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Issue 1028333002: Chromium -> Mojo roll. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/layer_quad.h" 5 #include "cc/resources/layer_quad.h"
6 6
7 #include "testing/gtest/include/gtest/gtest.h" 7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "ui/gfx/geometry/quad_f.h" 8 #include "ui/gfx/geometry/quad_f.h"
9 9
10 namespace cc { 10 namespace cc {
(...skipping 20 matching lines...) Expand all
31 gfx::PointF p3(0.5f, 0.5f); 31 gfx::PointF p3(0.5f, 0.5f);
32 gfx::PointF p4(-0.5f, 0.5f); 32 gfx::PointF p4(-0.5f, 0.5f);
33 33
34 gfx::QuadF quad(p1, p2, p3, p4); 34 gfx::QuadF quad(p1, p2, p3, p4);
35 LayerQuad layer_quad(quad); 35 LayerQuad layer_quad(quad);
36 quad.Scale(2.f, 2.f); 36 quad.Scale(2.f, 2.f);
37 layer_quad.Inflate(0.5f); 37 layer_quad.Inflate(0.5f);
38 EXPECT_EQ(layer_quad.ToQuadF(), quad); 38 EXPECT_EQ(layer_quad.ToQuadF(), quad);
39 } 39 }
40 40
41 TEST(LayerQuadTest, Degenerate) {
42 gfx::QuadF quad;
43 gfx::PointF p1(1.0f, 1.0f);
44 gfx::PointF p2(0.0f, 1.0f);
45 gfx::PointF p3(1.0f, 0.0f);
46 gfx::QuadF triangle(p1, p2, p3, p1);
47
48 LayerQuad::Edge e1d(p1, p1);
49 LayerQuad::Edge e2d(p2, p2);
50 LayerQuad::Edge e2(p1, p2);
51 LayerQuad::Edge e3(p2, p3);
52 LayerQuad::Edge e4(p3, p1);
53 EXPECT_TRUE(e1d.degenerate());
54 EXPECT_TRUE(e2d.degenerate());
55 EXPECT_FALSE(e2.degenerate());
56 EXPECT_FALSE(e3.degenerate());
57 EXPECT_FALSE(e4.degenerate());
58
59 LayerQuad degenerate_quad(e1d, e2d, e2, e3);
60 // With more than one degenerate edge, we expect the quad to be zero.
61 EXPECT_EQ(quad, degenerate_quad.ToQuadF());
62
63 LayerQuad triangle_quad(e1d, e2, e3, e4);
64 // With only one degenerate edge, we expect the quad to be a triangle.
65 EXPECT_EQ(triangle, triangle_quad.ToQuadF());
66 }
67
41 } // namespace 68 } // namespace
42 } // namespace cc 69 } // namespace cc
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