeginImplFrame. This is mostly used to avoid 127 // because we can't expect a BeginImplFrame. This is mostly used to avoid
134 // drawing repeat frames with the synchronous compositor without dropping 128 // drawing repeat frames with the synchronous compositor without dropping
135 // necessary actions on the floor. 129 // necessary actions on the floor.
136 bool ShouldPollForAnticipatedDrawTriggers() const; 130 bool ShouldPollForAnticipatedDrawTriggers() const;
137 131
138 // Indicates that the system has entered and left a BeginImplFrame callback. 132 // Indicates that the system has entered and left a BeginImplFrame callback.
139 // The scheduler will not draw more than once in a given BeginImplFrame 133 // The scheduler will not draw more than once in a given BeginImplFrame
140 // callback nor send more than one BeginMainFrame message. 134 // callback nor send more than one BeginMainFrame message.
141 void OnBeginImplFrame(const BeginFrameArgs& args); 135 void OnBeginImplFrame();
142 void OnBeginImplFrameDeadlinePending(); 136 void OnBeginImplFrameDeadlinePending();
143 void OnBeginImplFrameDeadline(); 137 void OnBeginImplFrameDeadline();
144 void OnBeginImplFrameIdle(); 138 void OnBeginImplFrameIdle();
145 BeginImplFrameState begin_impl_frame_state() const { 139 BeginImplFrameState begin_impl_frame_state() const {
146 return begin_impl_frame_state_; 140 return begin_impl_frame_state_;
147 } 141 }
148 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const; 142 BeginImplFrameDeadlineMode CurrentBeginImplFrameDeadlineMode() const;
149 143
150 // If the main thread didn't manage to produce a new frame in time for the 144 // If the main thread didn't manage to produce a new frame in time for the
151 // impl thread to draw, it is in a high latency mode. 145 // impl thread to draw, it is in a high latency mode.
(...skipping 125 matching lines...) Expand 10 before | Expand all | Expand 10 after
277 271
278 bool ShouldAnimate() const; 272 bool ShouldAnimate() const;
279 bool ShouldBeginOutputSurfaceCreation() const; 273 bool ShouldBeginOutputSurfaceCreation() const;
280 bool ShouldDraw() const; 274 bool ShouldDraw() const;
281 bool ShouldActivatePendingTree() const; 275 bool ShouldActivatePendingTree() const;
282 bool ShouldSendBeginMainFrame() const; 276 bool ShouldSendBeginMainFrame() const;
283 bool ShouldCommit() const; 277 bool ShouldCommit() const;
284 bool ShouldPrepareTiles() const; 278 bool ShouldPrepareTiles() const;
285 279
286 void AdvanceCurrentFrameNumber(); 280 void AdvanceCurrentFrameNumber();
287 bool HasAnimatedThisFrame() const;
288 bool HasSentBeginMainFrameThisFrame() const;
289 bool HasRequestedSwapThisFrame() const;
290 bool HasSwappedThisFrame() const;
291 281
292 void UpdateStateOnCommit(bool commit_had_no_updates); 282 void UpdateStateOnCommit(bool commit_had_no_updates);
293 void UpdateStateOnActivation(); 283 void UpdateStateOnActivation();
294 void UpdateStateOnDraw(bool did_request_swap); 284 void UpdateStateOnDraw(bool did_request_swap);
295 void UpdateStateOnPrepareTiles(); 285 void UpdateStateOnPrepareTiles();
296 286
297 const SchedulerSettings settings_; 287 const SchedulerSettings settings_;
298 288
299 OutputSurfaceState output_surface_state_; 289 OutputSurfaceState output_surface_state_;
300 BeginImplFrameState begin_impl_frame_state_; 290 BeginImplFrameState begin_impl_frame_state_;
301 CommitState commit_state_; 291 CommitState commit_state_;
302 ForcedRedrawOnTimeoutState forced_redraw_state_; 292 ForcedRedrawOnTimeoutState forced_redraw_state_;
303 293
304 BeginFrameArgs begin_impl_frame_args_; 294 // These are used for tracing only.
305
306 int commit_count_; 295 int commit_count_;
307 int current_frame_number_; 296 int current_frame_number_;
308 int last_frame_number_animate_performed_; 297 int last_frame_number_animate_performed_;
309 int last_frame_number_swap_performed_; 298 int last_frame_number_swap_performed_;
310 int last_frame_number_swap_requested_; 299 int last_frame_number_swap_requested_;
311 int last_frame_number_begin_main_frame_sent_; 300 int last_frame_number_begin_main_frame_sent_;
312 301
302 // These are used to ensure that an action only happens once per frame,
303 // deadline, etc.
304 bool animate_funnel_;
305 bool perform_swap_funnel_;
306 bool request_swap_funnel_;
307 bool send_begin_main_frame_funnel_;
313 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called 308 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called
314 // and "drained" on each BeginImplFrame. If the funnel gets too full, 309 // and "drained" on each BeginImplFrame. If the funnel gets too full,
315 // we start throttling ACTION_PREPARE_TILES such that we average one 310 // we start throttling ACTION_PREPARE_TILES such that we average one
316 // PrepareTiles per BeginImplFrame. 311 // PrepareTiles per BeginImplFrame.
317 int prepare_tiles_funnel_; 312 int prepare_tiles_funnel_;
313
318 int consecutive_checkerboard_animations_; 314 int consecutive_checkerboard_animations_;
319 int max_pending_swaps_; 315 int max_pending_swaps_;
320 int pending_swaps_; 316 int pending_swaps_;
321 bool needs_redraw_; 317 bool needs_redraw_;
322 bool needs_animate_; 318 bool needs_animate_;
323 bool needs_prepare_tiles_; 319 bool needs_prepare_tiles_;
324 bool needs_commit_; 320 bool needs_commit_;
325 bool inside_poll_for_anticipated_draw_triggers_; 321 bool inside_poll_for_anticipated_draw_triggers_;
326 bool visible_; 322 bool visible_;
327 bool can_start_; 323 bool can_start_;
328 bool can_draw_; 324 bool can_draw_;
329 bool has_pending_tree_; 325 bool has_pending_tree_;
330 bool pending_tree_is_ready_for_activation_; 326 bool pending_tree_is_ready_for_activation_;
331 bool active_tree_needs_first_draw_; 327 bool active_tree_needs_first_draw_;
332 bool did_commit_after_animating_;
333 bool did_create_and_initialize_first_output_surface_; 328 bool did_create_and_initialize_first_output_surface_;
334 bool impl_latency_takes_priority_; 329 bool impl_latency_takes_priority_;
335 bool skip_next_begin_main_frame_to_reduce_latency_; 330 bool skip_next_begin_main_frame_to_reduce_latency_;
336 bool skip_begin_main_frame_to_reduce_latency_; 331 bool skip_begin_main_frame_to_reduce_latency_;
337 bool continuous_painting_; 332 bool continuous_painting_;
338 bool children_need_begin_frames_; 333 bool children_need_begin_frames_;
339 bool defer_commits_; 334 bool defer_commits_;
335 bool last_commit_had_no_updates_;
340 336
341 private: 337 private:
342 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 338 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
343 }; 339 };
344 340
345 } // namespace cc 341 } // namespace cc
346 342
347 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 343 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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